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Side by Side Diff: cc/trees/layer_tree_host_impl_unittest.cc

Issue 1973083002: Use element id's for animations (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: respond to reviewer feedback. Created 4 years, 6 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host_impl.h" 5 #include "cc/trees/layer_tree_host_impl.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <cmath> 10 #include <cmath>
(...skipping 358 matching lines...) Expand 10 before | Expand all | Expand 10 after
369 content_layer->SetBounds(content_size); 369 content_layer->SetBounds(content_size);
370 host_impl_->OuterViewportScrollLayer()->SetBounds(content_size); 370 host_impl_->OuterViewportScrollLayer()->SetBounds(content_size);
371 371
372 LayerImpl* outer_clip = host_impl_->OuterViewportScrollLayer()->parent(); 372 LayerImpl* outer_clip = host_impl_->OuterViewportScrollLayer()->parent();
373 outer_clip->SetBounds(viewport_size); 373 outer_clip->SetBounds(viewport_size);
374 374
375 LayerImpl* inner_clip_layer = 375 LayerImpl* inner_clip_layer =
376 host_impl_->InnerViewportScrollLayer()->parent()->parent(); 376 host_impl_->InnerViewportScrollLayer()->parent()->parent();
377 inner_clip_layer->SetBounds(viewport_size); 377 inner_clip_layer->SetBounds(viewport_size);
378 host_impl_->InnerViewportScrollLayer()->SetBounds(viewport_size); 378 host_impl_->InnerViewportScrollLayer()->SetBounds(viewport_size);
379
380 // Needs to happen before building property trees as the latter propagates
381 // these element ids to property tree nodes.
382 host_impl_->active_tree()->SetElementIdsForTesting();
379 host_impl_->active_tree()->BuildPropertyTreesForTesting(); 383 host_impl_->active_tree()->BuildPropertyTreesForTesting();
380 384
381 host_impl_->SetViewportSize(viewport_size); 385 host_impl_->SetViewportSize(viewport_size);
382 host_impl_->active_tree()->DidBecomeActive(); 386 host_impl_->active_tree()->DidBecomeActive();
383 387
384 return content_layer; 388 return content_layer;
385 } 389 }
386 390
387 std::unique_ptr<LayerImpl> CreateScrollableLayer(int id, 391 std::unique_ptr<LayerImpl> CreateScrollableLayer(int id,
388 const gfx::Size& size, 392 const gfx::Size& size,
(...skipping 918 matching lines...) Expand 10 before | Expand all | Expand 10 after
1307 LayerImpl::Create(host_impl_->pending_tree(), 1)); 1311 LayerImpl::Create(host_impl_->pending_tree(), 1));
1308 LayerImpl* root = host_impl_->pending_tree()->root_layer(); 1312 LayerImpl* root = host_impl_->pending_tree()->root_layer();
1309 root->SetBounds(gfx::Size(50, 50)); 1313 root->SetBounds(gfx::Size(50, 50));
1310 root->test_properties()->force_render_surface = true; 1314 root->test_properties()->force_render_surface = true;
1311 1315
1312 root->AddChild(LayerImpl::Create(host_impl_->pending_tree(), 2)); 1316 root->AddChild(LayerImpl::Create(host_impl_->pending_tree(), 2));
1313 LayerImpl* child = root->children()[0]; 1317 LayerImpl* child = root->children()[0];
1314 child->SetBounds(gfx::Size(10, 10)); 1318 child->SetBounds(gfx::Size(10, 10));
1315 child->draw_properties().visible_layer_rect = gfx::Rect(10, 10); 1319 child->draw_properties().visible_layer_rect = gfx::Rect(10, 10);
1316 child->SetDrawsContent(true); 1320 child->SetDrawsContent(true);
1317 AddAnimatedTransformToLayerWithPlayer(child->id(), timeline(), 10.0, 3, 0); 1321
1322 host_impl_->pending_tree()->SetElementIdsForTesting();
1323
1324 AddAnimatedTransformToElementWithPlayer(child->element_id(), timeline(), 10.0,
1325 3, 0);
1318 1326
1319 EXPECT_FALSE(did_request_next_frame_); 1327 EXPECT_FALSE(did_request_next_frame_);
1320 EXPECT_FALSE(did_request_redraw_); 1328 EXPECT_FALSE(did_request_redraw_);
1321 EXPECT_FALSE(did_request_commit_); 1329 EXPECT_FALSE(did_request_commit_);
1322 1330
1323 host_impl_->AnimatePendingTreeAfterCommit(); 1331 host_impl_->AnimatePendingTreeAfterCommit();
1324 1332
1325 // An animation exists on the pending layer. Doing 1333 // An animation exists on the pending layer. Doing
1326 // AnimatePendingTreeAfterCommit() requests another frame. 1334 // AnimatePendingTreeAfterCommit() requests another frame.
