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| 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef V8_WASM_INTERPRETER_H_ |
| 6 #define V8_WASM_INTERPRETER_H_ |
| 7 |
| 8 #include "src/wasm/wasm-opcodes.h" |
| 9 #include "src/zone-containers.h" |
| 10 |
| 11 namespace v8 { |
| 12 namespace base { |
| 13 class AccountingAllocator; |
| 14 } |
| 15 |
| 16 namespace internal { |
| 17 namespace wasm { |
| 18 |
| 19 // forward declarations. |
| 20 struct WasmFunction; |
| 21 struct WasmModuleInstance; |
| 22 class WasmInterpreterInternals; |
| 23 |
| 24 typedef size_t pc_t; |
| 25 typedef size_t sp_t; |
| 26 typedef int32_t pcdiff_t; |
| 27 typedef uint32_t spdiff_t; |
| 28 |
| 29 // Visible for testing. A {ControlTransfer} helps the interpreter figure out |
| 30 // the target program counter and stack manipulations for a branch. |
| 31 struct ControlTransfer { |
| 32 enum StackAction { kNoAction, kPopAndRepush, kPushVoid }; |
| 33 pcdiff_t pcdiff; // adjustment to the program counter (positive or negative). |
| 34 spdiff_t spdiff; // number of elements to pop off the stack. |
| 35 StackAction action; // action to perform on the stack. |
| 36 }; |
| 37 typedef ZoneMap<pc_t, ControlTransfer> ControlTransferMap; |
| 38 |
| 39 // Macro for defining union members. |
| 40 #define FOREACH_UNION_MEMBER(V) \ |
| 41 V(i32, kAstI32, int32_t) \ |
| 42 V(u32, kAstI32, uint32_t) \ |
| 43 V(i64, kAstI64, int64_t) \ |
| 44 V(u64, kAstI64, uint64_t) \ |
| 45 V(f32, kAstF32, float) \ |
| 46 V(f64, kAstF64, double) |
| 47 |
| 48 // Representation of values within the interpreter. |
| 49 struct WasmVal { |
| 50 LocalType type; |
| 51 union { |
| 52 #define DECLARE_FIELD(field, localtype, ctype) ctype field; |
| 53 FOREACH_UNION_MEMBER(DECLARE_FIELD) |
| 54 #undef DECLARE_FIELD |
| 55 } val; |
| 56 |
| 57 WasmVal() : type(kAstStmt) {} |
| 58 |
| 59 #define DECLARE_CONSTRUCTOR(field, localtype, ctype) \ |
| 60 explicit WasmVal(ctype v) : type(localtype) { val.field = v; } |
| 61 FOREACH_UNION_MEMBER(DECLARE_CONSTRUCTOR) |
| 62 #undef DECLARE_CONSTRUCTOR |
| 63 |
| 64 template <typename T> |
| 65 T to() { |
| 66 UNREACHABLE(); |
| 67 } |
| 68 }; |
| 69 |
| 70 #define DECLARE_CAST(field, localtype, ctype) \ |
| 71 template <> \ |
| 72 inline ctype WasmVal::to() { \ |
| 73 CHECK_EQ(localtype, type); \ |
| 74 return val.field; \ |
| 75 } |
| 76 FOREACH_UNION_MEMBER(DECLARE_CAST) |
| 77 #undef DECLARE_CAST |
| 78 |
| 79 template <> |
| 80 inline void WasmVal::to() { |
| 81 CHECK_EQ(kAstStmt, type); |
| 82 } |
| 83 |
| 84 // Representation of frames within the interpreter. |
| 85 class WasmFrame { |
| 86 public: |
| 87 const WasmFunction* function() const { return function_; } |
| 88 int pc() const { return pc_; } |
| 89 |
| 90 private: |
| 91 friend class WasmInterpreter; |
| 92 |
| 93 WasmFrame(const WasmFunction* function, int pc, int fp, int sp) |
| 94 : function_(function), pc_(pc), fp_(fp), sp_(sp) {} |
| 95 |
| 96 const WasmFunction* function_; |
| 97 int pc_; |
| 98 int fp_; |
| 99 int sp_; |
| 100 }; |
| 101 |
| 102 // An interpreter capable of executing WASM. |
| 103 class WasmInterpreter { |
| 104 public: |
| 105 // State machine for a Thread: |
| 106 // +---------------Run()-----------+ |
| 107 // V | |
| 108 // STOPPED ---Run()--> RUNNING ------Pause()-----+-> PAUSED <------+ |
| 109 // | | | / | | |
| 110 // | | +---- Breakpoint ---+ +-- Step() --+ |
| 111 // | | |
| 112 // | +------------ Trap --------------> TRAPPED |
| 113 // +------------- Finish -------------> FINISHED |
| 114 enum State { STOPPED, RUNNING, PAUSED, FINISHED, TRAPPED }; |
| 115 |
| 116 // Representation of a thread in the interpreter. |
| 117 class Thread { |
| 118 public: |
| 119 // Execution control. |
| 120 virtual State state() = 0; |
| 121 virtual void PushFrame(const WasmFunction* function, WasmVal* args) = 0; |
