OLD | NEW |
---|---|
1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
(...skipping 19 matching lines...) Expand all Loading... | |
30 | 30 |
31 #include "core/animation/CompositorAnimations.h" | 31 #include "core/animation/CompositorAnimations.h" |
32 | 32 |
33 #include "core/animation/AnimationEffect.h" | 33 #include "core/animation/AnimationEffect.h" |
34 #include "core/animation/CompositorAnimationsImpl.h" | 34 #include "core/animation/CompositorAnimationsImpl.h" |
35 #include "core/animation/ElementAnimations.h" | 35 #include "core/animation/ElementAnimations.h" |
36 #include "core/animation/animatable/AnimatableDouble.h" | 36 #include "core/animation/animatable/AnimatableDouble.h" |
37 #include "core/animation/animatable/AnimatableFilterOperations.h" | 37 #include "core/animation/animatable/AnimatableFilterOperations.h" |
38 #include "core/animation/animatable/AnimatableTransform.h" | 38 #include "core/animation/animatable/AnimatableTransform.h" |
39 #include "core/animation/animatable/AnimatableValue.h" | 39 #include "core/animation/animatable/AnimatableValue.h" |
40 #include "core/dom/DOMNodeIds.h" | |
40 #include "core/layout/LayoutBoxModelObject.h" | 41 #include "core/layout/LayoutBoxModelObject.h" |
41 #include "core/layout/LayoutObject.h" | 42 #include "core/layout/LayoutObject.h" |
42 #include "core/layout/compositing/CompositedLayerMapping.h" | 43 #include "core/layout/compositing/CompositedLayerMapping.h" |
43 #include "core/paint/PaintLayer.h" | 44 #include "core/paint/PaintLayer.h" |
44 #include "platform/RuntimeEnabledFeatures.h" | 45 #include "platform/RuntimeEnabledFeatures.h" |
45 #include "platform/animation/AnimationTranslationUtil.h" | 46 #include "platform/animation/AnimationTranslationUtil.h" |
46 #include "platform/animation/CompositorAnimation.h" | 47 #include "platform/animation/CompositorAnimation.h" |
47 #include "platform/animation/CompositorAnimationPlayer.h" | 48 #include "platform/animation/CompositorAnimationPlayer.h" |
48 #include "platform/animation/CompositorFilterAnimationCurve.h" | 49 #include "platform/animation/CompositorFilterAnimationCurve.h" |
49 #include "platform/animation/CompositorFilterKeyframe.h" | 50 #include "platform/animation/CompositorFilterKeyframe.h" |
(...skipping 333 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
383 | 384 |
384 if (!canStartAnimationOnCompositor(element)) { | 385 if (!canStartAnimationOnCompositor(element)) { |
385 ASSERT_NOT_REACHED(); | 386 ASSERT_NOT_REACHED(); |
386 return; | 387 return; |
387 } | 388 } |
388 CompositorAnimationPlayer* compositorPlayer = animation.compositorPlayer(); | 389 CompositorAnimationPlayer* compositorPlayer = animation.compositorPlayer(); |
389 ASSERT(compositorPlayer); | 390 ASSERT(compositorPlayer); |
390 compositorPlayer->pauseAnimation(id, pauseTime); | 391 compositorPlayer->pauseAnimation(id, pauseTime); |
391 } | 392 } |
392 | 393 |
393 bool CompositorAnimations::canAttachCompositedLayers(const Element& element, con st Animation& animation) | 394 void CompositorAnimations::attachCompositedLayers(Element& element, const Animat ion& animation) |
394 { | 395 { |
395 if (!animation.compositorPlayer()) | 396 if (!animation.compositorPlayer()) |
396 return false; | 397 return; |
397 | |
398 if (!element.layoutObject() || !element.layoutObject()->isBoxModelObject()) | |
399 return false; | |
400 | |
401 PaintLayer* layer = toLayoutBoxModelObject(element.layoutObject())->layer(); | |
402 | |
403 if (!layer || !layer->isAllowedToQueryCompositingState() | |
404 || !layer->compositedLayerMapping() | |
405 || !layer->compositedLayerMapping()->mainGraphicsLayer()) | |
406 return false; | |
407 | |
408 if (!layer->compositedLayerMapping()->mainGraphicsLayer()->platformLayer()) | |
409 return false; | |
410 | |
411 return true; | |
412 } | |
413 | |
414 void CompositorAnimations::attachCompositedLayers(const Element& element, const Animation& animation) | |
415 { | |
416 ASSERT(element.layoutObject()); | |
417 | |
418 PaintLayer* layer = toLayoutBoxModelObject(element.layoutObject())->layer(); | |
419 ASSERT(layer); | |
420 | 398 |
421 CompositorAnimationPlayer* compositorPlayer = animation.compositorPlayer(); | 399 CompositorAnimationPlayer* compositorPlayer = animation.compositorPlayer(); |
422 ASSERT(compositorPlayer); | 400 compositorPlayer->attachElement(CompositorElementId(DOMNodeIds::idForNode(&e lement))); |
Ian Vollick
2016/06/01 18:08:26
By not pulling from cc, we are able to simplify th
| |
423 | |
424 ASSERT(layer->compositedLayerMapping()); | |
425 compositorPlayer->attachLayer(layer->compositedLayerMapping()->mainGraphicsL ayer()->platformLayer()); | |
426 } | 401 } |
427 | 402 |
428 // ----------------------------------------------------------------------- | 403 // ----------------------------------------------------------------------- |
429 // CompositorAnimationsImpl | 404 // CompositorAnimationsImpl |
430 // ----------------------------------------------------------------------- | 405 // ----------------------------------------------------------------------- |
431 | 406 |
432 bool CompositorAnimationsImpl::convertTimingForCompositor(const Timing& timing, double timeOffset, CompositorTiming& out, double animationPlaybackRate) | 407 bool CompositorAnimationsImpl::convertTimingForCompositor(const Timing& timing, double timeOffset, CompositorTiming& out, double animationPlaybackRate) |
433 { | 408 { |
434 timing.assertValid(); | 409 timing.assertValid(); |
435 | 410 |
(...skipping 237 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
673 break; | 648 break; |
674 default: | 649 default: |
675 ASSERT_NOT_REACHED(); | 650 ASSERT_NOT_REACHED(); |
676 } | 651 } |
677 animations.append(std::move(animation)); | 652 animations.append(std::move(animation)); |
678 } | 653 } |
679 ASSERT(!animations.isEmpty()); | 654 ASSERT(!animations.isEmpty()); |
680 } | 655 } |
681 | 656 |
682 } // namespace blink | 657 } // namespace blink |
OLD | NEW |