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1 /* | 1 /* |
2 * Copyright (C) 2012, Intel Corporation. All rights reserved. | 2 * Copyright (C) 2012, Intel Corporation. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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44 | 44 |
45 // We override pullInputs() as an optimization allowing this node to take advant
age of in-place processing, | 45 // We override pullInputs() as an optimization allowing this node to take advant
age of in-place processing, |
46 // where the input is simply passed through unprocessed to the output. | 46 // where the input is simply passed through unprocessed to the output. |
47 // Note: this only applies if the input and output channel counts match. | 47 // Note: this only applies if the input and output channel counts match. |
48 void AudioBasicInspectorNode::pullInputs(size_t framesToProcess) | 48 void AudioBasicInspectorNode::pullInputs(size_t framesToProcess) |
49 { | 49 { |
50 // Render input stream - try to render directly into output bus for pass-thr
ough processing where process() doesn't need to do anything... | 50 // Render input stream - try to render directly into output bus for pass-thr
ough processing where process() doesn't need to do anything... |
51 input(0)->pull(output(0)->bus(), framesToProcess); | 51 input(0)->pull(output(0)->bus(), framesToProcess); |
52 } | 52 } |
53 | 53 |
54 void AudioBasicInspectorNode::connect(AudioNode* destination, unsigned outputInd
ex, unsigned inputIndex, ExceptionState& es) | 54 void AudioBasicInspectorNode::connect(AudioNode* destination, unsigned outputInd
ex, unsigned inputIndex, ExceptionCode& ec) |
55 { | 55 { |
56 ASSERT(isMainThread()); | 56 ASSERT(isMainThread()); |
57 | 57 |
58 AudioContext::AutoLocker locker(context()); | 58 AudioContext::AutoLocker locker(context()); |
59 | 59 |
60 AudioNode::connect(destination, outputIndex, inputIndex, es); | 60 AudioNode::connect(destination, outputIndex, inputIndex, ec); |
61 updatePullStatus(); | 61 updatePullStatus(); |
62 } | 62 } |
63 | 63 |
64 void AudioBasicInspectorNode::disconnect(unsigned outputIndex, ExceptionState& e
s) | 64 void AudioBasicInspectorNode::disconnect(unsigned outputIndex, ExceptionCode& ec
) |
65 { | 65 { |
66 ASSERT(isMainThread()); | 66 ASSERT(isMainThread()); |
67 | 67 |
68 AudioContext::AutoLocker locker(context()); | 68 AudioContext::AutoLocker locker(context()); |
69 | 69 |
70 AudioNode::disconnect(outputIndex, es); | 70 AudioNode::disconnect(outputIndex, ec); |
71 updatePullStatus(); | 71 updatePullStatus(); |
72 } | 72 } |
73 | 73 |
74 void AudioBasicInspectorNode::checkNumberOfChannelsForInput(AudioNodeInput* inpu
t) | 74 void AudioBasicInspectorNode::checkNumberOfChannelsForInput(AudioNodeInput* inpu
t) |
75 { | 75 { |
76 ASSERT(context()->isAudioThread() && context()->isGraphOwner()); | 76 ASSERT(context()->isAudioThread() && context()->isGraphOwner()); |
77 | 77 |
78 ASSERT(input == this->input(0)); | 78 ASSERT(input == this->input(0)); |
79 if (input != this->input(0)) | 79 if (input != this->input(0)) |
80 return; | 80 return; |
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113 // The AudioBasicInspectorNode is connected to nothing, remove it fr
om the context's automatic pull list. | 113 // The AudioBasicInspectorNode is connected to nothing, remove it fr
om the context's automatic pull list. |
114 context()->removeAutomaticPullNode(this); | 114 context()->removeAutomaticPullNode(this); |
115 m_needAutomaticPull = false; | 115 m_needAutomaticPull = false; |
116 } | 116 } |
117 } | 117 } |
118 } | 118 } |
119 | 119 |
120 } // namespace WebCore | 120 } // namespace WebCore |
121 | 121 |
122 #endif // ENABLE(WEB_AUDIO) | 122 #endif // ENABLE(WEB_AUDIO) |
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