1327 // In reality, animations without has_set_start_time() == true do not need to 1335 // In reality, animations without has_set_start_time() == true do not need to
(...skipping 30 matching lines...) Expand all
1358 LayerImpl* root = host_impl_->active_tree()->root_layer(); 1366 LayerImpl* root = host_impl_->active_tree()->root_layer();
1359 root->SetBounds(gfx::Size(50, 50)); 1367 root->SetBounds(gfx::Size(50, 50));
1360 root->test_properties()->force_render_surface = true; 1368 root->test_properties()->force_render_surface = true;
1361 1369
1362 root->AddChild(LayerImpl::Create(host_impl_->active_tree(), 2)); 1370 root->AddChild(LayerImpl::Create(host_impl_->active_tree(), 2));
1363 LayerImpl* child = root->children()[0]; 1371 LayerImpl* child = root->children()[0];
1364 child->SetBounds(gfx::Size(10, 10)); 1372 child->SetBounds(gfx::Size(10, 10));
1365 child->draw_properties().visible_layer_rect = gfx::Rect(10, 10); 1373 child->draw_properties().visible_layer_rect = gfx::Rect(10, 10);
1366 child->SetDrawsContent(true); 1374 child->SetDrawsContent(true);
1367 1375
1376 host_impl_->active_tree()->SetElementIdsForTesting();
1377
1368 // Add a translate from 6,7 to 8,9. 1378 // Add a translate from 6,7 to 8,9.
1369 TransformOperations start; 1379 TransformOperations start;
1370 start.AppendTranslate(6.f, 7.f, 0.f); 1380 start.AppendTranslate(6.f, 7.f, 0.f);
1371 TransformOperations end; 1381 TransformOperations end;
1372 end.AppendTranslate(8.f, 9.f, 0.f); 1382 end.AppendTranslate(8.f, 9.f, 0.f);
1373 AddAnimatedTransformToLayerWithPlayer(child->id(), timeline(), 4.0, start, 1383 AddAnimatedTransformToElementWithPlayer(child->element_id(), timeline(), 4.0,
1374 end); 1384 start, end);
1375 1385
1376 base::TimeTicks now = base::TimeTicks::Now(); 1386 base::TimeTicks now = base::TimeTicks::Now();
1377 host_impl_->WillBeginImplFrame( 1387 host_impl_->WillBeginImplFrame(
1378 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, now)); 1388 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, now));
1379 1389
1380 // TODO(crbug.com/551134): We always request a new frame and a draw for 1390 // TODO(crbug.com/551134): We always request a new frame and a draw for
1381 // animations that are on the pending tree, but we don't need to do that 1391 // animations that are on the pending tree, but we don't need to do that
1382 // unless they are waiting for some future time to start. 1392 // unless they are waiting for some future time to start.
