| Index: Source/core/rendering/RenderBoxModelObject.cpp
|
| diff --git a/Source/core/rendering/RenderBoxModelObject.cpp b/Source/core/rendering/RenderBoxModelObject.cpp
|
| index 6e65f69ea36471d80e30018b2115098f56be64ee..7e1ae97a9fef89bea03897c6eaa9d556e3e44e09 100644
|
| --- a/Source/core/rendering/RenderBoxModelObject.cpp
|
| +++ b/Source/core/rendering/RenderBoxModelObject.cpp
|
| @@ -638,7 +638,7 @@ void RenderBoxModelObject::paintFillLayerExtended(const PaintInfo& paintInfo, co
|
| if (!bgLayer->next() && bgColor.hasAlpha() && view()->frameView()) {
|
| Element* ownerElement = document().ownerElement();
|
| if (ownerElement) {
|
| - if (!ownerElement->hasTagName(frameTag)) {
|
| + if (!isHTMLFrameElement(*ownerElement)) {
|
| // Locate the <body> element using the DOM. This is easier than trying
|
| // to crawl around a render tree with potential :before/:after content and
|
| // anonymous blocks created by inline <body> tags etc. We can locate the <body>
|
|
|