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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_FRAMES_H_ | 5 #ifndef V8_FRAMES_H_ |
6 #define V8_FRAMES_H_ | 6 #define V8_FRAMES_H_ |
7 | 7 |
8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
9 #include "src/handles.h" | 9 #include "src/handles.h" |
10 #include "src/safepoint-table.h" | 10 #include "src/safepoint-table.h" |
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964 // Printing support. | 964 // Printing support. |
965 void Print(StringStream* accumulator, PrintMode mode, | 965 void Print(StringStream* accumulator, PrintMode mode, |
966 int index) const override; | 966 int index) const override; |
967 | 967 |
968 // Determine the code for the frame. | 968 // Determine the code for the frame. |
969 Code* unchecked_code() const override; | 969 Code* unchecked_code() const override; |
970 | 970 |
971 Object* wasm_obj(); | 971 Object* wasm_obj(); |
972 uint32_t function_index(); | 972 uint32_t function_index(); |
973 | 973 |
974 Object* function_name(); | 974 // The function name, or nullptr if the function is unnamed, the name is not a |
| 975 // valid UTF-8 string, or no wasm_obj is available (in testing). |
| 976 String* function_name(); |
975 | 977 |
976 static WasmFrame* cast(StackFrame* frame) { | 978 static WasmFrame* cast(StackFrame* frame) { |
977 DCHECK(frame->is_wasm()); | 979 DCHECK(frame->is_wasm()); |
978 return static_cast<WasmFrame*>(frame); | 980 return static_cast<WasmFrame*>(frame); |
979 } | 981 } |
980 | 982 |
981 protected: | 983 protected: |
982 inline explicit WasmFrame(StackFrameIteratorBase* iterator); | 984 inline explicit WasmFrame(StackFrameIteratorBase* iterator); |
983 | 985 |
984 Address GetCallerStackPointer() const override; | 986 Address GetCallerStackPointer() const override; |
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1220 | 1222 |
1221 | 1223 |
1222 // Reads all frames on the current stack and copies them into the current | 1224 // Reads all frames on the current stack and copies them into the current |
1223 // zone memory. | 1225 // zone memory. |
1224 Vector<StackFrame*> CreateStackMap(Isolate* isolate, Zone* zone); | 1226 Vector<StackFrame*> CreateStackMap(Isolate* isolate, Zone* zone); |
1225 | 1227 |
1226 } // namespace internal | 1228 } // namespace internal |
1227 } // namespace v8 | 1229 } // namespace v8 |
1228 | 1230 |
1229 #endif // V8_FRAMES_H_ | 1231 #endif // V8_FRAMES_H_ |
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