Index: src/gpu/GrPathRendering.h |
diff --git a/src/gpu/GrPathRendering.h b/src/gpu/GrPathRendering.h |
index 8eea3218ac42091efa1c9828729a3a5cb0677612..8ee3d7b3e24168e5640b6f9ee3055852a2f1a92e 100644 |
--- a/src/gpu/GrPathRendering.h |
+++ b/src/gpu/GrPathRendering.h |
@@ -17,7 +17,7 @@ |
class SkTypeface; |
class GrPath; |
class GrStencilSettings; |
-class GrStyle; |
+class GrStrokeInfo; |
/** |
* Abstract class wrapping HW path rendering API. |
@@ -81,23 +81,21 @@ |
* Creates a new gpu path, based on the specified path and stroke and returns it. |
* The caller owns a ref on the returned path which must be balanced by a call to unref. |
* |
- * @param SkPath the geometry. |
- * @param GrStyle the style applied to the path. Styles with non-dash path effects are not |
- * allowed. |
- * @return a new GPU path object. |
+ * @param skPath the path geometry. |
+ * @param stroke the path stroke. |
+ * @return a new path. |
*/ |
- virtual GrPath* createPath(const SkPath&, const GrStyle&) = 0; |
+ virtual GrPath* createPath(const SkPath&, const GrStrokeInfo&) = 0; |
/** |
- * Creates a range of gpu paths with a common style. The caller owns a ref on the |
+ * Creates a range of gpu paths with a common stroke. The caller owns a ref on the |
* returned path range which must be balanced by a call to unref. |
* |
* @param PathGenerator class that generates SkPath objects for each path in the range. |
- * @param GrStyle the common style applied to each path in the range. Styles with non-dash |
- * path effects are not allowed. |
+ * @param GrStrokeInfo the common stroke applied to each path in the range. |
* @return a new path range. |
*/ |
- virtual GrPathRange* createPathRange(GrPathRange::PathGenerator*, const GrStyle&) = 0; |
+ virtual GrPathRange* createPathRange(GrPathRange::PathGenerator*, const GrStrokeInfo&) = 0; |
/** |
* Creates a range of glyph paths, indexed by glyph id. The glyphs will have an |
@@ -120,15 +118,15 @@ |
* including with the stroke information baked directly into |
* the outlines. |
* |
- * @param GrStyle Common style that the GPU will apply to every path. Note that |
- * if the glyph outlines contain baked-in styles from the font |
- * descriptor, the GPU style will be applied on top of those |
+ * @param GrStrokeInfo Common stroke that the GPU will apply to every path. Note that |
+ * if the glyph outlines contain baked-in strokes from the font |
+ * descriptor, the GPU stroke will be applied on top of those |
* outlines. |
* |
* @return a new path range populated with glyphs. |
*/ |
GrPathRange* createGlyphs(const SkTypeface*, const SkScalerContextEffects&, |
- const SkDescriptor*, const GrStyle&); |
+ const SkDescriptor*, const GrStrokeInfo&); |
/** None of these params are optional, pointers used just to avoid making copies. */ |
struct StencilPathArgs { |