Index: src/image/SkImage_Codec.cpp |
diff --git a/src/image/SkImage_Codec.cpp b/src/image/SkImage_Codec.cpp |
index 61661de3569f86b4faf479ad43fb17219468d29c..638bbbaf4511c9fbf68ace2bce34f73743acdcf4 100644 |
--- a/src/image/SkImage_Codec.cpp |
+++ b/src/image/SkImage_Codec.cpp |
@@ -19,6 +19,7 @@ public: |
virtual ~SkImage_Codec(); |
virtual void onDraw(SkCanvas*, SkScalar, SkScalar, const SkPaint*) SK_OVERRIDE; |
+ virtual void onDraw(SkCanvas*, const SkRect*, const SkRect&, const SkPaint*) SK_OVERRIDE; |
private: |
SkData* fEncodedData; |
@@ -48,6 +49,10 @@ void SkImage_Codec::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPai |
canvas->drawBitmap(fBitmap, x, y, paint); |
} |
+void SkImage_Codec::onDraw(SkCanvas* canvas, const SkRect* src, const SkRect& dst, const SkPaint* paint) { |
+ SkASSERT(0); // Not implemented |
reed1
2013/07/19 19:32:30
Seems like we can easily implement this, following
|
+} |
+ |
/////////////////////////////////////////////////////////////////////////////// |
SkImage* SkImage::NewEncodedData(SkData* data) { |