| 122 virtual State Run() = 0; |
| 123 virtual State Step() = 0; |
| 124 virtual void Pause() = 0; |
| 125 virtual void Reset() = 0; |
| 126 virtual ~Thread() {} |
| 127 |
| 128 // Stack inspection and modification. |
| 129 virtual int GetFrameCount() = 0; |
| 130 virtual const WasmFrame* GetFrame(int index) = 0; |
| 131 virtual WasmFrame* GetMutableFrame(int index) = 0; |
| 132 virtual WasmVal GetReturnValue() = 0; |
| 133 |
| 134 // Thread-specific breakpoints. |
| 135 bool SetBreakpoint(const WasmFunction* function, int pc, bool enabled); |
| 136 bool GetBreakpoint(const WasmFunction* function, int pc); |
| 137 }; |
| 138 |
| 139 WasmInterpreter(WasmModuleInstance* instance, |
| 140 base::AccountingAllocator* allocator); |
| 141 ~WasmInterpreter(); |
| 142 |
| 143 //========================================================================== |
| 144 // Execution controls. |
| 145 //========================================================================== |
| 146 void Run(); |
| 147 void Pause(); |
| 148 |
| 149 // Set a breakpoint at {pc} in {function} to be {enabled}. Returns the |
| 150 // previous state of the breakpoint at {pc}. |
| 151 bool SetBreakpoint(const WasmFunction* function, int pc, bool enabled); |
| 152 |
| 153 // Gets the current state of the breakpoint at {function}. |
| 154 bool GetBreakpoint(const WasmFunction* function, int pc); |
| 155 |
| 156 // Enable or disable tracing for {function}. Return the previous state. |
| 157 bool SetTracing(const WasmFunction* function, bool enabled); |
| 158 |
| 159 //========================================================================== |
| 160 // Thread iteration and inspection. |
| 161 //========================================================================== |
| 162 int GetThreadCount(); |
| 163 Thread& GetThread(int id); |
| 164 |
| 165 //========================================================================== |
| 166 // Stack frame inspection. |
| 167 //========================================================================== |
| 168 WasmVal GetLocalVal(const WasmFrame* frame, int index); |
| 169 WasmVal GetExprVal(const WasmFrame* frame, int pc); |
| 170 void SetLocalVal(WasmFrame* frame, int index, WasmVal val); |
| 171 void SetExprVal(WasmFrame* frame, int pc, WasmVal val); |
| 172 |
| 173 //========================================================================== |
| 174 // Memory access. |
| 175 //========================================================================== |
| 176 size_t GetMemorySize(); |
| 177 WasmVal ReadMemory(size_t offset); |
| 178 void WriteMemory(size_t offset, WasmVal val); |
| 179 |
| 180 //========================================================================== |
| 181 // Testing functionality. |
| 182 //========================================================================== |
| 183 // Manually adds a function to this interpreter, returning the index of the |
| 184 // function. |
| 185 int AddFunctionForTesting(const WasmFunction* function); |
| 186 // Manually adds code to the interpreter for the given function. |
| 187 bool SetFunctionCodeForTesting(const WasmFunction* function, |
| 188 const byte* start, const byte* end); |
| 189 |
| 190 // Computes the control targets for the given bytecode as {pc offset, sp |
| 191 // offset} |
| 192 // pairs. Used internally in the interpreter, but exposed for testing. |
| 193 static ControlTransferMap ComputeControlTransfersForTesting(Zone* zone, |
| 194 const byte* start, |
| 195 const byte* end); |
| 196 |
| 197 private: |
| 198 Zone zone_; |
| 199 WasmInterpreterInternals* internals_; |
| 200 }; |
| 201 |
| 202 } // namespace wasm |
| 203 } // namespace internal |
| 204 } // namespace v8 |
| 205 |
| 206 #endif // V8_WASM_INTERPRETER_H_ |
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