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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/l10n/l10n_util.h" | 5 #include "ui/base/l10n/l10n_util.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <cstdlib> | 8 #include <cstdlib> |
9 #include <iterator> | 9 #include <iterator> |
10 #include <string> | 10 #include <string> |
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500 bool IsLocaleNameTranslated(const char* locale, | 500 bool IsLocaleNameTranslated(const char* locale, |
501 const std::string& display_locale) { | 501 const std::string& display_locale) { |
502 base::string16 display_name = | 502 base::string16 display_name = |
503 l10n_util::GetDisplayNameForLocale(locale, display_locale, false); | 503 l10n_util::GetDisplayNameForLocale(locale, display_locale, false); |
504 // Because ICU sets the error code to U_USING_DEFAULT_WARNING whether or not | 504 // Because ICU sets the error code to U_USING_DEFAULT_WARNING whether or not |
505 // uloc_getDisplayName returns the actual translation or the default | 505 // uloc_getDisplayName returns the actual translation or the default |
506 // value (locale code), we have to rely on this hack to tell whether | 506 // value (locale code), we have to rely on this hack to tell whether |
507 // the translation is available or not. If ICU doesn't have a translated | 507 // the translation is available or not. If ICU doesn't have a translated |
508 // name for this locale, GetDisplayNameForLocale will just return the | 508 // name for this locale, GetDisplayNameForLocale will just return the |
509 // locale code. | 509 // locale code. |
510 return !IsStringASCII(display_name) || | 510 return !base::IsStringASCII(display_name) || |
511 base::UTF16ToASCII(display_name) != locale; | 511 base::UTF16ToASCII(display_name) != locale; |
512 } | 512 } |
513 | 513 |
514 base::string16 GetDisplayNameForLocale(const std::string& locale, | 514 base::string16 GetDisplayNameForLocale(const std::string& locale, |
515 const std::string& display_locale, | 515 const std::string& display_locale, |
516 bool is_for_ui) { | 516 bool is_for_ui) { |
517 std::string locale_code = locale; | 517 std::string locale_code = locale; |
518 // Internally, we use the language code of zh-CN and zh-TW, but we want the | 518 // Internally, we use the language code of zh-CN and zh-TW, but we want the |
519 // display names to be Chinese (Simplified) and Chinese (Traditional) instead | 519 // display names to be Chinese (Simplified) and Chinese (Traditional) instead |
520 // of Chinese (China) and Chinese (Taiwan). To do that, we pass zh-Hans | 520 // of Chinese (China) and Chinese (Taiwan). To do that, we pass zh-Hans |
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882 } | 882 } |
883 | 883 |
884 int GetLocalizedContentsWidthInPixels(int pixel_resource_id) { | 884 int GetLocalizedContentsWidthInPixels(int pixel_resource_id) { |
885 int width = 0; | 885 int width = 0; |
886 base::StringToInt(l10n_util::GetStringUTF8(pixel_resource_id), &width); | 886 base::StringToInt(l10n_util::GetStringUTF8(pixel_resource_id), &width); |
887 DCHECK_GT(width, 0); | 887 DCHECK_GT(width, 0); |
888 return width; | 888 return width; |
889 } | 889 } |
890 | 890 |
891 } // namespace l10n_util | 891 } // namespace l10n_util |
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