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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "cc/base/scoped_ptr_vector.h" |
| 6 #include "cc/output/output_surface.h" |
| 7 #include "cc/output/output_surface_client.h" |
| 8 #include "cc/output/overlay_candidate_validator.h" |
| 9 #include "cc/output/overlay_processor.h" |
| 10 #include "cc/output/overlay_strategy_single_on_top.h" |
| 11 #include "cc/quads/checkerboard_draw_quad.h" |
| 12 #include "cc/quads/render_pass.h" |
| 13 #include "cc/quads/texture_draw_quad.h" |
| 14 #include "cc/resources/resource_provider.h" |
| 15 #include "cc/resources/texture_mailbox.h" |
| 16 #include "cc/test/fake_output_surface_client.h" |
| 17 #include "cc/test/geometry_test_utils.h" |
| 18 #include "cc/test/test_context_provider.h" |
| 19 #include "testing/gtest/include/gtest/gtest.h" |
| 20 |
| 21 namespace cc { |
| 22 namespace { |
| 23 |
| 24 const gfx::Rect kOverlayRect(0, 0, 128, 128); |
| 25 const gfx::PointF kUVTopLeft(0.1f, 0.2f); |
| 26 const gfx::PointF kUVBottomRight(1.0f, 1.0f); |
| 27 |
| 28 void MailboxReleased(unsigned sync_point, bool lost_resource) {} |
| 29 |
| 30 class SingleOverlayValidator : public OverlayCandidateValidator { |
| 31 public: |
| 32 virtual void CheckOverlaySupport(OverlayCandidateList* surfaces) OVERRIDE; |
| 33 }; |
| 34 |
| 35 void SingleOverlayValidator::CheckOverlaySupport( |
| 36 OverlayCandidateList* surfaces) { |
| 37 ASSERT_EQ(2U, surfaces->size()); |
| 38 |
| 39 OverlayCandidate& candidate = surfaces->back(); |
| 40 EXPECT_EQ(kOverlayRect.ToString(), candidate.display_rect.ToString()); |
| 41 EXPECT_EQ(BoundingRect(kUVTopLeft, kUVBottomRight).ToString(), |
| 42 candidate.uv_rect.ToString()); |
| 43 candidate.overlay_handled = true; |
| 44 } |
| 45 |
| 46 class SingleOverlayProcessor : public OverlayProcessor { |
| 47 public: |
| 48 SingleOverlayProcessor(OutputSurface* surface, |
| 49 ResourceProvider* resource_provider); |
| 50 // Virtual to allow testing different strategies. |
| 51 virtual void Initialize() OVERRIDE; |
| 52 }; |
| 53 |
| 54 SingleOverlayProcessor::SingleOverlayProcessor( |
| 55 OutputSurface* surface, |
| 56 ResourceProvider* resource_provider) |
| 57 : OverlayProcessor(surface, resource_provider) { |
| 58 EXPECT_EQ(surface, surface_); |
| 59 EXPECT_EQ(resource_provider, resource_provider_); |
| 60 } |
| 61 |
| 62 void SingleOverlayProcessor::Initialize() { |
| 63 OverlayCandidateValidator* candidates = |
| 64 surface_->overlay_candidate_validator(); |
| 65 ASSERT_NE(NULL, (intptr_t)candidates); |
| 66 strategies_.push_back(scoped_ptr<Strategy>( |
| 67 new OverlayStrategySingleOnTop(candidates, resource_provider_))); |
| 68 } |
| 69 |
| 70 class DefaultOverlayProcessor : public OverlayProcessor { |
| 71 public: |
| 72 DefaultOverlayProcessor(OutputSurface* surface, |
| 73 ResourceProvider* resource_provider); |
| 74 size_t GetStrategyCount(); |
| 75 }; |
| 76 |
| 77 DefaultOverlayProcessor::DefaultOverlayProcessor( |
| 78 OutputSurface* surface, |
| 79 ResourceProvider* resource_provider) |
| 80 : OverlayProcessor(surface, resource_provider) {} |
| 81 |
| 82 size_t DefaultOverlayProcessor::GetStrategyCount() { |
| 83 return strategies_.size(); |
| 84 } |
| 85 |
| 86 class OverlayOutputSurface : public OutputSurface { |
