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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_FRAMES_H_ | 5 #ifndef V8_FRAMES_H_ |
| 6 #define V8_FRAMES_H_ | 6 #define V8_FRAMES_H_ |
| 7 | 7 |
| 8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
| 9 #include "src/handles.h" | 9 #include "src/handles.h" |
| 10 #include "src/safepoint-table.h" | 10 #include "src/safepoint-table.h" |
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| 964 // Printing support. | 964 // Printing support. |
| 965 void Print(StringStream* accumulator, PrintMode mode, | 965 void Print(StringStream* accumulator, PrintMode mode, |
| 966 int index) const override; | 966 int index) const override; |
| 967 | 967 |
| 968 // Determine the code for the frame. | 968 // Determine the code for the frame. |
| 969 Code* unchecked_code() const override; | 969 Code* unchecked_code() const override; |
| 970 | 970 |
| 971 Object* wasm_obj(); | 971 Object* wasm_obj(); |
| 972 uint32_t function_index(); | 972 uint32_t function_index(); |
| 973 | 973 |
| 974 Object* function_name(); | |
| 975 | |
| 976 static WasmFrame* cast(StackFrame* frame) { | 974 static WasmFrame* cast(StackFrame* frame) { |
| 977 DCHECK(frame->is_wasm()); | 975 DCHECK(frame->is_wasm()); |
| 978 return static_cast<WasmFrame*>(frame); | 976 return static_cast<WasmFrame*>(frame); |
| 979 } | 977 } |
| 980 | 978 |
| 981 protected: | 979 protected: |
| 982 inline explicit WasmFrame(StackFrameIteratorBase* iterator); | 980 inline explicit WasmFrame(StackFrameIteratorBase* iterator); |
| 983 | 981 |
| 984 Address GetCallerStackPointer() const override; | 982 Address GetCallerStackPointer() const override; |
| 985 | 983 |
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| 1220 | 1218 |
| 1221 | 1219 |
| 1222 // Reads all frames on the current stack and copies them into the current | 1220 // Reads all frames on the current stack and copies them into the current |
| 1223 // zone memory. | 1221 // zone memory. |
| 1224 Vector<StackFrame*> CreateStackMap(Isolate* isolate, Zone* zone); | 1222 Vector<StackFrame*> CreateStackMap(Isolate* isolate, Zone* zone); |
| 1225 | 1223 |
| 1226 } // namespace internal | 1224 } // namespace internal |
| 1227 } // namespace v8 | 1225 } // namespace v8 |
| 1228 | 1226 |
| 1229 #endif // V8_FRAMES_H_ | 1227 #endif // V8_FRAMES_H_ |
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