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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "cc/base/scoped_ptr_vector.h" |
| 6 #include "cc/output/output_surface.h" |
| 7 #include "cc/output/output_surface_client.h" |
| 8 #include "cc/output/overlay_candidate_validator.h" |
| 9 #include "cc/output/overlay_processor.h" |
| 10 #include "cc/output/overlay_strategy_single_on_top.h" |
| 11 #include "cc/quads/checkerboard_draw_quad.h" |
| 12 #include "cc/quads/render_pass.h" |
| 13 #include "cc/quads/texture_draw_quad.h" |
| 14 #include "cc/resources/resource_provider.h" |
| 15 #include "cc/resources/texture_mailbox.h" |
| 16 #include "cc/test/fake_output_surface_client.h" |
| 17 #include "cc/test/geometry_test_utils.h" |
| 18 #include "cc/test/test_context_provider.h" |
| 19 #include "testing/gtest/include/gtest/gtest.h" |
| 20 |
| 21 namespace cc { |
| 22 namespace { |
| 23 |
| 24 const gfx::Rect kOverlayRect(0, 0, 128, 128); |
| 25 const gfx::PointF kUVTopLeft(0.1f, 0.2f); |
| 26 const gfx::PointF kUVBottomRight(1.0f, 1.0f); |
| 27 |
| 28 void MailboxReleased(unsigned sync_point, bool lost_resource) {} |
| 29 |
| 30 class SingleOverlayValidator : public OverlayCandidateValidator { |
| 31 public: |
| 32 virtual void CheckOverlaySupport(OverlayCandidateList* surfaces) OVERRIDE; |
| 33 }; |
| 34 |
| 35 void SingleOverlayValidator::CheckOverlaySupport( |
| 36 OverlayCandidateList* surfaces) { |
| 37 ASSERT_EQ(2U, surfaces->size()); |
| 38 |
| 39 OverlayCandidate& candidate = surfaces->back(); |
| 40 EXPECT_EQ(kOverlayRect.ToString(), candidate.display_rect.ToString()); |
| 41 EXPECT_EQ(BoundingRect(kUVTopLeft, kUVBottomRight).ToString(), |
| 42 candidate.uv_rect.ToString()); |
| 43 candidate.overlay_handled = true; |
| 44 } |
| 45 |
| 46 class SingleOverlayProcessor : public OverlayProcessor { |
| 47 public: |
| 48 SingleOverlayProcessor(OutputSurface* surface, |
| 49 ResourceProvider* resource_provider); |
| 50 // Virtual to allow testing different strategies. |
| 51 virtual void Initialize() OVERRIDE; |
| 52 }; |
| 53 |
| 54 SingleOverlayProcessor::SingleOverlayProcessor( |
| 55 OutputSurface* surface, |
| 56 ResourceProvider* resource_provider) |
| 57 : OverlayProcessor(surface, resource_provider) { |
| 58 EXPECT_EQ(surface, surface_); |
| 59 EXPECT_EQ(resource_provider, resource_provider_); |
| 60 } |
| 61 |
| 62 void SingleOverlayProcessor::Initialize() { |
| 63 OverlayCandidateValidator* candidates = |
| 64 surface_->overlay_candidate_validator(); |
| 65 ASSERT_TRUE(candidates != NULL); |
| 66 strategies_.push_back(scoped_ptr<Strategy>( |
| 67 new OverlayStrategySingleOnTop(candidates, resource_provider_))); |
| 68 } |
| 69 |
| 70 class DefaultOverlayProcessor : public OverlayProcessor { |
| 71 public: |
| 72 DefaultOverlayProcessor(OutputSurface* surface, |
| 73 ResourceProvider* resource_provider); |
| 74 size_t GetStrategyCount(); |
| 75 }; |
| 76 |
| 77 DefaultOverlayProcessor::DefaultOverlayProcessor( |
