Index: src/gpu/GrTextureToYUVPlanes.cpp |
diff --git a/src/gpu/GrTextureToYUVPlanes.cpp b/src/gpu/GrTextureToYUVPlanes.cpp |
index a8eec6365c281e9b8117b5d1b773682c2a223ac3..14ebf3c272e75112bce0ba1fe0dcdec397feddce 100644 |
--- a/src/gpu/GrTextureToYUVPlanes.cpp |
+++ b/src/gpu/GrTextureToYUVPlanes.cpp |
@@ -52,11 +52,11 @@ bool GrTextureToYUVPlanes(GrTexture* texture, const SkISize sizes[3], void* cons |
if (GrContext* context = texture->getContext()) { |
// Depending on the relative sizes of the y, u, and v planes we may do 1 to 3 draws/ |
// readbacks. |
- SkAutoTUnref<GrTexture> yuvTex; |
- SkAutoTUnref<GrTexture> yTex; |
- SkAutoTUnref<GrTexture> uvTex; |
- SkAutoTUnref<GrTexture> uTex; |
- SkAutoTUnref<GrTexture> vTex; |
+ sk_sp<GrDrawContext> yuvDrawContext; |
+ sk_sp<GrDrawContext> yDrawContext; |
+ sk_sp<GrDrawContext> uvDrawContext; |
+ sk_sp<GrDrawContext> uDrawContext; |
+ sk_sp<GrDrawContext> vDrawContext; |
GrPixelConfig singleChannelPixelConfig; |
if (context->caps()->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) { |
@@ -69,105 +69,79 @@ bool GrTextureToYUVPlanes(GrTexture* texture, const SkISize sizes[3], void* cons |
// sizes however we optimize for two other cases - all planes are the same (1 draw to YUV), |
// and U and V are the same but Y differs (2 draws, one for Y, one for UV). |
if (sizes[0] == sizes[1] && sizes[1] == sizes[2]) { |
- GrSurfaceDesc yuvDesc; |
- yuvDesc.fConfig = kRGBA_8888_GrPixelConfig; |
- yuvDesc.fFlags = kRenderTarget_GrSurfaceFlag; |
- yuvDesc.fWidth = sizes[0].fWidth; |
- yuvDesc.fHeight = sizes[0].fHeight; |
- yuvTex.reset(context->textureProvider()->createApproxTexture(yuvDesc)); |
- if (!yuvTex) { |
+ yuvDrawContext = context->newDrawContext(SkBackingFit::kApprox, |
+ sizes[0].fWidth, sizes[0].fHeight, |
+ kRGBA_8888_GrPixelConfig); |
+ if (!yuvDrawContext) { |
return false; |
} |
} else { |
- GrSurfaceDesc yDesc; |
- yDesc.fConfig = singleChannelPixelConfig; |
- yDesc.fFlags = kRenderTarget_GrSurfaceFlag; |
- yDesc.fWidth = sizes[0].fWidth; |
- yDesc.fHeight = sizes[0].fHeight; |
- yTex.reset(context->textureProvider()->createApproxTexture(yDesc)); |
- if (!yTex) { |
+ yDrawContext = context->newDrawContext(SkBackingFit::kApprox, |
+ sizes[0].fWidth, sizes[0].fHeight, |
+ singleChannelPixelConfig); |
+ if (!yDrawContext) { |
return false; |
} |
if (sizes[1] == sizes[2]) { |
- GrSurfaceDesc uvDesc; |
// TODO: Add support for GL_RG when available. |
- uvDesc.fConfig = kRGBA_8888_GrPixelConfig; |
- uvDesc.fFlags = kRenderTarget_GrSurfaceFlag; |
- uvDesc.fWidth = sizes[1].fWidth; |
- uvDesc.fHeight = sizes[1].fHeight; |
- uvTex.reset(context->textureProvider()->createApproxTexture(uvDesc)); |
- if (!uvTex) { |
+ uvDrawContext = context->newDrawContext(SkBackingFit::kApprox, |
+ sizes[1].fWidth, sizes[1].fHeight, |
+ kRGBA_8888_GrPixelConfig); |
+ if (!uvDrawContext) { |
return false; |
} |
} else { |
- GrSurfaceDesc uvDesc; |
- uvDesc.fConfig = singleChannelPixelConfig; |
- uvDesc.fFlags = kRenderTarget_GrSurfaceFlag; |
- uvDesc.fWidth = sizes[1].fWidth; |
- uvDesc.fHeight = sizes[1].fHeight; |
- uTex.reset(context->textureProvider()->createApproxTexture(uvDesc)); |
- uvDesc.fWidth = sizes[2].fWidth; |
- uvDesc.fHeight = sizes[2].fHeight; |
- vTex.reset(context->textureProvider()->createApproxTexture(uvDesc)); |
- if (!uTex || !vTex) { |
+ uDrawContext = context->newDrawContext(SkBackingFit::kApprox, |
+ sizes[1].fWidth, sizes[1].fHeight, |
+ singleChannelPixelConfig); |
+ vDrawContext = context->newDrawContext(SkBackingFit::kApprox, |
+ sizes[2].fWidth, sizes[2].fHeight, |
+ singleChannelPixelConfig); |
+ if (!uDrawContext || !vDrawContext) { |
return false; |
} |
} |
} |
// Do all the draws before any readback. |
- if (yuvTex) { |
- sk_sp<GrDrawContext> dc(context->drawContext(sk_ref_sp(yuvTex->asRenderTarget()))); |
- if (!dc) { |
+ if (yuvDrawContext) { |
