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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 module mus.mojom; | 5 module mus.mojom; |
| 6 | 6 |
| 7 import "components/mus/public/interfaces/surface_id.mojom"; | 7 import "components/mus/public/interfaces/surface_id.mojom"; |
| 8 import "ui/mojo/geometry/geometry.mojom"; | 8 import "ui/mojo/geometry/geometry.mojom"; |
| 9 | 9 |
| 10 struct Color { | 10 struct Color { |
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| 71 | 71 |
| 72 struct TextureQuadState { | 72 struct TextureQuadState { |
| 73 uint32 resource_id; | 73 uint32 resource_id; |
| 74 bool premultiplied_alpha; | 74 bool premultiplied_alpha; |
| 75 mojo.PointF uv_top_left; | 75 mojo.PointF uv_top_left; |
| 76 mojo.PointF uv_bottom_right; | 76 mojo.PointF uv_bottom_right; |
| 77 Color background_color; | 77 Color background_color; |
| 78 array<float, 4> vertex_opacity; | 78 array<float, 4> vertex_opacity; |
| 79 bool y_flipped; | 79 bool y_flipped; |
| 80 bool nearest_neighbor; | 80 bool nearest_neighbor; |
| 81 bool secure_output_only; |
| 81 }; | 82 }; |
| 82 | 83 |
| 83 struct TileQuadState { | 84 struct TileQuadState { |
| 84 mojo.RectF tex_coord_rect; | 85 mojo.RectF tex_coord_rect; |
| 85 mojo.Size texture_size; | 86 mojo.Size texture_size; |
| 86 bool swizzle_contents; | 87 bool swizzle_contents; |
| 87 uint32 resource_id; | 88 uint32 resource_id; |
| 88 bool nearest_neighbor; | 89 bool nearest_neighbor; |
| 89 }; | 90 }; |
| 90 | 91 |
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| 221 | 222 |
| 222 struct Pass { | 223 struct Pass { |
| 223 RenderPassId id; | 224 RenderPassId id; |
| 224 mojo.Rect output_rect; | 225 mojo.Rect output_rect; |
| 225 mojo.Rect damage_rect; | 226 mojo.Rect damage_rect; |
| 226 mojo.Transform transform_to_root_target; | 227 mojo.Transform transform_to_root_target; |
| 227 bool has_transparent_background; | 228 bool has_transparent_background; |
| 228 array<Quad> quads; | 229 array<Quad> quads; |
| 229 array<SharedQuadState> shared_quad_states; | 230 array<SharedQuadState> shared_quad_states; |
| 230 }; | 231 }; |
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