| 78 OutputSurface* surface, |
| 79 ResourceProvider* resource_provider) |
| 80 : OverlayProcessor(surface, resource_provider) {} |
| 81 |
| 82 size_t DefaultOverlayProcessor::GetStrategyCount() { |
| 83 return strategies_.size(); |
| 84 } |
| 85 |
| 86 class OverlayOutputSurface : public OutputSurface { |
| 87 public: |
| 88 explicit OverlayOutputSurface(scoped_refptr<ContextProvider> context_provider) |
| 89 : OutputSurface(context_provider) {} |
| 90 |
| 91 void InitWithSingleOverlayValidator() { |
| 92 overlay_candidate_validator_.reset(new SingleOverlayValidator); |
| 93 } |
| 94 }; |
| 95 |
| 96 scoped_ptr<RenderPass> CreateRenderPass() { |
| 97 RenderPass::Id id(1, 0); |
| 98 gfx::Rect output_rect(0, 0, 256, 256); |
| 99 bool has_transparent_background = true; |
| 100 |
| 101 scoped_ptr<RenderPass> pass = RenderPass::Create(); |
| 102 pass->SetAll(id, |
| 103 output_rect, |
| 104 output_rect, |
| 105 gfx::Transform(), |
| 106 has_transparent_background, |
| 107 RenderPass::NO_OVERLAY); |
| 108 |
| 109 scoped_ptr<SharedQuadState> shared_state = SharedQuadState::Create(); |
| 110 shared_state->opacity = 1.f; |
| 111 pass->shared_quad_state_list.push_back(shared_state.Pass()); |
| 112 return pass.Pass(); |
| 113 } |
| 114 |
| 115 scoped_ptr<TextureDrawQuad> CreateCandidateQuad( |
| 116 ResourceProvider* resource_provider, |
| 117 const SharedQuadState* shared_quad_state) { |
| 118 unsigned sync_point = 0; |
| 119 TextureMailbox mailbox = |
| 120 TextureMailbox(gpu::Mailbox::Generate(), GL_TEXTURE_2D, sync_point); |
| 121 mailbox.set_allow_overlay(true); |
| 122 scoped_ptr<SingleReleaseCallback> release_callback = |
| 123 SingleReleaseCallback::Create(base::Bind(&MailboxReleased)); |
| 124 |
| 125 ResourceProvider::ResourceId resource_id = |
| 126 resource_provider->CreateResourceFromTextureMailbox( |
| 127 mailbox, release_callback.Pass()); |
| 128 bool premultiplied_alpha = false; |
| 129 bool flipped = false; |
| 130 float vertex_opacity[4] = {1.0f, 1.0f, 1.0f, 1.0f}; |
| 131 |
| 132 scoped_ptr<TextureDrawQuad> overlay_quad = TextureDrawQuad::Create(); |
| 133 overlay_quad->SetNew(shared_quad_state, |
| 134 kOverlayRect, |
| 135 kOverlayRect, |
| 136 kOverlayRect, |
| 137 resource_id, |
| 138 premultiplied_alpha, |
| 139 kUVTopLeft, |
| 140 kUVBottomRight, |
| 141 SK_ColorTRANSPARENT, |
| 142 vertex_opacity, |
| 143 flipped); |
| 144 |
| 145 return overlay_quad.Pass(); |
| 146 } |
| 147 |
| 148 scoped_ptr<DrawQuad> CreateCheckeredQuad( |
| 149 ResourceProvider* resource_provider, |
| 150 const SharedQuadState* shared_quad_state) { |
| 151 scoped_ptr<CheckerboardDrawQuad> checkerboard_quad = |
| 152 CheckerboardDrawQuad::Create(); |
| 153 checkerboard_quad->SetNew( |
| 154 shared_quad_state, kOverlayRect, kOverlayRect, SkColor()); |
| 155 return checkerboard_quad.PassAs<DrawQuad>(); |
| 156 } |
| 157 |
| 158 static void CompareRenderPassLists(const RenderPassList& expected_list, |
| 159 const RenderPassList& actual_list) { |
