| Index: tool/input_sdk/patch/math_patch.dart
|
| diff --git a/tool/input_sdk/patch/math_patch.dart b/tool/input_sdk/patch/math_patch.dart
|
| index 0a4370873ec4a974c22d11ee1cfb5082677e9c3e..fc54f6332d1638b942f2056d8b63d9a2e76c7b5f 100644
|
| --- a/tool/input_sdk/patch/math_patch.dart
|
| +++ b/tool/input_sdk/patch/math_patch.dart
|
| @@ -5,46 +5,47 @@
|
| // Patch file for dart:math library.
|
| import 'dart:_foreign_helper' show JS;
|
| import 'dart:_js_helper' show patch, checkNum;
|
| +import 'dart:typed_data' show ByteData;
|
|
|
| @patch
|
| double sqrt(num x)
|
| - => JS('double', r'Math.sqrt(#)', checkNum(x));
|
| + => JS('num', r'Math.sqrt(#)', checkNum(x));
|
|
|
| @patch
|
| double sin(num x)
|
| - => JS('double', r'Math.sin(#)', checkNum(x));
|
| + => JS('num', r'Math.sin(#)', checkNum(x));
|
|
|
| @patch
|
| double cos(num x)
|
| - => JS('double', r'Math.cos(#)', checkNum(x));
|
| + => JS('num', r'Math.cos(#)', checkNum(x));
|
|
|
| @patch
|
| double tan(num x)
|
| - => JS('double', r'Math.tan(#)', checkNum(x));
|
| + => JS('num', r'Math.tan(#)', checkNum(x));
|
|
|
| @patch
|
| double acos(num x)
|
| - => JS('double', r'Math.acos(#)', checkNum(x));
|
| + => JS('num', r'Math.acos(#)', checkNum(x));
|
|
|
| @patch
|
| double asin(num x)
|
| - => JS('double', r'Math.asin(#)', checkNum(x));
|
| + => JS('num', r'Math.asin(#)', checkNum(x));
|
|
|
| @patch
|
| double atan(num x)
|
| - => JS('double', r'Math.atan(#)', checkNum(x));
|
| + => JS('num', r'Math.atan(#)', checkNum(x));
|
|
|
| @patch
|
| double atan2(num a, num b)
|
| - => JS('double', r'Math.atan2(#, #)', checkNum(a), checkNum(b));
|
| + => JS('num', r'Math.atan2(#, #)', checkNum(a), checkNum(b));
|
|
|
| @patch
|
| double exp(num x)
|
| - => JS('double', r'Math.exp(#)', checkNum(x));
|
| + => JS('num', r'Math.exp(#)', checkNum(x));
|
|
|
| @patch
|
| double log(num x)
|
| - => JS('double', r'Math.log(#)', checkNum(x));
|
| + => JS('num', r'Math.log(#)', checkNum(x));
|
|
|
| @patch
|
| num pow(num x, num exponent) {
|
| @@ -57,9 +58,14 @@ const int _POW2_32 = 0x100000000;
|
|
|
| @patch
|
| class Random {
|
| + static final _secureRandom = new _JSSecureRandom();
|
| +
|
| @patch
|
| factory Random([int seed]) =>
|
| (seed == null) ? const _JSRandom() : new _Random(seed);
|
| +
|
| + @patch
|
| + factory Random.secure() => _secureRandom;
|
| }
|
|
|
| class _JSRandom implements Random {
|
| @@ -236,3 +242,89 @@ class _Random implements Random {
|
| return (_lo & 1) == 0;
|
| }
|
| }
|
| +
|
| +
|
| +class _JSSecureRandom implements Random {
|
| + // Reused buffer with room enough for a double.
|
| + final _buffer = new ByteData(8);
|
| +
|
| + _JSSecureRandom() {
|
| + var crypto = JS("", "self.crypto");
|
| + if (crypto != null) {
|
| + var getRandomValues = JS("", "#.getRandomValues", crypto);
|
| + if (getRandomValues != null) {
|
| + return;
|
| + }
|
| + }
|
| + throw new UnsupportedError(
|
| + "No source of cryptographically secure random numbers available.");
|
| + }
|
| +
|
| + /// Fill _buffer from [start] to `start + length` with random bytes.
|
| + void _getRandomBytes(int start, int length) {
|
| + JS("void", "crypto.getRandomValues(#)",
|
| + _buffer.buffer.asUint8List(start, length));
|
| + }
|
| +
|
| + bool nextBool() {
|
| + _getRandomBytes(0, 1);
|
| + return _buffer.getUint8(0).isOdd;
|
| + }
|
| +
|
| + double nextDouble() {
|
| + _getRandomBytes(1, 7);
|
| + // Set top bits 12 of double to 0x3FF which is the exponent for numbers
|
| + // between 1.0 and 2.0.
|
| + _buffer.setUint8(0, 0x3F);
|
| + int highByte = _buffer.getUint8(1);
|
| + _buffer.setUint8(1, highByte | 0xF0);
|
| +
|
| + // Buffer now contains double in the range [1.0-2.0)
|
| + // with 52 bits of entropy (not 53).
|
| + // To get 53 bits, we extract the 53rd bit from higthByte before
|
| + // overwriting it, and add that as a least significant bit.
|
| + // The getFloat64 method is big-endian as default.
|
| + double result = _buffer.getFloat64(0) - 1.0;
|
| + if (highByte & 0x10 != 0) {
|
| + result += 1.1102230246251565e-16; // pow(2,-53).
|
| + }
|
| + return result;
|
| + }
|
| +
|
| + int nextInt(int max) {
|
| + if (max <= 0 || max > _POW2_32) {
|
| + throw new RangeError("max must be in range 0 < max ≤ 2^32, was $max");
|
| + }
|
| + int byteCount = 1;
|
| + if (max > 0xFF) {
|
| + byteCount++;
|
| + if (max > 0xFFFF) {
|
| + byteCount++;
|
| + if (max > 0xFFFFFF) {
|
| + byteCount++;
|
| + }
|
| + }
|
| + }
|
| + _buffer.setUint32(0, 0);
|
| + int start = 4 - byteCount;
|
| + int randomLimit = pow(256, byteCount);
|
| + while (true) {
|
| + _getRandomBytes(start, byteCount);
|
| + // The getUint32 method is big-endian as default.
|
| + int random = _buffer.getUint32(0);
|
| + if (max & (max - 1) == 0) {
|
| + // Max is power of 2.
|
| + return random & (max - 1);
|
| + }
|
| + int result = random.remainder(max);
|
| + // Ensure results have equal probability by rejecting values in the
|
| + // last range of k*max .. 256**byteCount.
|
| + // TODO: Consider picking a higher byte count if the last range is a
|
| + // significant portion of the entire range - a 50% chance of having
|
| + // to use two more bytes is no worse than always using one more.
|
| + if (random - result + max < randomLimit) {
|
| + return result;
|
| + }
|
| + }
|
| + }
|
| +}
|
|
|