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Side by Side Diff: src/gpu/gl/GrGLPathRendering.h

Issue 1967513002: Revert of Replace GrStrokeInfo with GrStyle. (Closed) Base URL: https://chromium.googlesource.com/skia.git@resscale
Patch Set: Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLPathRendering_DEFINED 8 #ifndef GrGLPathRendering_DEFINED
9 #define GrGLPathRendering_DEFINED 9 #define GrGLPathRendering_DEFINED
10 10
11 #include "SkRefCnt.h" 11 #include "SkRefCnt.h"
12 #include "GrPathRendering.h" 12 #include "GrPathRendering.h"
13 #include "GrStencil.h" 13 #include "GrStencil.h"
14 #include "gl/GrGLTypes.h" 14 #include "gl/GrGLTypes.h"
15 #include "glsl/GrGLSLUtil.h" 15 #include "glsl/GrGLSLUtil.h"
16 16
17 class GrGLNameAllocator; 17 class GrGLNameAllocator;
18 class GrGLGpu; 18 class GrGLGpu;
19 class GrStyle;
20 19
21 /** 20 /**
22 * This class wraps the NV_path_rendering extension and manages its various 21 * This class wraps the NV_path_rendering extension and manages its various
23 * API versions. If a method is not present in the GrGLInterface of the GrGLGpu 22 * API versions. If a method is not present in the GrGLInterface of the GrGLGpu
24 * (because the driver version is old), it tries to provide a backup 23 * (because the driver version is old), it tries to provide a backup
25 * implementation. But if a backup implementation is not practical, it marks the 24 * implementation. But if a backup implementation is not practical, it marks the
26 * method as not supported. 25 * method as not supported.
27 */ 26 */
28 class GrGLPathRendering : public GrPathRendering { 27 class GrGLPathRendering : public GrPathRendering {
29 public: 28 public:
30 /** 29 /**
31 * Create a new GrGLPathRendering object from a given GrGLGpu. 30 * Create a new GrGLPathRendering object from a given GrGLGpu.
32 */ 31 */
33 GrGLPathRendering(GrGLGpu* gpu); 32 GrGLPathRendering(GrGLGpu* gpu);
34 virtual ~GrGLPathRendering(); 33 virtual ~GrGLPathRendering();
35 34
36 // GrPathRendering implementations. 35 // GrPathRendering implementations.
37 GrPath* createPath(const SkPath&, const GrStyle&) override; 36 GrPath* createPath(const SkPath&, const GrStrokeInfo&) override;
38 virtual GrPathRange* createPathRange(GrPathRange::PathGenerator*, 37 virtual GrPathRange* createPathRange(GrPathRange::PathGenerator*,
39 const GrStyle&) override; 38 const GrStrokeInfo&) override;
40 39
41 /* Called when the 3D context state is unknown. */ 40 /* Called when the 3D context state is unknown. */
42 void resetContext(); 41 void resetContext();
43 42
44 /** 43 /**
45 * Called when the context either is about to be lost or is lost. Disconnect Type indicates 44 * Called when the context either is about to be lost or is lost. Disconnect Type indicates
46 * whether GPU resources should be cleaned up or abandoned when this is call ed. 45 * whether GPU resources should be cleaned up or abandoned when this is call ed.
47 */ 46 */
48 void disconnect(GrGpu::DisconnectType); 47 void disconnect(GrGpu::DisconnectType);
49 48
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123 GrGLGpu* gpu(); 122 GrGLGpu* gpu();
124 123
125 GrGLuint fFirstPreallocatedPathID; 124 GrGLuint fFirstPreallocatedPathID;
126 GrGLsizei fPreallocatedPathCount; 125 GrGLsizei fPreallocatedPathCount;
127 MatrixState fHWProjectionMatrixState; 126 MatrixState fHWProjectionMatrixState;
128 GrStencilSettings fHWPathStencilSettings; 127 GrStencilSettings fHWPathStencilSettings;
129 Caps fCaps; 128 Caps fCaps;
130 }; 129 };
131 130
132 #endif 131 #endif
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