| Index: src/gpu/GrSWMaskHelper.h
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| diff --git a/src/gpu/GrSWMaskHelper.h b/src/gpu/GrSWMaskHelper.h
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| index ee38ab7976e7cddf20ce79c15745298c787bd714..d1e1265dbae9b25a0ad5e34e8d7adcdb86ce983e 100644
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| --- a/src/gpu/GrSWMaskHelper.h
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| +++ b/src/gpu/GrSWMaskHelper.h
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| @@ -55,10 +55,11 @@
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|      bool init(const SkIRect& resultBounds, const SkMatrix* matrix, bool allowCompression = true);
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|  
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|      // Draw a single rect into the accumulation bitmap using the specified op
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| -    void draw(const SkRect& rect, SkRegion::Op op, bool antiAlias, uint8_t alpha);
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| +    void draw(const SkRect& rect, SkRegion::Op op,
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| +              bool antiAlias, uint8_t alpha);
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|  
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|      // Draw a single path into the accumuation bitmap using the specified op
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| -    void draw(const SkPath& path, const GrStyle& style, SkRegion::Op op,
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| +    void draw(const SkPath& path, const SkStrokeRec& stroke, SkRegion::Op op,
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|                bool antiAlias, uint8_t alpha);
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|  
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|      // Move the mask generation results from the internal bitmap to the gpu.
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| @@ -76,7 +77,7 @@
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|      // to the GPU. The result is returned.
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|      static GrTexture* DrawPathMaskToTexture(GrContext* context,
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|                                              const SkPath& path,
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| -                                            const GrStyle& style,
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| +                                            const SkStrokeRec& stroke,
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|                                              const SkIRect& resultBounds,
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|                                              bool antiAlias,
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|                                              const SkMatrix* matrix);
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| 
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