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Side by Side Diff: Source/modules/webaudio/AudioBasicInspectorNode.h

Issue 19724003: Revert "Transition modules/** to use ExceptionState" (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2012, Intel Corporation. All rights reserved. 2 * Copyright (C) 2012, Intel Corporation. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 11 matching lines...) Expand all
22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23 */ 23 */
24 24
25 #ifndef AudioBasicInspectorNode_h 25 #ifndef AudioBasicInspectorNode_h
26 #define AudioBasicInspectorNode_h 26 #define AudioBasicInspectorNode_h
27 27
28 #include "modules/webaudio/AudioNode.h" 28 #include "modules/webaudio/AudioNode.h"
29 29
30 namespace WebCore { 30 namespace WebCore {
31 31
32 class ExceptionState;
33
34 // AudioBasicInspectorNode is an AudioNode with one input and one output where t he output might not necessarily connect to another node's input. 32 // AudioBasicInspectorNode is an AudioNode with one input and one output where t he output might not necessarily connect to another node's input.
35 // If the output is not connected to any other node, then the AudioBasicInspecto rNode's processIfNecessary() function will be called automatically by 33 // If the output is not connected to any other node, then the AudioBasicInspecto rNode's processIfNecessary() function will be called automatically by
36 // AudioContext before the end of each render quantum so that it can inspect the audio stream. 34 // AudioContext before the end of each render quantum so that it can inspect the audio stream.
37 class AudioBasicInspectorNode : public AudioNode { 35 class AudioBasicInspectorNode : public AudioNode {
38 public: 36 public:
39 AudioBasicInspectorNode(AudioContext*, float sampleRate, unsigned outputChan nelCount); 37 AudioBasicInspectorNode(AudioContext*, float sampleRate, unsigned outputChan nelCount);
40 38
41 // AudioNode 39 // AudioNode
42 virtual void pullInputs(size_t framesToProcess); 40 virtual void pullInputs(size_t framesToProcess);
43 virtual void connect(AudioNode*, unsigned outputIndex, unsigned inputIndex, ExceptionState&); 41 virtual void connect(AudioNode*, unsigned outputIndex, unsigned inputIndex, ExceptionCode&);
44 virtual void disconnect(unsigned outputIndex, ExceptionState&); 42 virtual void disconnect(unsigned outputIndex, ExceptionCode&);
45 virtual void checkNumberOfChannelsForInput(AudioNodeInput*); 43 virtual void checkNumberOfChannelsForInput(AudioNodeInput*);
46 44
47 private: 45 private:
48 void updatePullStatus(); 46 void updatePullStatus();
49 bool m_needAutomaticPull; // When setting to true, AudioBasicInspectorNode w ill be pulled automaticlly by AudioContext before the end of each render quantum . 47 bool m_needAutomaticPull; // When setting to true, AudioBasicInspectorNode w ill be pulled automaticlly by AudioContext before the end of each render quantum .
50 }; 48 };
51 49
52 } // namespace WebCore 50 } // namespace WebCore
53 51
54 #endif // AudioBasicInspectorNode_h 52 #endif // AudioBasicInspectorNode_h
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