1383 EXPECT_TRUE(did_request_next_frame_); 1393 EXPECT_TRUE(did_request_next_frame_);
1384 EXPECT_TRUE(did_request_redraw_); 1394 EXPECT_TRUE(did_request_redraw_);
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
1421 LayerImpl::Create(host_impl_->active_tree(), 1)); 1431 LayerImpl::Create(host_impl_->active_tree(), 1));
1422 LayerImpl* root = host_impl_->active_tree()->root_layer(); 1432 LayerImpl* root = host_impl_->active_tree()->root_layer();
1423 root->SetBounds(gfx::Size(50, 50)); 1433 root->SetBounds(gfx::Size(50, 50));
1424 root->SetHasRenderSurface(true); 1434 root->SetHasRenderSurface(true);
1425 1435
1426 root->AddChild(LayerImpl::Create(host_impl_->active_tree(), 2)); 1436 root->AddChild(LayerImpl::Create(host_impl_->active_tree(), 2));
1427 LayerImpl* child = root->children()[0]; 1437 LayerImpl* child = root->children()[0];
1428 child->SetBounds(gfx::Size(10, 10)); 1438 child->SetBounds(gfx::Size(10, 10));
1429 child->draw_properties().visible_layer_rect = gfx::Rect(10, 10); 1439 child->draw_properties().visible_layer_rect = gfx::Rect(10, 10);
1430 child->SetDrawsContent(true); 1440 child->SetDrawsContent(true);
1431 AddAnimatedTransformToLayerWithPlayer(child->id(), timeline(), 10.0, 3, 0); 1441
1442 host_impl_->active_tree()->SetElementIdsForTesting();
1443
1444 AddAnimatedTransformToElementWithPlayer(child->element_id(), timeline(), 10.0,
1445 3, 0);
1432 1446
1433 // Set up the property trees so that UpdateDrawProperties will work in 1447 // Set up the property trees so that UpdateDrawProperties will work in
1434 // CommitComplete below. 1448 // CommitComplete below.
1435 LayerImplList list; 1449 LayerImplList list;
1436 LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs( 1450 LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
1437 root, gfx::Size(50, 50), &list); 1451 root, gfx::Size(50, 50), &list);
1438 LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs); 1452 LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
1439 1453
1440 EXPECT_FALSE(did_request_next_frame_); 1454 EXPECT_FALSE(did_request_next_frame_);
1441 EXPECT_FALSE(did_request_redraw_); 1455 EXPECT_FALSE(did_request_redraw_);
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after
1481 root->SetHasRenderSurface(true); 1495 root->SetHasRenderSurface(true);
1482 1496
1483 root->AddChild(std::unique_ptr<MissingTilesLayer>( 1497 root->AddChild(std::unique_ptr<MissingTilesLayer>(
1484 new MissingTilesLayer(host_impl_->active_tree(), 2))); 1498 new MissingTilesLayer(host_impl_->active_tree(), 2)));
1485 MissingTilesLayer* child = 1499 MissingTilesLayer* child =
1486 static_cast<MissingTilesLayer*>(root->children()[0]); 1500 static_cast<MissingTilesLayer*>(root->children()[0]);
1487 child->SetBounds(gfx::Size(10, 10)); 1501 child->SetBounds(gfx::Size(10, 10));
1488 child->draw_properties().visible_layer_rect = gfx::Rect(10, 10); 1502 child->draw_properties().visible_layer_rect = gfx::Rect(10, 10);
1489 child->SetDrawsContent(true); 1503 child->SetDrawsContent(true);
1490 1504
1505 host_impl_->active_tree()->SetElementIdsForTesting();
1506
1491 EXPECT_TRUE(child->was_ever_ready_since_last_transform_animation()); 1507 EXPECT_TRUE(child->was_ever_ready_since_last_transform_animation());
1492 1508
1493 // Add a translate from 6,7 to 8,9. 1509 // Add a translate from 6,7 to 8,9.
1494 TransformOperations start; 1510 TransformOperations start;
1495 start.AppendTranslate(6.f, 7.f, 0.f); 1511 start.AppendTranslate(6.f, 7.f, 0.f);
1496 TransformOperations end; 1512 TransformOperations end;
1497 end.AppendTranslate(8.f, 9.f, 0.f); 1513 end.AppendTranslate(8.f, 9.f, 0.f);
1498 int animation_id = AddAnimatedTransformToLayerWithPlayer( 1514 int animation_id = AddAnimatedTransformToElementWithPlayer(
1499 child->id(), timeline(), 4.0, start, end); 1515 child->element_id(), timeline(), 4.0, start, end);
1500 1516
1501 base::TimeTicks now = base::TimeTicks::Now(); 1517 base::TimeTicks now = base::TimeTicks::Now();
1502 host_impl_->WillBeginImplFrame( 1518 host_impl_->WillBeginImplFrame(
1503 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, now)); 1519 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, now));
1504 1520
1505 host_impl_->ActivateAnimations(); 1521 host_impl_->ActivateAnimations();
1506 host_impl_->Animate(); 1522 host_impl_->Animate();
1507 1523
1508 EXPECT_FALSE(child->was_ever_ready_since_last_transform_animation()); 1524 EXPECT_FALSE(child->was_ever_ready_since_last_transform_animation());
1509 1525
(...skipping 10 matching lines...) Expand all
1520 child->set_has_missing_tiles(false); 1536 child->set_has_missing_tiles(false);
1521 1537
1522 // Child layer has an animating and no missing tiles. 1538 // Child layer has an animating and no missing tiles.
