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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "net/socket/fuzzed_socket.h" | 5 #include "net/socket/fuzzed_socket.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/location.h" | 10 #include "base/location.h" |
11 #include "base/logging.h" | 11 #include "base/logging.h" |
12 #include "base/thread_task_runner_handle.h" | 12 #include "base/threading/thread_task_runner_handle.h" |
13 #include "net/base/fuzzed_data_provider.h" | 13 #include "net/base/fuzzed_data_provider.h" |
14 #include "net/base/io_buffer.h" | 14 #include "net/base/io_buffer.h" |
15 | 15 |
16 namespace net { | 16 namespace net { |
17 | 17 |
18 namespace { | 18 namespace { |
19 | 19 |
20 // Some of the socket errors that can be returned by normal socket connection | 20 // Some of the socket errors that can be returned by normal socket connection |
21 // attempts. | 21 // attempts. |
22 const Error kConnectErrors[] = { | 22 const Error kConnectErrors[] = { |
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278 void FuzzedSocket::OnConnectComplete(const CompletionCallback& callback, | 278 void FuzzedSocket::OnConnectComplete(const CompletionCallback& callback, |
279 int result) { | 279 int result) { |
280 CHECK(connect_pending_); | 280 CHECK(connect_pending_); |
281 connect_pending_ = false; | 281 connect_pending_ = false; |
282 if (result < 0) | 282 if (result < 0) |
283 error_pending_ = false; | 283 error_pending_ = false; |
284 callback.Run(result); | 284 callback.Run(result); |
285 } | 285 } |
286 | 286 |
287 } // namespace net | 287 } // namespace net |
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