| 160 EXPECT_EQ(expected_list.size(), actual_list.size()); |
| 161 for (size_t i = 0; i < actual_list.size(); ++i) { |
| 162 RenderPass* expected = expected_list[i]; |
| 163 RenderPass* actual = actual_list[i]; |
| 164 |
| 165 EXPECT_EQ(expected->id, actual->id); |
| 166 EXPECT_RECT_EQ(expected->output_rect, actual->output_rect); |
| 167 EXPECT_EQ(expected->transform_to_root_target, |
| 168 actual->transform_to_root_target); |
| 169 EXPECT_RECT_EQ(expected->damage_rect, actual->damage_rect); |
| 170 EXPECT_EQ(expected->has_transparent_background, |
| 171 actual->has_transparent_background); |
| 172 EXPECT_EQ(expected->overlay_state, actual->overlay_state); |
| 173 |
| 174 EXPECT_EQ(expected->shared_quad_state_list.size(), |
| 175 actual->shared_quad_state_list.size()); |
| 176 EXPECT_EQ(expected->quad_list.size(), actual->quad_list.size()); |
| 177 |
| 178 for (size_t i = 0; i < expected->quad_list.size(); ++i) { |
| 179 EXPECT_EQ(expected->quad_list[i]->rect.ToString(), |
| 180 actual->quad_list[i]->rect.ToString()); |
| 181 EXPECT_EQ( |
| 182 expected->quad_list[i]->shared_quad_state->content_bounds.ToString(), |
| 183 actual->quad_list[i]->shared_quad_state->content_bounds.ToString()); |
| 184 } |
| 185 } |
| 186 } |
| 187 |
| 188 TEST(OverlayTest, NoOverlaysByDefault) { |
| 189 scoped_refptr<TestContextProvider> provider = TestContextProvider::Create(); |
| 190 OverlayOutputSurface output_surface(provider); |
| 191 EXPECT_EQ(NULL, output_surface.overlay_candidate_validator()); |
| 192 |
| 193 output_surface.InitWithSingleOverlayValidator(); |
| 194 EXPECT_TRUE(output_surface.overlay_candidate_validator() != NULL); |
| 195 } |
| 196 |
| 197 TEST(OverlayTest, OverlaysProcessorHasStrategy) { |
| 198 scoped_refptr<TestContextProvider> provider = TestContextProvider::Create(); |
| 199 OverlayOutputSurface output_surface(provider); |
| 200 FakeOutputSurfaceClient client; |
| 201 EXPECT_TRUE(output_surface.BindToClient(&client)); |
| 202 output_surface.InitWithSingleOverlayValidator(); |
| 203 EXPECT_TRUE(output_surface.overlay_candidate_validator() != NULL); |
| 204 |
| 205 scoped_ptr<ResourceProvider> resource_provider( |
| 206 ResourceProvider::Create(&output_surface, NULL, 0, false, 1)); |
| 207 |
| 208 scoped_ptr<DefaultOverlayProcessor> overlay_processor( |
| 209 new DefaultOverlayProcessor(&output_surface, resource_provider.get())); |
| 210 overlay_processor->Initialize(); |
| 211 EXPECT_GE(1U, overlay_processor->GetStrategyCount()); |
| 212 } |
| 213 |
| 214 class SingleOverlayOnTopTest : public testing::Test { |
| 215 protected: |
| 216 virtual void SetUp() { |
| 217 provider_ = TestContextProvider::Create(); |
| 218 output_surface_.reset(new OverlayOutputSurface(provider_)); |
| 219 EXPECT_TRUE(output_surface_->BindToClient(&client_)); |
| 220 output_surface_->InitWithSingleOverlayValidator(); |
| 221 EXPECT_TRUE(output_surface_->overlay_candidate_validator() != NULL); |
| 222 |
| 223 resource_provider_ = |
