DescriptionSupport allowSRGBInputs on Vulkan (via secondary texture views)
All textures still have a "correct" image view that matches their actual
format. For sRGB textures, we can ask for a non-sRGB view that is
created on demand (and cached), in legacy mode.
Finally, turn on sRGB support in Vulkan. The gamma GM now looks correct
in both L32 and S32.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1970293002
Committed: https://skia.googlesource.com/skia/+/f05ab1b820b482fa633544579ab4d4c6bfcdb433
Patch Set 1 #
Total comments: 1
Patch Set 2 : default case for switch #
Messages
Total messages: 15 (7 generated)
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