| 87 public: |
| 88 explicit OverlayOutputSurface(scoped_refptr<ContextProvider> context_provider) |
| 89 : OutputSurface(context_provider) {} |
| 90 |
| 91 void InitWithSingleOverlayValidator() { |
| 92 overlay_candidate_validator_.reset(new SingleOverlayValidator); |
| 93 } |
| 94 }; |
| 95 |
| 96 scoped_ptr<RenderPass> CreateRenderPass() { |
| 97 RenderPass::Id id(1, 0); |
| 98 gfx::Rect output_rect(0, 0, 256, 256); |
| 99 bool has_transparent_background = true; |
| 100 |
| 101 scoped_ptr<RenderPass> pass = RenderPass::Create(); |
| 102 pass->SetAll(id, |
| 103 output_rect, |
| 104 output_rect, |
| 105 gfx::Transform(), |
| 106 has_transparent_background, |
| 107 RenderPass::NO_OVERLAY); |
| 108 |
| 109 scoped_ptr<SharedQuadState> shared_state = SharedQuadState::Create(); |
| 110 pass->shared_quad_state_list.push_back(shared_state.Pass()); |
| 111 return pass.Pass(); |
| 112 } |
| 113 |
| 114 scoped_ptr<TextureDrawQuad> CreateCandidateQuad( |
| 115 ResourceProvider* resource_provider, |
| 116 const SharedQuadState* shared_quad_state) { |
| 117 unsigned sync_point = 0; |
| 118 TextureMailbox mailbox = |
| 119 TextureMailbox(gpu::Mailbox::Generate(), GL_TEXTURE_2D, sync_point); |
| 120 mailbox.set_allow_overlay(true); |
| 121 scoped_ptr<SingleReleaseCallback> release_callback = |
| 122 SingleReleaseCallback::Create(base::Bind(&MailboxReleased)); |
| 123 |
| 124 ResourceProvider::ResourceId resource_id = |
| 125 resource_provider->CreateResourceFromTextureMailbox( |
| 126 mailbox, release_callback.Pass()); |
| 127 bool premultiplied_alpha = false; |
| 128 bool flipped = false; |
| 129 float vertex_opacity[4] = {1.0f, 1.0f, 1.0f, 1.0f}; |
| 130 |
| 131 scoped_ptr<TextureDrawQuad> overlay_quad = TextureDrawQuad::Create(); |
| 132 overlay_quad->SetNew(shared_quad_state, |
| 133 kOverlayRect, |
| 134 kOverlayRect, |
| 135 kOverlayRect, |
| 136 resource_id, |
| 137 premultiplied_alpha, |
| 138 kUVTopLeft, |
| 139 kUVBottomRight, |
| 140 SK_ColorBLACK, |
| 141 vertex_opacity, |
| 142 flipped); |
| 143 |
| 144 return overlay_quad.Pass(); |
| 145 } |
| 146 |
| 147 scoped_ptr<DrawQuad> CreateCheckeredQuad( |
| 148 ResourceProvider* resource_provider, |
| 149 const SharedQuadState* shared_quad_state) { |
| 150 scoped_ptr<CheckerboardDrawQuad> checkerboard_quad = |
| 151 CheckerboardDrawQuad::Create(); |
| 152 checkerboard_quad->SetNew( |
| 153 shared_quad_state, kOverlayRect, kOverlayRect, SkColor()); |
| 154 return checkerboard_quad.PassAs<DrawQuad>(); |
| 155 } |
| 156 |
| 157 static void CompareRenderPassLists(const RenderPassList& expected_list, |
| 158 const RenderPassList& actual_list) { |
| 159 EXPECT_EQ(expected_list.size(), actual_list.size()); |
| 160 for (size_t i = 0; i < actual_list.size(); ++i) { |
| 161 RenderPass* expected = expected_list[i]; |
| 162 RenderPass* actual = actual_list[i]; |
| 163 |
| 164 EXPECT_EQ(expected->id, actual->id); |
| 165 EXPECT_RECT_EQ(expected->output_rect, actual->output_rect); |
| 166 EXPECT_EQ(expected->transform_to_root_target, |
| 167 actual->transform_to_root_target); |
| 168 EXPECT_RECT_EQ(expected->damage_rect, actual->damage_rect); |
| 169 EXPECT_EQ(expected->has_transparent_background, |
| 170 actual->has_transparent_background); |