1523 result = host_impl_->PrepareToDraw(&frame); 1539 result = host_impl_->PrepareToDraw(&frame);
1524 EXPECT_EQ(DRAW_SUCCESS, result); 1540 EXPECT_EQ(DRAW_SUCCESS, result);
1525 EXPECT_TRUE(child->was_ever_ready_since_last_transform_animation()); 1541 EXPECT_TRUE(child->was_ever_ready_since_last_transform_animation());
1526 host_impl_->DidDrawAllLayers(frame); 1542 host_impl_->DidDrawAllLayers(frame);
1527 1543
1528 // Remove the animation. 1544 // Remove the animation.
1529 child->set_has_missing_tiles(true); 1545 child->set_has_missing_tiles(true);
1530 RemoveAnimationFromLayerWithExistingPlayer(child->id(), timeline(), 1546 RemoveAnimationFromElementWithExistingPlayer(child->element_id(), timeline(),
1531 animation_id); 1547 animation_id);
1532 child->draw_properties().screen_space_transform_is_animating = false; 1548 child->draw_properties().screen_space_transform_is_animating = false;
1533 1549
1534 // Child layer doesn't have an animation, but was never ready since the last 1550 // Child layer doesn't have an animation, but was never ready since the last
1535 // time it animated (and has missing tiles). 1551 // time it animated (and has missing tiles).
1536 result = host_impl_->PrepareToDraw(&frame); 1552 result = host_impl_->PrepareToDraw(&frame);
1537 EXPECT_EQ(DRAW_ABORTED_CHECKERBOARD_ANIMATIONS, result); 1553 EXPECT_EQ(DRAW_ABORTED_CHECKERBOARD_ANIMATIONS, result);
1538 EXPECT_FALSE(child->was_ever_ready_since_last_transform_animation()); 1554 EXPECT_FALSE(child->was_ever_ready_since_last_transform_animation());
1539 host_impl_->DidDrawAllLayers(frame); 1555 host_impl_->DidDrawAllLayers(frame);
1540 1556
1541 child->set_has_missing_tiles(false); 1557 child->set_has_missing_tiles(false);
(...skipping 1978 matching lines...) Expand 10 before | Expand all | Expand 10 after
3520 MissingTextureAnimatingLayer(LayerTreeImpl* tree_impl, 3536 MissingTextureAnimatingLayer(LayerTreeImpl* tree_impl,
3521 int id, 3537 int id,
3522 bool tile_missing, 3538 bool tile_missing,
3523 bool had_incomplete_tile, 3539 bool had_incomplete_tile,
3524 bool animating, 3540 bool animating,
3525 ResourceProvider* resource_provider, 3541 ResourceProvider* resource_provider,
3526 scoped_refptr<AnimationTimeline> timeline) 3542 scoped_refptr<AnimationTimeline> timeline)
3527 : DidDrawCheckLayer(tree_impl, id), 3543 : DidDrawCheckLayer(tree_impl, id),
3528 tile_missing_(tile_missing), 3544 tile_missing_(tile_missing),
3529 had_incomplete_tile_(had_incomplete_tile) { 3545 had_incomplete_tile_(had_incomplete_tile) {
3530 if (animating) 3546 if (animating) {
3531 AddAnimatedTransformToLayerWithPlayer(this->id(), timeline, 10.0, 3, 0); 3547 this->SetElementId(LayerIdToElementIdForTesting(id));
3548 AddAnimatedTransformToElementWithPlayer(this->element_id(), timeline,
3549 10.0, 3, 0);
3550 }
3532 } 3551 }
3533 3552
3534 bool tile_missing_; 3553 bool tile_missing_;
3535 bool had_incomplete_tile_; 3554 bool had_incomplete_tile_;
3536 }; 3555 };
3537 3556
3538 struct PrepareToDrawSuccessTestCase { 3557 struct PrepareToDrawSuccessTestCase {
3539 struct State { 3558 struct State {
3540 bool has_missing_tile = false; 3559 bool has_missing_tile = false;
3541 bool has_incomplete_tile = false; 3560 bool has_incomplete_tile = false;
(...skipping 6143 matching lines...) Expand 10 before | Expand all | Expand 10 after
9685 host_impl_->ScrollAnimated(gfx::Point(), gfx::Vector2d(0, 50)).thread); 9704 host_impl_->ScrollAnimated(gfx::Point(), gfx::Vector2d(0, 50)).thread);
