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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_ | 5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_ |
6 #define UI_COMPOSITOR_COMPOSITOR_H_ | 6 #define UI_COMPOSITOR_COMPOSITOR_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <memory> | 10 #include <memory> |
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115 // Creates a Surface ID allocator with a new namespace. | 115 // Creates a Surface ID allocator with a new namespace. |
116 virtual std::unique_ptr<cc::SurfaceIdAllocator> | 116 virtual std::unique_ptr<cc::SurfaceIdAllocator> |
117 CreateSurfaceIdAllocator() = 0; | 117 CreateSurfaceIdAllocator() = 0; |
118 | 118 |
119 // Resize the display corresponding to this compositor to a particular size. | 119 // Resize the display corresponding to this compositor to a particular size. |
120 virtual void ResizeDisplay(ui::Compositor* compositor, | 120 virtual void ResizeDisplay(ui::Compositor* compositor, |
121 const gfx::Size& size) = 0; | 121 const gfx::Size& size) = 0; |
122 | 122 |
123 virtual void SetAuthoritativeVSyncInterval(ui::Compositor* compositor, | 123 virtual void SetAuthoritativeVSyncInterval(ui::Compositor* compositor, |
124 base::TimeDelta interval) = 0; | 124 base::TimeDelta interval) = 0; |
| 125 |
| 126 virtual void SetOutputIsSecure(Compositor* compositor, bool secure) = 0; |
125 }; | 127 }; |
126 | 128 |
127 // This class represents a lock on the compositor, that can be used to prevent | 129 // This class represents a lock on the compositor, that can be used to prevent |
128 // commits to the compositor tree while we're waiting for an asynchronous | 130 // commits to the compositor tree while we're waiting for an asynchronous |
129 // event. The typical use case is when waiting for a renderer to produce a frame | 131 // event. The typical use case is when waiting for a renderer to produce a frame |
130 // at the right size. The caller keeps a reference on this object, and drops the | 132 // at the right size. The caller keeps a reference on this object, and drops the |
131 // reference once it desires to release the lock. | 133 // reference once it desires to release the lock. |
132 // By default, the lock will be cancelled after a short timeout to ensure | 134 // By default, the lock will be cancelled after a short timeout to ensure |
133 // responsiveness of the UI, so the compositor tree should be kept in a | 135 // responsiveness of the UI, so the compositor tree should be kept in a |
134 // "reasonable" state while the lock is held. If the compositor sets | 136 // "reasonable" state while the lock is held. If the compositor sets |
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367 scoped_refptr<cc::AnimationTimeline> animation_timeline_; | 369 scoped_refptr<cc::AnimationTimeline> animation_timeline_; |
368 | 370 |
369 base::WeakPtrFactory<Compositor> weak_ptr_factory_; | 371 base::WeakPtrFactory<Compositor> weak_ptr_factory_; |
370 | 372 |
371 DISALLOW_COPY_AND_ASSIGN(Compositor); | 373 DISALLOW_COPY_AND_ASSIGN(Compositor); |
372 }; | 374 }; |
373 | 375 |
374 } // namespace ui | 376 } // namespace ui |
375 | 377 |
376 #endif // UI_COMPOSITOR_COMPOSITOR_H_ | 378 #endif // UI_COMPOSITOR_COMPOSITOR_H_ |
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