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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrAAConvexPathRenderer.h" | 8 #include "GrAAConvexPathRenderer.h" |
9 | 9 |
10 #include "GrAAConvexTessellator.h" | 10 #include "GrAAConvexTessellator.h" |
11 #include "GrBatchFlushState.h" | 11 #include "GrBatchFlushState.h" |
12 #include "GrBatchTest.h" | 12 #include "GrBatchTest.h" |
13 #include "GrCaps.h" | 13 #include "GrCaps.h" |
14 #include "GrContext.h" | 14 #include "GrContext.h" |
15 #include "GrDefaultGeoProcFactory.h" | 15 #include "GrDefaultGeoProcFactory.h" |
16 #include "GrGeometryProcessor.h" | 16 #include "GrGeometryProcessor.h" |
17 #include "GrInvariantOutput.h" | 17 #include "GrInvariantOutput.h" |
18 #include "GrPathUtils.h" | 18 #include "GrPathUtils.h" |
19 #include "GrProcessor.h" | 19 #include "GrProcessor.h" |
20 #include "GrPipelineBuilder.h" | 20 #include "GrPipelineBuilder.h" |
| 21 #include "GrStrokeInfo.h" |
21 #include "SkGeometry.h" | 22 #include "SkGeometry.h" |
22 #include "SkPathPriv.h" | 23 #include "SkPathPriv.h" |
23 #include "SkString.h" | 24 #include "SkString.h" |
24 #include "SkTraceEvent.h" | 25 #include "SkTraceEvent.h" |
25 #include "batches/GrVertexBatch.h" | 26 #include "batches/GrVertexBatch.h" |
26 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 27 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
27 #include "glsl/GrGLSLGeometryProcessor.h" | 28 #include "glsl/GrGLSLGeometryProcessor.h" |
28 #include "glsl/GrGLSLProgramDataManager.h" | 29 #include "glsl/GrGLSLProgramDataManager.h" |
29 #include "glsl/GrGLSLUniformHandler.h" | 30 #include "glsl/GrGLSLUniformHandler.h" |
30 #include "glsl/GrGLSLVarying.h" | 31 #include "glsl/GrGLSLVarying.h" |
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674 return d->fCaps->shaderCaps()->shaderDerivativeSupport() ? | 675 return d->fCaps->shaderCaps()->shaderDerivativeSupport() ? |
675 QuadEdgeEffect::Create(GrRandomColor(d->fRandom), | 676 QuadEdgeEffect::Create(GrRandomColor(d->fRandom), |
676 GrTest::TestMatrix(d->fRandom), | 677 GrTest::TestMatrix(d->fRandom), |
677 d->fRandom->nextBool()) : nullptr; | 678 d->fRandom->nextBool()) : nullptr; |
678 } | 679 } |
679 | 680 |
680 /////////////////////////////////////////////////////////////////////////////// | 681 /////////////////////////////////////////////////////////////////////////////// |
681 | 682 |
682 bool GrAAConvexPathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const { | 683 bool GrAAConvexPathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const { |
683 return (args.fShaderCaps->shaderDerivativeSupport() && args.fAntiAlias && | 684 return (args.fShaderCaps->shaderDerivativeSupport() && args.fAntiAlias && |
684 args.fStyle->isSimpleFill() && !args.fPath->isInverseFillType() && | 685 args.fStroke->isFillStyle() && !args.fPath->isInverseFillType() && |
685 args.fPath->isConvex()); | 686 args.fPath->isConvex()); |
686 } | 687 } |
687 | 688 |
688 // extract the result vertices and indices from the GrAAConvexTessellator | 689 // extract the result vertices and indices from the GrAAConvexTessellator |
689 static void extract_verts(const GrAAConvexTessellator& tess, | 690 static void extract_verts(const GrAAConvexTessellator& tess, |
690 void* vertices, | 691 void* vertices, |
691 size_t vertexStride, | 692 size_t vertexStride, |
692 GrColor color, | 693 GrColor color, |
693 uint16_t* idxs, | 694 uint16_t* idxs, |
694 bool tweakAlphaForCoverage) { | 695 bool tweakAlphaForCoverage) { |
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1019 DRAW_BATCH_TEST_DEFINE(AAConvexPathBatch) { | 1020 DRAW_BATCH_TEST_DEFINE(AAConvexPathBatch) { |
1020 AAConvexPathBatch::Geometry geometry; | 1021 AAConvexPathBatch::Geometry geometry; |
1021 geometry.fColor = GrRandomColor(random); | 1022 geometry.fColor = GrRandomColor(random); |
1022 geometry.fViewMatrix = GrTest::TestMatrixInvertible(random); | 1023 geometry.fViewMatrix = GrTest::TestMatrixInvertible(random); |
1023 geometry.fPath = GrTest::TestPathConvex(random); | 1024 geometry.fPath = GrTest::TestPathConvex(random); |
1024 | 1025 |
1025 return AAConvexPathBatch::Create(geometry); | 1026 return AAConvexPathBatch::Create(geometry); |
1026 } | 1027 } |
1027 | 1028 |
1028 #endif | 1029 #endif |
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