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Issue 1968363002: SurfaceAggregator should check whether output is secure when drawin (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stddef.h> 5 #include <stddef.h>
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "base/memory/ptr_util.h" 9 #include "base/memory/ptr_util.h"
10 #include "cc/base/region.h" 10 #include "cc/base/region.h"
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226 bool flipped = false; 226 bool flipped = false;
227 bool nearest_neighbor = false; 227 bool nearest_neighbor = false;
228 float vertex_opacity[4] = {1.0f, 1.0f, 1.0f, 1.0f}; 228 float vertex_opacity[4] = {1.0f, 1.0f, 1.0f, 1.0f};
229 gfx::Size resource_size_in_pixels = gfx::Size(64, 64); 229 gfx::Size resource_size_in_pixels = gfx::Size(64, 64);
230 bool is_overlay_candidate = true; 230 bool is_overlay_candidate = true;
231 ResourceId resource_id = CreateResource( 231 ResourceId resource_id = CreateResource(
232 resource_provider, resource_size_in_pixels, is_overlay_candidate); 232 resource_provider, resource_size_in_pixels, is_overlay_candidate);
233 233
234 TextureDrawQuad* overlay_quad = 234 TextureDrawQuad* overlay_quad =
235 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); 235 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
236 overlay_quad->SetNew(shared_quad_state, 236 overlay_quad->SetNew(shared_quad_state, rect, rect, rect, resource_id,
237 rect, 237 premultiplied_alpha, kUVTopLeft, kUVBottomRight,
238 rect, 238 SK_ColorTRANSPARENT, vertex_opacity, flipped,
239 rect, 239 nearest_neighbor, false);
240 resource_id,
241 premultiplied_alpha,
242 kUVTopLeft,
243 kUVBottomRight,
244 SK_ColorTRANSPARENT,
245 vertex_opacity,
246 flipped,
247 nearest_neighbor);
248 overlay_quad->set_resource_size_in_pixels(resource_size_in_pixels); 240 overlay_quad->set_resource_size_in_pixels(resource_size_in_pixels);
249 241
250 return overlay_quad; 242 return overlay_quad;
251 } 243 }
252 244
253 StreamVideoDrawQuad* CreateCandidateVideoQuadAt( 245 StreamVideoDrawQuad* CreateCandidateVideoQuadAt(
254 ResourceProvider* resource_provider, 246 ResourceProvider* resource_provider,
255 const SharedQuadState* shared_quad_state, 247 const SharedQuadState* shared_quad_state,
256 RenderPass* render_pass, 248 RenderPass* render_pass,
257 const gfx::Rect& rect, 249 const gfx::Rect& rect,
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1630 1622
1631 // This completion corresponds to the third frame. 1623 // This completion corresponds to the third frame.
1632 SwapBuffersComplete(); 1624 SwapBuffersComplete();
1633 EXPECT_FALSE(resource_provider_->InUseByConsumer(resource1)); 1625 EXPECT_FALSE(resource_provider_->InUseByConsumer(resource1));
1634 EXPECT_FALSE(resource_provider_->InUseByConsumer(resource2)); 1626 EXPECT_FALSE(resource_provider_->InUseByConsumer(resource2));
1635 EXPECT_FALSE(resource_provider_->InUseByConsumer(resource3)); 1627 EXPECT_FALSE(resource_provider_->InUseByConsumer(resource3));
1636 } 1628 }
1637 1629
1638 } // namespace 1630 } // namespace
1639 } // namespace cc 1631 } // namespace cc
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