| 171 EXPECT_EQ(expected->overlay_state, actual->overlay_state); |
| 172 |
| 173 EXPECT_EQ(expected->shared_quad_state_list.size(), |
| 174 actual->shared_quad_state_list.size()); |
| 175 EXPECT_EQ(expected->quad_list.size(), actual->quad_list.size()); |
| 176 |
| 177 for (size_t i = 0; i < expected->quad_list.size(); ++i) { |
| 178 EXPECT_EQ(expected->quad_list[i]->rect.ToString(), |
| 179 actual->quad_list[i]->rect.ToString()); |
| 180 EXPECT_EQ( |
| 181 expected->quad_list[i]->shared_quad_state->content_bounds.ToString(), |
| 182 actual->quad_list[i]->shared_quad_state->content_bounds.ToString()); |
| 183 } |
| 184 } |
| 185 } |
| 186 |
| 187 TEST(OverlayTest, NoOverlaysByDefault) { |
| 188 scoped_refptr<TestContextProvider> provider = TestContextProvider::Create(); |
| 189 OverlayOutputSurface output_surface(provider); |
| 190 EXPECT_EQ(NULL, output_surface.overlay_candidate_validator()); |
| 191 |
| 192 output_surface.InitWithSingleOverlayValidator(); |
| 193 EXPECT_NE(NULL, (intptr_t)output_surface.overlay_candidate_validator()); |
| 194 } |
| 195 |
| 196 TEST(OverlayTest, OverlaysProcessorHasStrategy) { |
| 197 scoped_refptr<TestContextProvider> provider = TestContextProvider::Create(); |
| 198 OverlayOutputSurface output_surface(provider); |
| 199 FakeOutputSurfaceClient client; |
| 200 EXPECT_TRUE(output_surface.BindToClient(&client)); |
| 201 output_surface.InitWithSingleOverlayValidator(); |
| 202 EXPECT_NE(NULL, (intptr_t)output_surface.overlay_candidate_validator()); |
| 203 |
| 204 scoped_ptr<ResourceProvider> resource_provider( |
| 205 ResourceProvider::Create(&output_surface, NULL, 0, false, 1)); |
| 206 |
| 207 scoped_ptr<DefaultOverlayProcessor> overlay_processor( |
| 208 new DefaultOverlayProcessor(&output_surface, resource_provider.get())); |
| 209 overlay_processor->Initialize(); |
| 210 EXPECT_GE(1U, overlay_processor->GetStrategyCount()); |
| 211 } |
| 212 |
| 213 TEST(OverlayTest, SingleOverlayOnTop) { |
| 214 scoped_refptr<TestContextProvider> provider = TestContextProvider::Create(); |
| 215 OverlayOutputSurface output_surface(provider); |
| 216 FakeOutputSurfaceClient client; |
| 217 EXPECT_TRUE(output_surface.BindToClient(&client)); |
| 218 output_surface.InitWithSingleOverlayValidator(); |
| 219 EXPECT_NE(NULL, (intptr_t)output_surface.overlay_candidate_validator()); |
| 220 |
| 221 scoped_ptr<ResourceProvider> resource_provider( |
| 222 ResourceProvider::Create(&output_surface, NULL, 0, false, 1)); |
| 223 |
| 224 scoped_ptr<SingleOverlayProcessor> overlay_processor( |
| 225 new SingleOverlayProcessor(&output_surface, resource_provider.get())); |
| 226 overlay_processor->Initialize(); |
| 227 |
| 228 // Test successfull overlay. |
| 229 { |
| 230 scoped_ptr<RenderPass> pass = CreateRenderPass(); |
| 231 scoped_ptr<TextureDrawQuad> original_quad = CreateCandidateQuad( |
| 232 resource_provider.get(), pass->shared_quad_state_list.back()); |
| 233 |
| 234 pass->quad_list.push_back( |
| 235 original_quad->Copy(pass->shared_quad_state_list.back())); |
| 236 // Add something behind it. |
| 237 pass->quad_list.push_back(CreateCheckeredQuad( |
| 238 resource_provider.get(), pass->shared_quad_state_list.back())); |
| 239 pass->quad_list.push_back(CreateCheckeredQuad( |