+ if (!convert_texture(texture, yuvDrawContext.get(), |
+ sizes[0].fWidth, sizes[0].fHeight, |
+ colorSpace, GrYUVEffect::CreateRGBToYUV)) { |
return false; |
} |
- if (!convert_texture(texture, dc.get(), sizes[0].fWidth, sizes[0].fHeight, colorSpace, |
- GrYUVEffect::CreateRGBToYUV)) { |
- return false; |
- } |
- |
} else { |
- SkASSERT(yTex); |
- sk_sp<GrDrawContext> dc(context->drawContext(sk_ref_sp(yTex->asRenderTarget()))); |
- if (!dc) { |
- return false; |
- } |
- if (!convert_texture(texture, dc.get(), sizes[0].fWidth, sizes[0].fHeight, colorSpace, |
- GrYUVEffect::CreateRGBToY)) { |
+ SkASSERT(yDrawContext); |
+ if (!convert_texture(texture, yDrawContext.get(), |
+ sizes[0].fWidth, sizes[0].fHeight, |
+ colorSpace, GrYUVEffect::CreateRGBToY)) { |
return false; |
} |
- if (uvTex) { |
- dc = context->drawContext(sk_ref_sp(uvTex->asRenderTarget())); |
- if (!dc) { |
- return false; |
- } |
- if (!convert_texture(texture, dc.get(), sizes[1].fWidth, sizes[1].fHeight, |
+ if (uvDrawContext) { |
+ if (!convert_texture(texture, uvDrawContext.get(), |
+ sizes[1].fWidth, sizes[1].fHeight, |
colorSpace, GrYUVEffect::CreateRGBToUV)) { |
return false; |
} |
} else { |
- SkASSERT(uTex && vTex); |
- dc = context->drawContext(sk_ref_sp(uTex->asRenderTarget())); |
- if (!dc) { |
- return false; |
- } |
- if (!convert_texture(texture, dc.get(), sizes[1].fWidth, sizes[1].fHeight, |
+ SkASSERT(uDrawContext && vDrawContext); |
+ if (!convert_texture(texture, uDrawContext.get(), |
+ sizes[1].fWidth, sizes[1].fHeight, |
colorSpace, GrYUVEffect::CreateRGBToU)) { |
return false; |
} |
- dc = context->drawContext(sk_ref_sp(vTex->asRenderTarget())); |
- if (!dc) { |
- return false; |
- } |
- if (!convert_texture(texture, dc.get(), sizes[2].fWidth, sizes[2].fHeight, |
+ if (!convert_texture(texture, vDrawContext.get(), |
+ sizes[2].fWidth, sizes[2].fHeight, |
colorSpace, GrYUVEffect::CreateRGBToV)) { |
return false; |
} |
} |
} |
- if (yuvTex) { |
+ if (yuvDrawContext) { |
SkASSERT(sizes[0] == sizes[1] && sizes[1] == sizes[2]); |
+ sk_sp<GrTexture> yuvTex(yuvDrawContext->asTexture()); |
+ SkASSERT(yuvTex); |
SkISize yuvSize = sizes[0]; |
// We have no kRGB_888 pixel format, so readback rgba and then copy three channels. |
SkAutoSTMalloc<128 * 128, uint32_t> tempYUV(yuvSize.fWidth * yuvSize.fHeight); |
@@ -198,13 +172,17 @@ bool GrTextureToYUVPlanes(GrTexture* texture, const SkISize sizes[3], void* cons |
} |
return true; |
} else { |
+ SkASSERT(yDrawContext); |
+ sk_sp<GrTexture> yTex(yDrawContext->asTexture()); |
SkASSERT(yTex); |
if (!yTex->readPixels(0, 0, sizes[0].fWidth, sizes[0].fHeight, |
kAlpha_8_GrPixelConfig, planes[0], rowBytes[0])) { |
return false; |
} |
- if (uvTex) { |
+ if (uvDrawContext) { |
SkASSERT(sizes[1].fWidth == sizes[2].fWidth); |
+ sk_sp<GrTexture> uvTex(uvDrawContext->asTexture()); |
+ SkASSERT(uvTex); |
SkISize uvSize = sizes[1]; |
// We have no kRG_88 pixel format, so readback rgba and then copy two channels. |
SkAutoSTMalloc<128 * 128, uint32_t> tempUV(uvSize.fWidth * uvSize.fHeight); |
@@ -231,13 +209,17 @@ bool GrTextureToYUVPlanes(GrTexture* texture, const SkISize sizes[3], void* cons |
} |
return true; |
} else { |
- SkASSERT(uTex && vTex); |
- if (!uTex->readPixels(0, 0, sizes[1].fWidth, sizes[1].fHeight, |
- kAlpha_8_GrPixelConfig, planes[1], rowBytes[1])) { |
+ SkASSERT(uDrawContext && vDrawContext); |
+ sk_sp<GrTexture> tex(uDrawContext->asTexture()); |
+ SkASSERT(tex); |
+ if (!tex->readPixels(0, 0, sizes[1].fWidth, sizes[1].fHeight, |
+ kAlpha_8_GrPixelConfig, planes[1], rowBytes[1])) { |
return false; |
} |
- if (!vTex->readPixels(0, 0, sizes[2].fWidth, sizes[2].fHeight, |
- kAlpha_8_GrPixelConfig, planes[2], rowBytes[2])) { |
+ tex = vDrawContext->asTexture(); |
+ SkASSERT(tex); |
+ if (!tex->readPixels(0, 0, sizes[2].fWidth, sizes[2].fHeight, |
+ kAlpha_8_GrPixelConfig, planes[2], rowBytes[2])) { |
return false; |
} |
return true; |