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Issue 197223003: Start of hardware overlay support in CC with Ubercompositor. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/output/overlay_processor.h"
6
7 #include "cc/output/output_surface.h"
8 #include "cc/output/overlay_strategy_single_on_top.h"
9 #include "cc/quads/draw_quad.h"
10 #include "cc/quads/texture_draw_quad.h"
11 #include "ui/gfx/rect_conversions.h"
12 #include "ui/gfx/transform.h"
13
14 namespace cc {
15
16 OverlayProcessor::OverlayProcessor(OutputSurface* surface,
17 ResourceProvider* resource_provider)
18 : surface_(surface), resource_provider_(resource_provider) {}
19
20 void OverlayProcessor::Initialize() {
21 DCHECK(surface_);
22 DCHECK(resource_provider_);
23 OverlayCandidateValidator* candidates =
24 surface_->overlay_candidate_validator();
25 if (candidates) {
26 strategies_.push_back(scoped_ptr<Strategy>(
27 new OverlayStrategySingleOnTop(candidates, resource_provider_)));
28 }
29 }
30
31 OverlayProcessor::~OverlayProcessor() {}
32
33 void OverlayProcessor::ProcessForOverlays(
34 RenderPassList* render_passes_in_draw_order) {
35 for (StrategyList::iterator it = strategies_.begin(); it != strategies_.end();
36 ++it) {
37 if ((*it)->Attempt(render_passes_in_draw_order))
38 return;
39 }
40 }
41
42 } // namespace cc
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