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Side by Side Diff: gm/gmmain.cpp

Issue 19677002: Add a detachAsStream to SkDynamicMemoryWStream. (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Line length. Created 7 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 /* 8 /*
9 * Code for the "gm" (Golden Master) rendering comparison tool. 9 * Code for the "gm" (Golden Master) rendering comparison tool.
10 * 10 *
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404 gm_fprintf(stdout, "%s\n", summary.c_str()); 404 gm_fprintf(stdout, "%s\n", summary.c_str());
405 405
406 // Now, for each failure type, list the tests that failed that way. 406 // Now, for each failure type, list the tests that failed that way.
407 for (int typeInt = 0; typeInt <= kLast_ErrorType; typeInt++) { 407 for (int typeInt = 0; typeInt <= kLast_ErrorType; typeInt++) {
408 this->DisplayResultTypeSummary(static_cast<ErrorType>(typeInt), verb ose); 408 this->DisplayResultTypeSummary(static_cast<ErrorType>(typeInt), verb ose);
409 } 409 }
410 gm_fprintf(stdout, "(results marked with [*] will cause nonzero return v alue)\n"); 410 gm_fprintf(stdout, "(results marked with [*] will cause nonzero return v alue)\n");
411 } 411 }
412 412
413 static bool write_document(const SkString& path, 413 static bool write_document(const SkString& path,
414 const SkDynamicMemoryWStream& document) { 414 SkDynamicMemoryWStream& document) {
415 SkFILEWStream stream(path.c_str()); 415 SkFILEWStream stream(path.c_str());
416 SkAutoDataUnref data(document.copyToData()); 416 SkAutoTUnref<SkStreamAsset> data(document.detatchAsStream());
417 return stream.write(data->data(), data->size()); 417 return stream.writeStream(data.get(), data->getLength());
418 } 418 }
419 419
420 /** 420 /**
421 * Prepare an SkBitmap to render a GM into. 421 * Prepare an SkBitmap to render a GM into.
422 * 422 *
423 * After you've rendered the GM into the SkBitmap, you must call 423 * After you've rendered the GM into the SkBitmap, you must call
424 * complete_bitmap()! 424 * complete_bitmap()!
425 * 425 *
426 * @todo thudson 22 April 2011 - could refactor this to take in 426 * @todo thudson 22 April 2011 - could refactor this to take in
427 * a factory to generate the context, always call readPixels() 427 * a factory to generate the context, always call readPixels()
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2174 if (FLAGS_forceBWtext) { 2174 if (FLAGS_forceBWtext) {
2175 canvas->setDrawFilter(SkNEW(BWTextDrawFilter))->unref(); 2175 canvas->setDrawFilter(SkNEW(BWTextDrawFilter))->unref();
2176 } 2176 }
2177 } 2177 }
2178 2178
2179 #if !defined(SK_BUILD_FOR_IOS) && !defined(SK_BUILD_FOR_NACL) 2179 #if !defined(SK_BUILD_FOR_IOS) && !defined(SK_BUILD_FOR_NACL)
2180 int main(int argc, char * const argv[]) { 2180 int main(int argc, char * const argv[]) {
2181 return tool_main(argc, (char**) argv); 2181 return tool_main(argc, (char**) argv);
2182 } 2182 }
2183 #endif 2183 #endif
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