| 224 ResourceProvider::Create(output_surface_.get(), NULL, 0, false, 1); |
| 225 |
| 226 overlay_processor_.reset(new SingleOverlayProcessor( |
| 227 output_surface_.get(), resource_provider_.get())); |
| 228 overlay_processor_->Initialize(); |
| 229 } |
| 230 |
| 231 scoped_refptr<TestContextProvider> provider_; |
| 232 scoped_ptr<OverlayOutputSurface> output_surface_; |
| 233 FakeOutputSurfaceClient client_; |
| 234 scoped_ptr<ResourceProvider> resource_provider_; |
| 235 scoped_ptr<SingleOverlayProcessor> overlay_processor_; |
| 236 }; |
| 237 |
| 238 TEST_F(SingleOverlayOnTopTest, SuccessfullOverlay) { |
| 239 scoped_ptr<RenderPass> pass = CreateRenderPass(); |
| 240 scoped_ptr<TextureDrawQuad> original_quad = CreateCandidateQuad( |
| 241 resource_provider_.get(), pass->shared_quad_state_list.back()); |
| 242 |
| 243 pass->quad_list.push_back( |
| 244 original_quad->Copy(pass->shared_quad_state_list.back())); |
| 245 // Add something behind it. |
| 246 pass->quad_list.push_back(CreateCheckeredQuad( |
| 247 resource_provider_.get(), pass->shared_quad_state_list.back())); |
| 248 pass->quad_list.push_back(CreateCheckeredQuad( |
| 249 resource_provider_.get(), pass->shared_quad_state_list.back())); |
| 250 |
| 251 RenderPassList pass_list; |
| 252 pass_list.push_back(pass.Pass()); |
| 253 |
| 254 // Check for potential candidates. |
| 255 overlay_processor_->ProcessForOverlays(&pass_list); |
| 256 |
| 257 // This should have one more pass with an overlay. |
| 258 ASSERT_EQ(2U, pass_list.size()); |
| 259 |
| 260 RenderPass* overlay_pass = pass_list.front(); |
| 261 EXPECT_EQ(RenderPass::SIMPLE_OVERLAY, overlay_pass->overlay_state); |
| 262 RenderPass* main_pass = pass_list.back(); |
| 263 EXPECT_EQ(RenderPass::NO_OVERLAY, main_pass->overlay_state); |
| 264 |
| 265 // Check that the quad is what we expect it to be. |
| 266 EXPECT_EQ(1U, overlay_pass->quad_list.size()); |
| 267 const DrawQuad* overlay_quad = overlay_pass->quad_list.front(); |
| 268 EXPECT_EQ(DrawQuad::TEXTURE_CONTENT, overlay_quad->material); |
| 269 EXPECT_EQ(original_quad->resource_id, |
| 270 TextureDrawQuad::MaterialCast(overlay_quad)->resource_id); |
| 271 } |
| 272 |
| 273 TEST_F(SingleOverlayOnTopTest, NoCandidates) { |
| 274 scoped_ptr<RenderPass> pass = CreateRenderPass(); |
| 275 pass->quad_list.push_back(CreateCheckeredQuad( |
| 276 resource_provider_.get(), pass->shared_quad_state_list.back())); |
| 277 pass->quad_list.push_back(CreateCheckeredQuad( |
| 278 resource_provider_.get(), pass->shared_quad_state_list.back())); |
| 279 |
| 280 RenderPassList pass_list; |
| 281 pass_list.push_back(pass.Pass()); |
| 282 |
| 283 RenderPassList original_pass_list; |
| 284 RenderPass::CopyAll(pass_list, &original_pass_list); |
| 285 |
| 286 overlay_processor_->ProcessForOverlays(&pass_list); |
| 287 // There should be nothing new here. |
| 288 CompareRenderPassLists(pass_list, original_pass_list); |
| 289 } |
| 290 |
| 291 TEST_F(SingleOverlayOnTopTest, OccludedCandidates) { |
