Chromium Code Reviews| Index: chrome/browser/android/offline_pages/prerendering_loader.h |
| diff --git a/chrome/browser/android/offline_pages/prerendering_loader.h b/chrome/browser/android/offline_pages/prerendering_loader.h |
| index f4af6a2b7a2e0b37892acaf3ec965e59df8f1a2e..ef9456968a72ea3840da8d91f59b581df4f46774 100644 |
| --- a/chrome/browser/android/offline_pages/prerendering_loader.h |
| +++ b/chrome/browser/android/offline_pages/prerendering_loader.h |
| @@ -5,7 +5,12 @@ |
| #ifndef CHROME_BROWSER_ANDROID_OFFLINE_PAGES_PRERENDERING_LOADER_H_ |
| #define CHROME_BROWSER_ANDROID_OFFLINE_PAGES_PRERENDERING_LOADER_H_ |
| +#include <memory> |
| + |
| #include "base/callback.h" |
| +#include "chrome/browser/android/offline_pages/prerender_adapter.h" |
| +#include "chrome/browser/prerender/prerender_handle.h" |
| +#include "chrome/browser/prerender/prerender_manager.h" |
| #include "components/offline_pages/background/offliner.h" |
| class GURL; |
| @@ -23,12 +28,13 @@ class Size; |
| namespace offline_pages { |
| // A client-side page loader that integrates with the PrerenderManager to do |
| -// the page loading in the background. |
| +// the page loading in the background. It operates on a single thread and |
| +// needs to run on BrowserThread::UI to work with the PrerenderManager. |
| +// It supports a single load request at a time. |
| class PrerenderingLoader { |
| public: |
| // Reports status of a load page request with loaded contents if available. |
| - typedef base::Callback<void(Offliner::CompletionStatus, |
| - content::WebContents*)> |
| + typedef base::Callback<void(Offliner::RequestStatus, content::WebContents*)> |
| LoadPageCallback; |
| explicit PrerenderingLoader(content::BrowserContext* browser_context); |
| @@ -37,15 +43,109 @@ class PrerenderingLoader { |
| // Loads a page in the background if possible and returns whether the |
| // request was accepted. If so, the LoadPageCallback will be informed |
| // of status. Only one load request may exist as a time. If a previous |
| - // request is still in progress it must be canceled before a new |
| + // request is still in progress it must be stopped before a new |
| // request will be accepted. |
| virtual bool LoadPage(const GURL& url, const LoadPageCallback& callback); |
| // Stops (completes or cancels) the load request. Must be called when |
| - // LoadPageCallback is done with consuming the contents. |
| + // LoadPageCallback is done with consuming the contents. May be called |
| + // prior to LoadPageCallback in order to cancel the current request (in |
| + // which case the callback will not be called). |
| // This loader should also be responsible for stopping offline |
| // prerenders when Chrome is transitioned to foreground. |
| virtual void StopLoading(); |
| + |
| + // Returns whether prerendering is possible for this device's configuration |
| + // and the browser context. |
| + virtual bool CanPrerender(); |
| + |
| + // Returns whether the loader is idle and able to accept new LoadPage |
| + // request. |
| + virtual bool IsIdle(); |
| + |
| + // Returns whether the loader has successfully loaded web contents. |
| + // Note that |StopLoading()| should be used to clear this state once |
| + // the loaded web contents are no longer needed. |
| + virtual bool IsLoaded(); |
| + |
| + // Overrides the prerender stack adapter for unit testing. |
| + void SetAdapterForTesting( |
| + std::unique_ptr<PrerenderAdapter> prerender_adapter); |
| + |
| + private: |
| + friend class PrerenderHandleObserver; |
| + |
| + // Delegating observer for PrerenderHandle events. Used to restrict access |
| + // to loader's observer methods. |
| + class PrerenderHandleObserver : public prerender::PrerenderHandle::Observer { |
| + public: |
| + explicit PrerenderHandleObserver(PrerenderingLoader* loader, |
|
fgorski
2016/05/19 04:29:39
no need for explicit, when number of arguments is
dougarnett
2016/05/20 00:27:23
Acknowledged.
|
| + PrerenderAdapter* adapter); |
| + ~PrerenderHandleObserver() override; |
| + |
| + void OnPrerenderStart(prerender::PrerenderHandle* handle) override; |
|
pasko
2016/05/18 11:47:26
A cleaner design IMO is PrerenderHandleObserver be
dougarnett
2016/05/20 00:27:23
Done.
|
| + void OnPrerenderStopLoading(prerender::PrerenderHandle* handle) override; |
| + void OnPrerenderDomContentLoaded( |
| + prerender::PrerenderHandle* handle) override; |
| + void OnPrerenderStop(prerender::PrerenderHandle* handle) override; |
|
pasko
2016/05/18 11:47:26
please dispatch OnPrerenderStop in tests
dougarnett
2016/05/20 00:27:23
Yes, good point. I need to report a Stop (perhaps
|
| + |
| + private: |
| + // Loader to delegate prerender events to. Not owned. |
| + PrerenderingLoader* loader_; |
| + // Adapter used to check validity of observed events. Not owned. |
| + PrerenderAdapter* adapter_; |
| + }; |
| + |
| + // State of the loader (only one request may be active at a time). |
| + enum class State { |
| + IDLE, // No active load request. |
| + PENDING, // Load request is pending the start of prerendering. |
| + LOADING, // Loading in progress. |
| + LOADED, // Loaded and now waiting for requestor to StopLoading(). |
| + }; |
| + |
| + // Prerender event handling logic: |
| + void OnPrerenderStart(); |
| + void OnPrerenderStopLoading(); |
| + void OnPrerenderDomContentLoaded(); |
| + void OnPrerenderStop(); |
| + |
| + // Returns the session storage namespace to use for the prerendering request. |
| + content::SessionStorageNamespace* GetSessionStorageNamespace(); |
| + |
| + // Returns the window size to render. |
| + const gfx::Size GetSize(); |
| + |
| + // Reports the load result to the LoadPageCallback if load still in progress. |
| + void ReportLoadedIfStillLoading(); |
| + |
| + // Reports a load failure to the LoadPageCallback if load still in progress. |
| + void ReportLoadFailedIfStillLoading(); |
| + |
| + // Cancels any current prerender and moves loader to idle state. |
| + void CancelPrerender(); |
| + |
| + // Tracks loading state including whether the Loader is idle. |
| + State state_; |
| + |
| + // Not owned. |
| + content::BrowserContext* browser_context_; |
| + |
| + // Adapter for handling calls to the prerender stack. |
| + std::unique_ptr<PrerenderAdapter> adapter_; |
| + |
| + // Observer for prerender events. |
| + std::unique_ptr<PrerenderHandleObserver> observer_; |
| + |
| + // A WebContents for the active load request that is used to hold the session |
| + // storage namespace for rendering. This will NOT have the loaded page. |
| + std::unique_ptr<content::WebContents> session_contents_; |
| + |
| + // Callback to call when the active load request completes, fails, or is |
| + // canceled. |
| + LoadPageCallback callback_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(PrerenderingLoader); |
| }; |
| } // namespace offline_pages |