| Index: Source/core/rendering/RenderFrameSet.cpp
|
| diff --git a/Source/core/rendering/RenderFrameSet.cpp b/Source/core/rendering/RenderFrameSet.cpp
|
| index 9632db9efff4863d7e22d2e87c6491aae66ca2ca..eeedd85c3a0cd42f6e770201df13a0db035b15b6 100644
|
| --- a/Source/core/rendering/RenderFrameSet.cpp
|
| +++ b/Source/core/rendering/RenderFrameSet.cpp
|
| @@ -85,7 +85,7 @@ void RenderFrameSet::paintColumnBorder(const PaintInfo& paintInfo, const IntRect
|
|
|
| // Fill first.
|
| GraphicsContext* context = paintInfo.context;
|
| - context->fillRect(borderRect, frameSet()->hasBorderColor() ? style()->visitedDependentColor(CSSPropertyBorderLeftColor) : borderFillColor());
|
| + context->fillRect(borderRect, frameSet()->hasBorderColor() ? resolveColor(CSSPropertyBorderLeftColor) : borderFillColor());
|
|
|
| // Now stroke the edges but only if we have enough room to paint both edges with a little
|
| // bit of the fill color showing through.
|
| @@ -104,7 +104,7 @@ void RenderFrameSet::paintRowBorder(const PaintInfo& paintInfo, const IntRect& b
|
|
|
| // Fill first.
|
| GraphicsContext* context = paintInfo.context;
|
| - context->fillRect(borderRect, frameSet()->hasBorderColor() ? style()->visitedDependentColor(CSSPropertyBorderLeftColor) : borderFillColor());
|
| + context->fillRect(borderRect, frameSet()->hasBorderColor() ? resolveColor(CSSPropertyBorderLeftColor) : borderFillColor());
|
|
|
| // Now stroke the edges but only if we have enough room to paint both edges with a little
|
| // bit of the fill color showing through.
|
|
|