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Side by Side Diff: cc/proto/property_tree.proto

Issue 1973083002: Use element id's for animations (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: get element id's from scroll node data directly. Created 4 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 syntax = "proto2"; 5 syntax = "proto2";
6 6
7 import "element_id.proto";
7 import "rectf.proto"; 8 import "rectf.proto";
8 import "scroll_offset.proto"; 9 import "scroll_offset.proto";
9 import "size.proto"; 10 import "size.proto";
10 import "synced_property.proto"; 11 import "synced_property.proto";
11 import "transform.proto"; 12 import "transform.proto";
12 import "vector2df.proto"; 13 import "vector2df.proto";
13 14
14 option optimize_for = LITE_RUNTIME; 15 option optimize_for = LITE_RUNTIME;
15 16
16 package cc.proto; 17 package cc.proto;
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99 optional bool has_potential_opacity_animation = 7; 100 optional bool has_potential_opacity_animation = 7;
100 optional bool is_currently_animating_opacity = 16; 101 optional bool is_currently_animating_opacity = 16;
101 optional bool effect_changed = 11; 102 optional bool effect_changed = 11;
102 optional int64 num_copy_requests_in_subtree = 8; 103 optional int64 num_copy_requests_in_subtree = 8;
103 optional int64 transform_id = 9; 104 optional int64 transform_id = 9;
104 optional int64 clip_id = 10; 105 optional int64 clip_id = 10;
105 optional int64 target_id = 12; 106 optional int64 target_id = 12;
106 } 107 }
107 108
108 // Proto for struct ScrollNodeData 109 // Proto for struct ScrollNodeData
109 // NEXT ID: 15 110 // NEXT ID: 16
110 message ScrollNodeData { 111 message ScrollNodeData {
111 optional bool scrollable = 1; 112 optional bool scrollable = 1;
112 optional int32 main_thread_scrolling_reasons = 2; 113 optional int32 main_thread_scrolling_reasons = 2;
113 optional bool contains_non_fast_scrollable_region = 3; 114 optional bool contains_non_fast_scrollable_region = 3;
114 optional Size scroll_clip_layer_bounds = 4; 115 optional Size scroll_clip_layer_bounds = 4;
115 optional Size bounds = 5; 116 optional Size bounds = 5;
116 optional bool max_scroll_offset_affected_by_page_scale = 6; 117 optional bool max_scroll_offset_affected_by_page_scale = 6;
117 optional bool is_inner_viewport_scroll_layer = 7; 118 optional bool is_inner_viewport_scroll_layer = 7;
118 optional bool is_outer_viewport_scroll_layer = 8; 119 optional bool is_outer_viewport_scroll_layer = 8;
119 optional Vector2dF offset_to_transform_parent = 9; 120 optional Vector2dF offset_to_transform_parent = 9;
120 optional bool should_flatten = 10; 121 optional bool should_flatten = 10;
121 optional bool user_scrollable_horizontal = 13; 122 optional bool user_scrollable_horizontal = 13;
122 optional bool user_scrollable_vertical = 14; 123 optional bool user_scrollable_vertical = 14;
123 optional int64 element_id = 12; 124 optional ElementId element_id = 15;
124 optional int64 transform_id = 11; 125 optional int64 transform_id = 11;
125 } 126 }
126 127
127 // This defines the proto used for all types of struct TreeNode. 128 // This defines the proto used for all types of struct TreeNode.
128 message TreeNode { 129 message TreeNode {
129 // The following fields are the base TreeNode properties. This list 130 // The following fields are the base TreeNode properties. This list
130 // corresponds to the data members from struct TreeNode. 131 // corresponds to the data members from struct TreeNode.
131 optional int64 id = 1; 132 optional int64 id = 1;
132 optional int64 parent_id = 2; 133 optional int64 parent_id = 2;
133 optional int64 owner_id = 3; 134 optional int64 owner_id = 3;
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201 optional bool full_tree_damaged = 12; 202 optional bool full_tree_damaged = 12;
202 optional int64 sequence_number = 6; 203 optional int64 sequence_number = 6;
203 optional bool is_main_thread = 13; 204 optional bool is_main_thread = 13;
204 optional bool is_active = 14; 205 optional bool is_active = 14;
205 206
206 optional Vector2dF inner_viewport_container_bounds_delta = 8; 207 optional Vector2dF inner_viewport_container_bounds_delta = 8;
207 optional Vector2dF outer_viewport_container_bounds_delta = 9; 208 optional Vector2dF outer_viewport_container_bounds_delta = 9;
208 optional Vector2dF inner_viewport_scroll_bounds_delta = 10; 209 optional Vector2dF inner_viewport_scroll_bounds_delta = 10;
209 repeated int64 always_use_active_tree_opacity_effect_ids = 15 [packed = true]; 210 repeated int64 always_use_active_tree_opacity_effect_ids = 15 [packed = true];
210 } 211 }
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