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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "cc/output/overlay_processor.h" |
| 6 |
| 7 #include "cc/output/output_surface.h" |
| 8 #include "cc/output/overlay_strategy_single_on_top.h" |
| 9 #include "cc/quads/draw_quad.h" |
| 10 #include "cc/quads/texture_draw_quad.h" |
| 11 #include "ui/gfx/rect_conversions.h" |
| 12 #include "ui/gfx/transform.h" |
| 13 |
| 14 namespace cc { |
| 15 |
| 16 OverlayProcessor::OverlayProcessor(OutputSurface* surface, |
| 17 ResourceProvider* resource_provider) |
| 18 : surface_(surface), resource_provider_(resource_provider) {} |
| 19 |
| 20 void OverlayProcessor::Initialize() { |
| 21 DCHECK(surface_); |
| 22 DCHECK(resource_provider_); |
| 23 OverlayCandidateValidator* candidates = |
| 24 surface_->overlay_candidate_validator(); |
| 25 if (candidates) { |
| 26 strategies_.push_back(scoped_ptr<Strategy>( |
| 27 new OverlayStrategySingleOnTop(candidates, resource_provider_))); |
| 28 } |
| 29 } |
| 30 |
| 31 OverlayProcessor::~OverlayProcessor() {} |
| 32 |
| 33 void OverlayProcessor::ProcessForOverlays( |
| 34 RenderPassList* render_passes_in_draw_order) { |
| 35 for (StrategyList::iterator it = strategies_.begin(); it != strategies_.end(); |
| 36 ++it) { |
| 37 if ((*it)->Attempt(render_passes_in_draw_order)) |
| 38 return; |
| 39 } |
| 40 } |
| 41 |
| 42 } // namespace cc |
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