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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012, Intel Corporation. All rights reserved. | 2 * Copyright (C) 2012, Intel Corporation. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 44 | 44 |
| 45 // We override pullInputs() as an optimization allowing this node to take advant
age of in-place processing, | 45 // We override pullInputs() as an optimization allowing this node to take advant
age of in-place processing, |
| 46 // where the input is simply passed through unprocessed to the output. | 46 // where the input is simply passed through unprocessed to the output. |
| 47 // Note: this only applies if the input and output channel counts match. | 47 // Note: this only applies if the input and output channel counts match. |
| 48 void AudioBasicInspectorNode::pullInputs(size_t framesToProcess) | 48 void AudioBasicInspectorNode::pullInputs(size_t framesToProcess) |
| 49 { | 49 { |
| 50 // Render input stream - try to render directly into output bus for pass-thr
ough processing where process() doesn't need to do anything... | 50 // Render input stream - try to render directly into output bus for pass-thr
ough processing where process() doesn't need to do anything... |
| 51 input(0)->pull(output(0)->bus(), framesToProcess); | 51 input(0)->pull(output(0)->bus(), framesToProcess); |
| 52 } | 52 } |
| 53 | 53 |
| 54 void AudioBasicInspectorNode::connect(AudioNode* destination, unsigned outputInd
ex, unsigned inputIndex, ExceptionState& es) | 54 void AudioBasicInspectorNode::connect(AudioNode* destination, unsigned outputInd
ex, unsigned inputIndex, ExceptionCode& ec) |
| 55 { | 55 { |
| 56 ASSERT(isMainThread()); | 56 ASSERT(isMainThread()); |
| 57 | 57 |
| 58 AudioContext::AutoLocker locker(context()); | 58 AudioContext::AutoLocker locker(context()); |
| 59 | 59 |
| 60 AudioNode::connect(destination, outputIndex, inputIndex, es); | 60 AudioNode::connect(destination, outputIndex, inputIndex, ec); |
| 61 updatePullStatus(); | 61 updatePullStatus(); |
| 62 } | 62 } |
| 63 | 63 |
| 64 void AudioBasicInspectorNode::disconnect(unsigned outputIndex, ExceptionState& e
s) | 64 void AudioBasicInspectorNode::disconnect(unsigned outputIndex, ExceptionCode& ec
) |
| 65 { | 65 { |
| 66 ASSERT(isMainThread()); | 66 ASSERT(isMainThread()); |
| 67 | 67 |
| 68 AudioContext::AutoLocker locker(context()); | 68 AudioContext::AutoLocker locker(context()); |
| 69 | 69 |
| 70 AudioNode::disconnect(outputIndex, es); | 70 AudioNode::disconnect(outputIndex, ec); |
| 71 updatePullStatus(); | 71 updatePullStatus(); |
| 72 } | 72 } |
| 73 | 73 |
| 74 void AudioBasicInspectorNode::checkNumberOfChannelsForInput(AudioNodeInput* inpu
t) | 74 void AudioBasicInspectorNode::checkNumberOfChannelsForInput(AudioNodeInput* inpu
t) |
| 75 { | 75 { |
| 76 ASSERT(context()->isAudioThread() && context()->isGraphOwner()); | 76 ASSERT(context()->isAudioThread() && context()->isGraphOwner()); |
| 77 | 77 |
| 78 ASSERT(input == this->input(0)); | 78 ASSERT(input == this->input(0)); |
| 79 if (input != this->input(0)) | 79 if (input != this->input(0)) |
| 80 return; | 80 return; |
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| 113 // The AudioBasicInspectorNode is connected to nothing, remove it fr
om the context's automatic pull list. | 113 // The AudioBasicInspectorNode is connected to nothing, remove it fr
om the context's automatic pull list. |
| 114 context()->removeAutomaticPullNode(this); | 114 context()->removeAutomaticPullNode(this); |
| 115 m_needAutomaticPull = false; | 115 m_needAutomaticPull = false; |
| 116 } | 116 } |
| 117 } | 117 } |
| 118 } | 118 } |
| 119 | 119 |
| 120 } // namespace WebCore | 120 } // namespace WebCore |
| 121 | 121 |
| 122 #endif // ENABLE(WEB_AUDIO) | 122 #endif // ENABLE(WEB_AUDIO) |
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