Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(447)

Side by Side Diff: third_party/WebKit/Source/platform/graphics/GraphicsLayerTest.cpp

Issue 1973083002: Use element id's for animations (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: respond to reviewer feedback. Created 4 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 /* 1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 11 matching lines...) Expand all
22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23 */ 23 */
24 24
25 #include "platform/graphics/GraphicsLayer.h" 25 #include "platform/graphics/GraphicsLayer.h"
26 26
27 #include "platform/RuntimeEnabledFeatures.h" 27 #include "platform/RuntimeEnabledFeatures.h"
28 #include "platform/animation/CompositorAnimationPlayer.h" 28 #include "platform/animation/CompositorAnimationPlayer.h"
29 #include "platform/animation/CompositorAnimationPlayerClient.h" 29 #include "platform/animation/CompositorAnimationPlayerClient.h"
30 #include "platform/animation/CompositorAnimationTimeline.h" 30 #include "platform/animation/CompositorAnimationTimeline.h"
31 #include "platform/animation/CompositorFloatAnimationCurve.h" 31 #include "platform/animation/CompositorFloatAnimationCurve.h"
32 #include "platform/graphics/CompositorElementId.h"
32 #include "platform/graphics/CompositorFactory.h" 33 #include "platform/graphics/CompositorFactory.h"
33 #include "platform/scroll/ScrollableArea.h" 34 #include "platform/scroll/ScrollableArea.h"
34 #include "platform/testing/FakeGraphicsLayer.h" 35 #include "platform/testing/FakeGraphicsLayer.h"
35 #include "platform/testing/FakeGraphicsLayerClient.h" 36 #include "platform/testing/FakeGraphicsLayerClient.h"
36 #include "platform/testing/WebLayerTreeViewImplForTesting.h" 37 #include "platform/testing/WebLayerTreeViewImplForTesting.h"
37 #include "platform/transforms/Matrix3DTransformOperation.h" 38 #include "platform/transforms/Matrix3DTransformOperation.h"
38 #include "platform/transforms/RotateTransformOperation.h" 39 #include "platform/transforms/RotateTransformOperation.h"
39 #include "platform/transforms/TranslateTransformOperation.h" 40 #include "platform/transforms/TranslateTransformOperation.h"
40 #include "public/platform/Platform.h" 41 #include "public/platform/Platform.h"
41 #include "public/platform/WebCompositorSupport.h" 42 #include "public/platform/WebCompositorSupport.h"
(...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after
108 curve->addCubicBezierKeyframe(CompositorFloatKeyframe(0.0, 0.0), CubicBezier TimingFunction::EaseType::EASE); 109 curve->addCubicBezierKeyframe(CompositorFloatKeyframe(0.0, 0.0), CubicBezier TimingFunction::EaseType::EASE);
109 OwnPtr<CompositorAnimation> floatAnimation(adoptPtr(CompositorFactory::curre nt().createAnimation(*curve, CompositorTargetProperty::OPACITY))); 110 OwnPtr<CompositorAnimation> floatAnimation(adoptPtr(CompositorFactory::curre nt().createAnimation(*curve, CompositorTargetProperty::OPACITY)));
110 int animationId = floatAnimation->id(); 111 int animationId = floatAnimation->id();
111 112
112 OwnPtr<CompositorAnimationTimeline> compositorTimeline = adoptPtr(Compositor Factory::current().createAnimationTimeline()); 113 OwnPtr<CompositorAnimationTimeline> compositorTimeline = adoptPtr(Compositor Factory::current().createAnimationTimeline());
113 AnimationPlayerForTesting player; 114 AnimationPlayerForTesting player;
114 115
115 layerTreeView()->attachCompositorAnimationTimeline(compositorTimeline->anima tionTimeline()); 116 layerTreeView()->attachCompositorAnimationTimeline(compositorTimeline->anima tionTimeline());