9686 9705
9687 LayerImpl* scrolling_layer = host_impl_->CurrentlyScrollingLayer(); 9706 LayerImpl* scrolling_layer = host_impl_->CurrentlyScrollingLayer();
9688 9707
9689 begin_frame_args.frame_time = start_time; 9708 begin_frame_args.frame_time = start_time;
9690 host_impl_->WillBeginImplFrame(begin_frame_args); 9709 host_impl_->WillBeginImplFrame(begin_frame_args);
9691 host_impl_->Animate(); 9710 host_impl_->Animate();
9692 host_impl_->UpdateAnimationState(true); 9711 host_impl_->UpdateAnimationState(true);
9693 9712
9694 EXPECT_TRUE(host_impl_->animation_host()->HasAnyAnimationTargetingProperty( 9713 EXPECT_TRUE(host_impl_->animation_host()->HasAnyAnimationTargetingProperty(
9695 scrolling_layer->id(), TargetProperty::SCROLL_OFFSET)); 9714 scrolling_layer->element_id(), TargetProperty::SCROLL_OFFSET));
9696 9715
9697 EXPECT_EQ(gfx::ScrollOffset(), scrolling_layer->CurrentScrollOffset()); 9716 EXPECT_EQ(gfx::ScrollOffset(), scrolling_layer->CurrentScrollOffset());
9698 host_impl_->DidFinishImplFrame(); 9717 host_impl_->DidFinishImplFrame();
9699 9718
9700 begin_frame_args.frame_time = 9719 begin_frame_args.frame_time =
9701 start_time + base::TimeDelta::FromMilliseconds(50); 9720 start_time + base::TimeDelta::FromMilliseconds(50);
9702 host_impl_->WillBeginImplFrame(begin_frame_args); 9721 host_impl_->WillBeginImplFrame(begin_frame_args);
9703 host_impl_->Animate(); 9722 host_impl_->Animate();
9704 host_impl_->UpdateAnimationState(true); 9723 host_impl_->UpdateAnimationState(true);
9705 9724
(...skipping 12 matching lines...) Expand all
9718 EXPECT_TRUE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(0, y + 50), 9737 EXPECT_TRUE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(0, y + 50),
9719 InputHandler::WHEEL)); 9738 InputHandler::WHEEL));
9720 std::unique_ptr<ScrollState> scroll_state_end = EndState(); 9739 std::unique_ptr<ScrollState> scroll_state_end = EndState();
9721 host_impl_->ScrollEnd(scroll_state_end.get()); 9740 host_impl_->ScrollEnd(scroll_state_end.get());
9722 EXPECT_FALSE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(), 9741 EXPECT_FALSE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(),
9723 InputHandler::WHEEL)); 9742 InputHandler::WHEEL));
9724 9743
9725 // The instant scroll should have marked the smooth scroll animation as 9744 // The instant scroll should have marked the smooth scroll animation as
9726 // aborted. 9745 // aborted.
9727 EXPECT_FALSE(host_impl_->animation_host()->HasActiveAnimationForTesting( 9746 EXPECT_FALSE(host_impl_->animation_host()->HasActiveAnimationForTesting(
9728 scrolling_layer->id())); 9747 scrolling_layer->element_id()));
9729 9748
9730 EXPECT_VECTOR2DF_EQ(gfx::ScrollOffset(0, y + 50), 9749 EXPECT_VECTOR2DF_EQ(gfx::ScrollOffset(0, y + 50),
9731 scrolling_layer->CurrentScrollOffset()); 9750 scrolling_layer->CurrentScrollOffset());
9732 EXPECT_EQ(NULL, host_impl_->CurrentlyScrollingLayer()); 9751 EXPECT_EQ(NULL, host_impl_->CurrentlyScrollingLayer());
9733 host_impl_->DidFinishImplFrame(); 9752 host_impl_->DidFinishImplFrame();
9734 } 9753 }
9735 9754
9736 // Test that a smooth scroll offset animation is marked finished when aborted 9755 // Test that a smooth scroll offset animation is marked finished when aborted
9737 // with the needs_completion flag. The animation is then finished on the 9756 // with the needs_completion flag. The animation is then finished on the
9738 // main thread. 9757 // main thread.
