Index: src/gpu/GrSWMaskHelper.h |
diff --git a/src/gpu/GrSWMaskHelper.h b/src/gpu/GrSWMaskHelper.h |
index ee38ab7976e7cddf20ce79c15745298c787bd714..d1e1265dbae9b25a0ad5e34e8d7adcdb86ce983e 100644 |
--- a/src/gpu/GrSWMaskHelper.h |
+++ b/src/gpu/GrSWMaskHelper.h |
@@ -55,10 +55,11 @@ |
bool init(const SkIRect& resultBounds, const SkMatrix* matrix, bool allowCompression = true); |
// Draw a single rect into the accumulation bitmap using the specified op |
- void draw(const SkRect& rect, SkRegion::Op op, bool antiAlias, uint8_t alpha); |
+ void draw(const SkRect& rect, SkRegion::Op op, |
+ bool antiAlias, uint8_t alpha); |
// Draw a single path into the accumuation bitmap using the specified op |
- void draw(const SkPath& path, const GrStyle& style, SkRegion::Op op, |
+ void draw(const SkPath& path, const SkStrokeRec& stroke, SkRegion::Op op, |
bool antiAlias, uint8_t alpha); |
// Move the mask generation results from the internal bitmap to the gpu. |
@@ -76,7 +77,7 @@ |
// to the GPU. The result is returned. |
static GrTexture* DrawPathMaskToTexture(GrContext* context, |
const SkPath& path, |
- const GrStyle& style, |
+ const SkStrokeRec& stroke, |
const SkIRect& resultBounds, |
bool antiAlias, |
const SkMatrix* matrix); |