| 292 scoped_ptr<RenderPass> pass = CreateRenderPass(); |
| 293 pass->quad_list.push_back(CreateCheckeredQuad( |
| 294 resource_provider_.get(), pass->shared_quad_state_list.back())); |
| 295 pass->quad_list.push_back(CreateCheckeredQuad( |
| 296 resource_provider_.get(), pass->shared_quad_state_list.back())); |
| 297 |
| 298 pass->quad_list.push_back( |
| 299 CreateCandidateQuad(resource_provider_.get(), |
| 300 pass->shared_quad_state_list.back()) |
| 301 .PassAs<DrawQuad>()); |
| 302 |
| 303 RenderPassList pass_list; |
| 304 pass_list.push_back(pass.Pass()); |
| 305 |
| 306 RenderPassList original_pass_list; |
| 307 RenderPass::CopyAll(pass_list, &original_pass_list); |
| 308 |
| 309 overlay_processor_->ProcessForOverlays(&pass_list); |
| 310 // There should be nothing new here. |
| 311 CompareRenderPassLists(pass_list, original_pass_list); |
| 312 } |
| 313 |
| 314 // Test with multiple render passes. |
| 315 TEST_F(SingleOverlayOnTopTest, MultipleRenderPasses) { |
| 316 RenderPassList pass_list; |
| 317 pass_list.push_back(CreateRenderPass()); |
| 318 |
| 319 scoped_ptr<RenderPass> pass = CreateRenderPass(); |
| 320 scoped_ptr<TextureDrawQuad> original_quad = CreateCandidateQuad( |
| 321 resource_provider_.get(), pass->shared_quad_state_list.back()); |
| 322 |
| 323 pass->quad_list.push_back( |
| 324 original_quad->Copy(pass->shared_quad_state_list.back())); |
| 325 // Add something behind it. |
| 326 pass->quad_list.push_back(CreateCheckeredQuad( |
| 327 resource_provider_.get(), pass->shared_quad_state_list.back())); |
| 328 pass->quad_list.push_back(CreateCheckeredQuad( |
| 329 resource_provider_.get(), pass->shared_quad_state_list.back())); |
| 330 |
| 331 pass_list.push_back(pass.Pass()); |
| 332 |
| 333 // Check for potential candidates. |
| 334 overlay_processor_->ProcessForOverlays(&pass_list); |
| 335 |
| 336 // This should have one more pass with an overlay. |
| 337 ASSERT_EQ(3U, pass_list.size()); |
| 338 } |
| 339 |
| 340 TEST_F(SingleOverlayOnTopTest, RejectPremultipliedAlpha) { |
| 341 scoped_ptr<RenderPass> pass = CreateRenderPass(); |
| 342 scoped_ptr<TextureDrawQuad> quad = CreateCandidateQuad( |
| 343 resource_provider_.get(), pass->shared_quad_state_list.back()); |
| 344 quad->premultiplied_alpha = true; |
| 345 |
| 346 pass->quad_list.push_back(quad.PassAs<DrawQuad>()); |
| 347 RenderPassList pass_list; |
| 348 pass_list.push_back(pass.Pass()); |
| 349 overlay_processor_->ProcessForOverlays(&pass_list); |
| 350 ASSERT_EQ(1U, pass_list.size()); |
| 351 EXPECT_EQ(RenderPass::NO_OVERLAY, pass_list.back()->overlay_state); |
| 352 } |
| 353 |
| 354 TEST_F(SingleOverlayOnTopTest, RejectBlending) { |
| 355 scoped_ptr<RenderPass> pass = CreateRenderPass(); |
| 356 scoped_ptr<TextureDrawQuad> quad = CreateCandidateQuad( |
| 357 resource_provider_.get(), pass->shared_quad_state_list.back()); |
| 358 quad->needs_blending = true; |
| 359 |
| 360 pass->quad_list.push_back(quad.PassAs<DrawQuad>()); |
| 361 RenderPassList pass_list; |
