Index: cc/output/renderer_pixeltest.cc |
diff --git a/cc/output/renderer_pixeltest.cc b/cc/output/renderer_pixeltest.cc |
index 0e9b753a0d2964a60637cfd505c44e0790d79e29..d4f2153d82f02579acbd6bf6e15a36bd6543daf7 100644 |
--- a/cc/output/renderer_pixeltest.cc |
+++ b/cc/output/renderer_pixeltest.cc |
@@ -148,7 +148,8 @@ void CreateTestTwoColoredTextureDrawQuad(const gfx::Rect& rect, |
render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
quad->SetNew(shared_state, rect, gfx::Rect(), rect, resource, |
premultiplied_alpha, uv_top_left, uv_bottom_right, |
- background_color, vertex_opacity, flipped, nearest_neighbor); |
+ background_color, vertex_opacity, flipped, nearest_neighbor, |
+ false); |
} |
void CreateTestTextureDrawQuad(const gfx::Rect& rect, |
@@ -182,7 +183,8 @@ void CreateTestTextureDrawQuad(const gfx::Rect& rect, |
render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
quad->SetNew(shared_state, rect, gfx::Rect(), rect, resource, |
premultiplied_alpha, uv_top_left, uv_bottom_right, |
- background_color, vertex_opacity, flipped, nearest_neighbor); |
+ background_color, vertex_opacity, flipped, nearest_neighbor, |
+ false); |
} |
void CreateTestYUVVideoDrawQuad_FromVideoFrame( |
@@ -2735,7 +2737,7 @@ TYPED_TEST(SoftwareRendererPixelTest, TextureDrawQuadNearestNeighbor) { |
TextureDrawQuad* quad = pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
quad->SetNew(shared_state, viewport, gfx::Rect(), viewport, resource, false, |
gfx::PointF(0, 0), gfx::PointF(1, 1), SK_ColorBLACK, |
- vertex_opacity, false, nearest_neighbor); |
+ vertex_opacity, false, nearest_neighbor, false); |
RenderPassList pass_list; |
pass_list.push_back(std::move(pass)); |
@@ -2786,7 +2788,7 @@ TYPED_TEST(SoftwareRendererPixelTest, TextureDrawQuadLinear) { |
TextureDrawQuad* quad = pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
quad->SetNew(shared_state, viewport, gfx::Rect(), viewport, resource, false, |
gfx::PointF(0, 0), gfx::PointF(1, 1), SK_ColorBLACK, |
- vertex_opacity, false, nearest_neighbor); |
+ vertex_opacity, false, nearest_neighbor, false); |
RenderPassList pass_list; |
pass_list.push_back(std::move(pass)); |
@@ -3165,7 +3167,7 @@ TEST_F(GLRendererPixelTest, TextureQuadBatching) { |
texture_quad->SetNew(shared_state, layer_rect, layer_rect, layer_rect, |
resource, true, uv_rect.origin(), |
uv_rect.bottom_right(), SK_ColorWHITE, |
- vertex_opacity, false, false); |
+ vertex_opacity, false, false, false); |
} |
} |