| 240 resource_provider.get(), pass->shared_quad_state_list.back())); |
| 241 |
| 242 RenderPassList pass_list; |
| 243 pass_list.push_back(pass.Pass()); |
| 244 |
| 245 // Check for potential candidates. |
| 246 overlay_processor->ProcessForOverlays(&pass_list); |
| 247 |
| 248 // This should have one more pass with an overlay. |
| 249 ASSERT_EQ(2U, pass_list.size()); |
| 250 |
| 251 RenderPass* overlay_pass = pass_list.front(); |
| 252 EXPECT_EQ(RenderPass::SIMPLE_OVERLAY, overlay_pass->overlay_state); |
| 253 RenderPass* main_pass = pass_list.back(); |
| 254 EXPECT_EQ(RenderPass::NO_OVERLAY, main_pass->overlay_state); |
| 255 |
| 256 // Check that the quad is what we expect it to be. |
| 257 EXPECT_EQ(1U, overlay_pass->quad_list.size()); |
| 258 const DrawQuad* overlay_quad = overlay_pass->quad_list.front(); |
| 259 EXPECT_EQ(DrawQuad::TEXTURE_CONTENT, overlay_quad->material); |
| 260 EXPECT_EQ(original_quad->resource_id, |
| 261 TextureDrawQuad::MaterialCast(overlay_quad)->resource_id); |
| 262 } |
| 263 |
| 264 // Test with no candidates. |
| 265 { |
| 266 scoped_ptr<RenderPass> pass = CreateRenderPass(); |
| 267 pass->quad_list.push_back(CreateCheckeredQuad( |
| 268 resource_provider.get(), pass->shared_quad_state_list.back())); |
| 269 pass->quad_list.push_back(CreateCheckeredQuad( |
| 270 resource_provider.get(), pass->shared_quad_state_list.back())); |
| 271 |
| 272 RenderPassList pass_list; |
| 273 pass_list.push_back(pass.Pass()); |
| 274 |
| 275 RenderPassList original_pass_list; |
| 276 RenderPass::CopyAll(pass_list, &original_pass_list); |
| 277 |
| 278 overlay_processor->ProcessForOverlays(&pass_list); |
| 279 // There should be nothing new here. |
| 280 CompareRenderPassLists(pass_list, original_pass_list); |
| 281 } |
| 282 |
| 283 // Test with occluded candidate. |
| 284 { |
| 285 scoped_ptr<RenderPass> pass = CreateRenderPass(); |
| 286 pass->quad_list.push_back(CreateCheckeredQuad( |
| 287 resource_provider.get(), pass->shared_quad_state_list.back())); |
| 288 pass->quad_list.push_back(CreateCheckeredQuad( |
| 289 resource_provider.get(), pass->shared_quad_state_list.back())); |
| 290 |
| 291 pass->quad_list.push_back( |
| 292 CreateCandidateQuad(resource_provider.get(), |
| 293 pass->shared_quad_state_list.back()) |
| 294 .PassAs<DrawQuad>()); |
| 295 |
| 296 RenderPassList pass_list; |
| 297 pass_list.push_back(pass.Pass()); |
| 298 |
| 299 RenderPassList original_pass_list; |
| 300 RenderPass::CopyAll(pass_list, &original_pass_list); |
| 301 |
| 302 overlay_processor->ProcessForOverlays(&pass_list); |
| 303 // There should be nothing new here. |
| 304 CompareRenderPassLists(pass_list, original_pass_list); |
| 305 } |
| 306 |
| 307 // Test with multiple render passes. |
| 308 { |
| 309 RenderPassList pass_list; |
| 310 pass_list.push_back(CreateRenderPass()); |
| 311 pass_list.push_back(CreateRenderPass()); |
| 312 |
| 313 RenderPassList original_pass_list; |
| 314 RenderPass::CopyAll(pass_list, &original_pass_list); |
| 315 |
| 316 overlay_processor->ProcessForOverlays(&pass_list); |
| 317 // There should be nothing new here. |
| 318 CompareRenderPassLists(pass_list, original_pass_list); |
| 319 } |
| 320 } |
| 321 |
| 322 } // namespace |
| 323 } // namespace cc |
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