| 362 pass_list.push_back(pass.Pass()); |
| 363 overlay_processor_->ProcessForOverlays(&pass_list); |
| 364 ASSERT_EQ(1U, pass_list.size()); |
| 365 EXPECT_EQ(RenderPass::NO_OVERLAY, pass_list.back()->overlay_state); |
| 366 } |
| 367 |
| 368 TEST_F(SingleOverlayOnTopTest, RejectBackgroundColor) { |
| 369 scoped_ptr<RenderPass> pass = CreateRenderPass(); |
| 370 scoped_ptr<TextureDrawQuad> quad = CreateCandidateQuad( |
| 371 resource_provider_.get(), pass->shared_quad_state_list.back()); |
| 372 quad->background_color = SK_ColorBLACK; |
| 373 |
| 374 pass->quad_list.push_back(quad.PassAs<DrawQuad>()); |
| 375 RenderPassList pass_list; |
| 376 pass_list.push_back(pass.Pass()); |
| 377 overlay_processor_->ProcessForOverlays(&pass_list); |
| 378 ASSERT_EQ(1U, pass_list.size()); |
| 379 EXPECT_EQ(RenderPass::NO_OVERLAY, pass_list.back()->overlay_state); |
| 380 } |
| 381 |
| 382 TEST_F(SingleOverlayOnTopTest, RejectBlendMode) { |
| 383 scoped_ptr<RenderPass> pass = CreateRenderPass(); |
| 384 scoped_ptr<TextureDrawQuad> quad = CreateCandidateQuad( |
| 385 resource_provider_.get(), pass->shared_quad_state_list.back()); |
| 386 pass->shared_quad_state_list.back()->blend_mode = SkXfermode::kScreen_Mode; |
| 387 |
| 388 pass->quad_list.push_back(quad.PassAs<DrawQuad>()); |
| 389 RenderPassList pass_list; |
| 390 pass_list.push_back(pass.Pass()); |
| 391 overlay_processor_->ProcessForOverlays(&pass_list); |
| 392 ASSERT_EQ(1U, pass_list.size()); |
| 393 EXPECT_EQ(RenderPass::NO_OVERLAY, pass_list.back()->overlay_state); |
| 394 } |
| 395 |
| 396 TEST_F(SingleOverlayOnTopTest, RejectOpacity) { |
| 397 scoped_ptr<RenderPass> pass = CreateRenderPass(); |
| 398 scoped_ptr<TextureDrawQuad> quad = CreateCandidateQuad( |
| 399 resource_provider_.get(), pass->shared_quad_state_list.back()); |
| 400 pass->shared_quad_state_list.back()->opacity = 0.5f; |
| 401 |
| 402 pass->quad_list.push_back(quad.PassAs<DrawQuad>()); |
| 403 RenderPassList pass_list; |
| 404 pass_list.push_back(pass.Pass()); |
| 405 overlay_processor_->ProcessForOverlays(&pass_list); |
| 406 ASSERT_EQ(1U, pass_list.size()); |
| 407 EXPECT_EQ(RenderPass::NO_OVERLAY, pass_list.back()->overlay_state); |
| 408 } |
| 409 |
| 410 TEST_F(SingleOverlayOnTopTest, RejectTransform) { |
| 411 scoped_ptr<RenderPass> pass = CreateRenderPass(); |
| 412 scoped_ptr<TextureDrawQuad> quad = CreateCandidateQuad( |
| 413 resource_provider_.get(), pass->shared_quad_state_list.back()); |
| 414 pass->shared_quad_state_list.back()->content_to_target_transform.Scale(2.f, |
| 415 2.f); |
| 416 |
| 417 pass->quad_list.push_back(quad.PassAs<DrawQuad>()); |
| 418 RenderPassList pass_list; |
| 419 pass_list.push_back(pass.Pass()); |
| 420 overlay_processor_->ProcessForOverlays(&pass_list); |
| 421 ASSERT_EQ(1U, pass_list.size()); |
| 422 EXPECT_EQ(RenderPass::NO_OVERLAY, pass_list.back()->overlay_state); |
| 423 } |
| 424 |
| 425 } // namespace |
| 426 } // namespace cc |
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