(...skipping 17 matching lines...) Expand all
9756 host_impl_->ScrollAnimated(gfx::Point(), gfx::Vector2d(0, 100)).thread); 9775 host_impl_->ScrollAnimated(gfx::Point(), gfx::Vector2d(0, 100)).thread);
9757 9776
9758 LayerImpl* scrolling_layer = host_impl_->CurrentlyScrollingLayer(); 9777 LayerImpl* scrolling_layer = host_impl_->CurrentlyScrollingLayer();
9759 9778
9760 begin_frame_args.frame_time = start_time; 9779 begin_frame_args.frame_time = start_time;
9761 host_impl_->WillBeginImplFrame(begin_frame_args); 9780 host_impl_->WillBeginImplFrame(begin_frame_args);
9762 host_impl_->Animate(); 9781 host_impl_->Animate();
9763 host_impl_->UpdateAnimationState(true); 9782 host_impl_->UpdateAnimationState(true);
9764 9783
9765 EXPECT_TRUE(host_impl_->animation_host()->HasAnyAnimationTargetingProperty( 9784 EXPECT_TRUE(host_impl_->animation_host()->HasAnyAnimationTargetingProperty(
9766 scrolling_layer->id(), TargetProperty::SCROLL_OFFSET)); 9785 scrolling_layer->element_id(), TargetProperty::SCROLL_OFFSET));
9767 9786
9768 EXPECT_EQ(gfx::ScrollOffset(), scrolling_layer->CurrentScrollOffset()); 9787 EXPECT_EQ(gfx::ScrollOffset(), scrolling_layer->CurrentScrollOffset());
9769 host_impl_->DidFinishImplFrame(); 9788 host_impl_->DidFinishImplFrame();
9770 9789
9771 begin_frame_args.frame_time = 9790 begin_frame_args.frame_time =
9772 start_time + base::TimeDelta::FromMilliseconds(50); 9791 start_time + base::TimeDelta::FromMilliseconds(50);
9773 host_impl_->WillBeginImplFrame(begin_frame_args); 9792 host_impl_->WillBeginImplFrame(begin_frame_args);
9774 host_impl_->Animate(); 9793 host_impl_->Animate();
9775 host_impl_->UpdateAnimationState(true); 9794 host_impl_->UpdateAnimationState(true);
9776 9795
9777 float y = scrolling_layer->CurrentScrollOffset().y(); 9796 float y = scrolling_layer->CurrentScrollOffset().y();
9778 EXPECT_TRUE(y > 1 && y < 49); 9797 EXPECT_TRUE(y > 1 && y < 49);
9779 9798
9780 // Abort animation. 9799 // Abort animation.
9781 host_impl_->animation_host()->ScrollAnimationAbort(true /*needs_completion*/); 9800 host_impl_->animation_host()->ScrollAnimationAbort(true /*needs_completion*/);
9782 host_impl_->UpdateAnimationState(true); 9801 host_impl_->UpdateAnimationState(true);
9783 9802
9784 // Aborting with the needs completion param should have marked the smooth 9803 // Aborting with the needs completion param should have marked the smooth
9785 // scroll animation as finished. 9804 // scroll animation as finished.
9786 EXPECT_FALSE(host_impl_->animation_host()->HasActiveAnimationForTesting( 9805 EXPECT_FALSE(host_impl_->animation_host()->HasActiveAnimationForTesting(
9787 scrolling_layer->id())); 9806 scrolling_layer->element_id()));
9788 EXPECT_TRUE(y > 1 && y < 49); 9807 EXPECT_TRUE(y > 1 && y < 49);
9789 EXPECT_EQ(NULL, host_impl_->CurrentlyScrollingLayer()); 9808 EXPECT_EQ(NULL, host_impl_->CurrentlyScrollingLayer());
9790 host_impl_->DidFinishImplFrame(); 9809 host_impl_->DidFinishImplFrame();
9791 } 9810 }
9792 9811
9793 // Evolved from LayerTreeHostImplTest.ScrollAnimated. 9812 // Evolved from LayerTreeHostImplTest.ScrollAnimated.
