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Side by Side Diff: Source/modules/webaudio/AudioNode.h

Issue 19724003: Revert "Transition modules/** to use ExceptionState" (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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35 #include "wtf/Vector.h" 35 #include "wtf/Vector.h"
36 36
37 #define DEBUG_AUDIONODE_REFERENCES 0 37 #define DEBUG_AUDIONODE_REFERENCES 0
38 38
39 namespace WebCore { 39 namespace WebCore {
40 40
41 class AudioContext; 41 class AudioContext;
42 class AudioNodeInput; 42 class AudioNodeInput;
43 class AudioNodeOutput; 43 class AudioNodeOutput;
44 class AudioParam; 44 class AudioParam;
45 class ExceptionState; 45
46 typedef int ExceptionCode;
46 47
47 // An AudioNode is the basic building block for handling audio within an AudioCo ntext. 48 // An AudioNode is the basic building block for handling audio within an AudioCo ntext.
48 // It may be an audio source, an intermediate processing module, or an audio des tination. 49 // It may be an audio source, an intermediate processing module, or an audio des tination.
49 // Each AudioNode can have inputs and/or outputs. An AudioSourceNode has no inpu ts and a single output. 50 // Each AudioNode can have inputs and/or outputs. An AudioSourceNode has no inpu ts and a single output.
50 // An AudioDestinationNode has one input and no outputs and represents the final destination to the audio hardware. 51 // An AudioDestinationNode has one input and no outputs and represents the final destination to the audio hardware.
51 // Most processing nodes such as filters will have one input and one output, alt hough multiple inputs and outputs are possible. 52 // Most processing nodes such as filters will have one input and one output, alt hough multiple inputs and outputs are possible.
52 53
53 class AudioNode : public ScriptWrappable, public EventTarget { 54 class AudioNode : public ScriptWrappable, public EventTarget {
54 public: 55 public:
55 enum { ProcessingSizeInFrames = 128 }; 56 enum { ProcessingSizeInFrames = 128 };
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120 bool isInitialized() const { return m_isInitialized; } 121 bool isInitialized() const { return m_isInitialized; }
121 void lazyInitialize(); 122 void lazyInitialize();
122 123
123 unsigned numberOfInputs() const { return m_inputs.size(); } 124 unsigned numberOfInputs() const { return m_inputs.size(); }
124 unsigned numberOfOutputs() const { return m_outputs.size(); } 125 unsigned numberOfOutputs() const { return m_outputs.size(); }
125 126
126 AudioNodeInput* input(unsigned); 127 AudioNodeInput* input(unsigned);
127 AudioNodeOutput* output(unsigned); 128 AudioNodeOutput* output(unsigned);
128 129
129 // Called from main thread by corresponding JavaScript methods. 130 // Called from main thread by corresponding JavaScript methods.
130 virtual void connect(AudioNode*, unsigned outputIndex, unsigned inputIndex, ExceptionState&); 131 virtual void connect(AudioNode*, unsigned outputIndex, unsigned inputIndex, ExceptionCode&);
131 void connect(AudioParam*, unsigned outputIndex, ExceptionState&); 132 void connect(AudioParam*, unsigned outputIndex, ExceptionCode&);
132 virtual void disconnect(unsigned outputIndex, ExceptionState&); 133 virtual void disconnect(unsigned outputIndex, ExceptionCode&);
133 134
134 virtual float sampleRate() const { return m_sampleRate; } 135 virtual float sampleRate() const { return m_sampleRate; }
135 136
136 // processIfNecessary() is called by our output(s) when the rendering graph needs this AudioNode to process. 137 // processIfNecessary() is called by our output(s) when the rendering graph needs this AudioNode to process.
137 // This method ensures that the AudioNode will only process once per renderi ng time quantum even if it's called repeatedly. 138 // This method ensures that the AudioNode will only process once per renderi ng time quantum even if it's called repeatedly.
138 // This handles the case of "fanout" where an output is connected to multipl e AudioNode inputs. 139 // This handles the case of "fanout" where an output is connected to multipl e AudioNode inputs.
139 // Called from context's audio thread. 140 // Called from context's audio thread.
140 void processIfNecessary(size_t framesToProcess); 141 void processIfNecessary(size_t framesToProcess);
141 142
142 // Called when a new connection has been made to one of our inputs or the co nnection number of channels has changed. 143 // Called when a new connection has been made to one of our inputs or the co nnection number of channels has changed.
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161 // will take tailTime() and latencyTime() into account when determining whet her the node will propagate silence. 162 // will take tailTime() and latencyTime() into account when determining whet her the node will propagate silence.
162 virtual bool propagatesSilence() const; 163 virtual bool propagatesSilence() const;
163 bool inputsAreSilent(); 164 bool inputsAreSilent();
164 void silenceOutputs(); 165 void silenceOutputs();
165 void unsilenceOutputs(); 166 void unsilenceOutputs();
166 167
167 void enableOutputsIfNecessary(); 168 void enableOutputsIfNecessary();
168 void disableOutputsIfNecessary(); 169 void disableOutputsIfNecessary();
169 170
170 unsigned long channelCount(); 171 unsigned long channelCount();
171 virtual void setChannelCount(unsigned long, ExceptionState&); 172 virtual void setChannelCount(unsigned long, ExceptionCode&);
172 173
173 String channelCountMode(); 174 String channelCountMode();
174 void setChannelCountMode(const String&, ExceptionState&); 175 void setChannelCountMode(const String&, ExceptionCode&);
175 176
176 String channelInterpretation(); 177 String channelInterpretation();
177 void setChannelInterpretation(const String&, ExceptionState&); 178 void setChannelInterpretation(const String&, ExceptionCode&);
178 179
179 ChannelCountMode internalChannelCountMode() const { return m_channelCountMod e; } 180 ChannelCountMode internalChannelCountMode() const { return m_channelCountMod e; }
180 AudioBus::ChannelInterpretation internalChannelInterpretation() const { retu rn m_channelInterpretation; } 181 AudioBus::ChannelInterpretation internalChannelInterpretation() const { retu rn m_channelInterpretation; }
181 182
182 // EventTarget 183 // EventTarget
183 virtual const AtomicString& interfaceName() const OVERRIDE; 184 virtual const AtomicString& interfaceName() const OVERRIDE;
184 virtual ScriptExecutionContext* scriptExecutionContext() const OVERRIDE; 185 virtual ScriptExecutionContext* scriptExecutionContext() const OVERRIDE;
185 virtual EventTargetData* eventTargetData() OVERRIDE { return &m_eventTargetD ata; } 186 virtual EventTargetData* eventTargetData() OVERRIDE { return &m_eventTargetD ata; }
186 virtual EventTargetData* ensureEventTargetData() OVERRIDE { return &m_eventT argetData; } 187 virtual EventTargetData* ensureEventTargetData() OVERRIDE { return &m_eventT argetData; }
187 188
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228 229
229 protected: 230 protected:
230 unsigned m_channelCount; 231 unsigned m_channelCount;
231 ChannelCountMode m_channelCountMode; 232 ChannelCountMode m_channelCountMode;
232 AudioBus::ChannelInterpretation m_channelInterpretation; 233 AudioBus::ChannelInterpretation m_channelInterpretation;
233 }; 234 };
234 235
235 } // namespace WebCore 236 } // namespace WebCore
236 237
237 #endif // AudioNode_h 238 #endif // AudioNode_h
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