116 compositorTimeline->playerAttached(player); 117 compositorTimeline->playerAttached(player);
117 118
118 player.compositorPlayer()->attachLayer(m_platformLayer); 119 m_platformLayer->setElementId(CompositorElementId(m_platformLayer->id()));
119 ASSERT_TRUE(player.compositorPlayer()->isLayerAttached()); 120
121 player.compositorPlayer()->attachElement(m_platformLayer->elementId());
122 ASSERT_TRUE(player.compositorPlayer()->isElementAttached());
120 123
121 player.compositorPlayer()->addAnimation(floatAnimation.leakPtr()); 124 player.compositorPlayer()->addAnimation(floatAnimation.leakPtr());
122 125
123 ASSERT_TRUE(m_platformLayer->hasActiveAnimationForTesting()); 126 ASSERT_TRUE(m_platformLayer->hasActiveAnimationForTesting());
124 127
125 m_graphicsLayer->setShouldFlattenTransform(false); 128 m_graphicsLayer->setShouldFlattenTransform(false);
126 129
127 m_platformLayer = m_graphicsLayer->platformLayer(); 130 m_platformLayer = m_graphicsLayer->platformLayer();
128 ASSERT_TRUE(m_platformLayer); 131 ASSERT_TRUE(m_platformLayer);
129 132
130 ASSERT_TRUE(m_platformLayer->hasActiveAnimationForTesting()); 133 ASSERT_TRUE(m_platformLayer->hasActiveAnimationForTesting());
131 player.compositorPlayer()->removeAnimation(animationId); 134 player.compositorPlayer()->removeAnimation(animationId);
132 ASSERT_FALSE(m_platformLayer->hasActiveAnimationForTesting()); 135 ASSERT_FALSE(m_platformLayer->hasActiveAnimationForTesting());
133 136
134 m_graphicsLayer->setShouldFlattenTransform(true); 137 m_graphicsLayer->setShouldFlattenTransform(true);
135 138
136 m_platformLayer = m_graphicsLayer->platformLayer(); 139 m_platformLayer = m_graphicsLayer->platformLayer();
137 ASSERT_TRUE(m_platformLayer); 140 ASSERT_TRUE(m_platformLayer);
138 141
139 ASSERT_FALSE(m_platformLayer->hasActiveAnimationForTesting()); 142 ASSERT_FALSE(m_platformLayer->hasActiveAnimationForTesting());
140 143
141 player.compositorPlayer()->detachLayer(); 144 player.compositorPlayer()->detachElement();
142 ASSERT_FALSE(player.compositorPlayer()->isLayerAttached()); 145 ASSERT_FALSE(player.compositorPlayer()->isElementAttached());
143 146
144 compositorTimeline->playerDestroyed(player); 147 compositorTimeline->playerDestroyed(player);
145 layerTreeView()->detachCompositorAnimationTimeline(compositorTimeline->anima tionTimeline()); 148 layerTreeView()->detachCompositorAnimationTimeline(compositorTimeline->anima tionTimeline());
146 } 149 }
147 150
148 class FakeScrollableArea : public GarbageCollectedFinalized<FakeScrollableArea>, public ScrollableArea { 151 class FakeScrollableArea : public GarbageCollectedFinalized<FakeScrollableArea>, public ScrollableArea {
149 USING_GARBAGE_COLLECTED_MIXIN(FakeScrollableArea); 152 USING_GARBAGE_COLLECTED_MIXIN(FakeScrollableArea);
150 public: 153 public:
151 static FakeScrollableArea* create() 154 static FakeScrollableArea* create()
152 { 155 {
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
193 196
194 WebDoublePoint scrollPosition(7, 9); 197 WebDoublePoint scrollPosition(7, 9);
195 m_platformLayer->setScrollPositionDouble(scrollPosition); 198 m_platformLayer->setScrollPositionDouble(scrollPosition);
196 m_graphicsLayer->didScroll(); 199 m_graphicsLayer->didScroll();
197 200
198 EXPECT_FLOAT_EQ(scrollPosition.x, scrollableArea->scrollPositionDouble().x() ); 201 EXPECT_FLOAT_EQ(scrollPosition.x, scrollableArea->scrollPositionDouble().x() );
199 EXPECT_FLOAT_EQ(scrollPosition.y, scrollableArea->scrollPositionDouble().y() ); 202 EXPECT_FLOAT_EQ(scrollPosition.y, scrollableArea->scrollPositionDouble().y() );
200 } 203 }
201 204
202 } // namespace blink 205 } // namespace blink
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698