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Side by Side Diff: cc/animation/element_id.h

Issue 1973083002: Use element id's for animations (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 4 years, 5 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_ANIMATION_ELEMENT_ID_H_
6 #define CC_ANIMATION_ELEMENT_ID_H_
7
8 #include <stddef.h>
9
10 #include <cstdint>
11 #include <functional>
12 #include <iosfwd>
13 #include <memory>
14
15 #include "base/hash.h"
16 #include "cc/base/cc_export.h"
17
18 namespace base {
19 class Value;
20 namespace trace_event {
21 class TracedValue;
22 } // namespace trace_event
23 } // namespace base
24
25 namespace cc {
26
27 namespace proto {
28 class ElementId;
29 } // namespace proto
30
31 // ------------------------------*IMPORTANT*---------------------------------
32 // ElementId has a corresponding proto defined in cc/proto/element_id.proto.
33 // When making any changes here, but sure to update the proto.
34
35 // An "element" is really an animation target. It retains the name element to be
36 // symmetric with ElementAnimations and blink::ElementAnimations, but is not
37 // in fact tied to the notion of a blink element. It is also not associated with
38 // the notion of a Layer. Ultimately, these ids will be used to look up the
39 // property tree node associated with the given animation.
40 //
41 // These ids are chosen by cc's clients to permit the destruction and
42 // restoration of cc entities (when visuals are hidden and shown) but maintain
43 // stable identifiers. There will be a single layer for an ElementId, but
44 // not every layer will have an id.
45 struct CC_EXPORT ElementId {
46 ElementId(int primaryId, int secondaryId)
47 : primaryId(primaryId), secondaryId(secondaryId) {}
48 ElementId() : ElementId(0, 0) {}
49
50 bool operator==(const ElementId& o) const;
51 bool operator!=(const ElementId& o) const;
52 bool operator<(const ElementId& o) const;
53
54 // An ElementId's conversion to a boolean value depends only on its primaryId.
55 explicit operator bool() const;
56
57 void AddToTracedValue(base::trace_event::TracedValue* res) const;
58 std::unique_ptr<base::Value> AsValue() const;
59
60 void ToProtobuf(proto::ElementId* proto) const;
61 void FromProtobuf(const proto::ElementId& proto);
62
63 // The compositor treats this as an opaque handle and should not know how to
64 // interpret these bits. Non-blink cc clients typically operate in terms of
65 // layers and may set this value to match the client's layer id.
66 int primaryId;
67 int secondaryId;
68 };
69
70 CC_EXPORT ElementId LayerIdToElementIdForTesting(int layer_id);
71
72 struct CC_EXPORT ElementIdHash {
73 size_t operator()(ElementId key) const;
74 };
75
76 // Stream operator so ElementId can be used in assertion statements.
77 CC_EXPORT std::ostream& operator<<(std::ostream& out, const ElementId& id);
78
79 } // namespace cc
80
81 #endif // CC_ANIMATION_ELEMENT_ID_H_
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