9794 TEST_F(LayerTreeHostImplTimelinesTest, ScrollAnimated) { 9813 TEST_F(LayerTreeHostImplTimelinesTest, ScrollAnimated) {
9795 const gfx::Size content_size(1000, 1000); 9814 const gfx::Size content_size(1000, 1000);
9796 const gfx::Size viewport_size(500, 500); 9815 const gfx::Size viewport_size(500, 500);
9797 CreateBasicVirtualViewportLayers(viewport_size, content_size); 9816 CreateBasicVirtualViewportLayers(viewport_size, content_size);
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
9866 LayerImpl* outer_scroll_layer = host_impl_->OuterViewportScrollLayer(); 9885 LayerImpl* outer_scroll_layer = host_impl_->OuterViewportScrollLayer();
9867 LayerImpl* inner_scroll_layer = host_impl_->InnerViewportScrollLayer(); 9886 LayerImpl* inner_scroll_layer = host_impl_->InnerViewportScrollLayer();
9868 9887
9869 // Zoom into the page by a 2X factor 9888 // Zoom into the page by a 2X factor
9870 float min_page_scale = 1.f, max_page_scale = 4.f; 9889 float min_page_scale = 1.f, max_page_scale = 4.f;
9871 float page_scale_factor = 2.f; 9890 float page_scale_factor = 2.f;
9872 RebuildPropertyTrees(); 9891 RebuildPropertyTrees();
9873 host_impl_->active_tree()->PushPageScaleFromMainThread( 9892 host_impl_->active_tree()->PushPageScaleFromMainThread(
9874 page_scale_factor, min_page_scale, max_page_scale); 9893 page_scale_factor, min_page_scale, max_page_scale);
9875 host_impl_->active_tree()->SetPageScaleOnActiveTree(page_scale_factor); 9894 host_impl_->active_tree()->SetPageScaleOnActiveTree(page_scale_factor);
9895 host_impl_->active_tree()->BuildPropertyTreesForTesting();
9876 9896
9877 // Scroll by a small amount, there should be no bubbling to the outer 9897 // Scroll by a small amount, there should be no bubbling to the outer
9878 // viewport. 9898 // viewport.
9879 base::TimeTicks start_time = 9899 base::TimeTicks start_time =
9880 base::TimeTicks() + base::TimeDelta::FromMilliseconds(250); 9900 base::TimeTicks() + base::TimeDelta::FromMilliseconds(250);
9881 BeginFrameArgs begin_frame_args = 9901 BeginFrameArgs begin_frame_args =
9882 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE); 9902 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE);
9883 EXPECT_EQ(InputHandler::SCROLL_ON_IMPL_THREAD, 9903 EXPECT_EQ(InputHandler::SCROLL_ON_IMPL_THREAD,
9884 host_impl_->ScrollAnimated(gfx::Point(), gfx::Vector2d(10.f, 20.f)) 9904 host_impl_->ScrollAnimated(gfx::Point(), gfx::Vector2d(10.f, 20.f))
9885 .thread); 9905 .thread);
(...skipping 860 matching lines...) Expand 10 before | Expand all | Expand 10 after
10746 10766
10747 // Re-initialize with a software output surface. 10767 // Re-initialize with a software output surface.
10748 output_surface_ = FakeOutputSurface::CreateSoftware( 10768 output_surface_ = FakeOutputSurface::CreateSoftware(
10749 base::WrapUnique(new SoftwareOutputDevice)); 10769 base::WrapUnique(new SoftwareOutputDevice));
10750 host_impl_->InitializeRenderer(output_surface_.get()); 10770 host_impl_->InitializeRenderer(output_surface_.get());
10751 EXPECT_FALSE(host_impl_->use_gpu_rasterization()); 10771 EXPECT_FALSE(host_impl_->use_gpu_rasterization());
10752 } 10772 }
10753 10773
10754 } // namespace 10774 } // namespace
10755 } // namespace cc 10775 } // namespace cc
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