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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrAAConvexPathRenderer.h" | 8 #include "GrAAConvexPathRenderer.h" |
| 9 | 9 |
| 10 #include "GrAAConvexTessellator.h" | 10 #include "GrAAConvexTessellator.h" |
| 11 #include "GrBatchFlushState.h" | 11 #include "GrBatchFlushState.h" |
| 12 #include "GrBatchTest.h" | 12 #include "GrBatchTest.h" |
| 13 #include "GrCaps.h" | 13 #include "GrCaps.h" |
| 14 #include "GrContext.h" | 14 #include "GrContext.h" |
| 15 #include "GrDefaultGeoProcFactory.h" | 15 #include "GrDefaultGeoProcFactory.h" |
| 16 #include "GrGeometryProcessor.h" | 16 #include "GrGeometryProcessor.h" |
| 17 #include "GrInvariantOutput.h" | 17 #include "GrInvariantOutput.h" |
| 18 #include "GrPathUtils.h" | 18 #include "GrPathUtils.h" |
| 19 #include "GrProcessor.h" | 19 #include "GrProcessor.h" |
| 20 #include "GrPipelineBuilder.h" | 20 #include "GrPipelineBuilder.h" |
| 21 #include "GrStrokeInfo.h" |
| 21 #include "SkGeometry.h" | 22 #include "SkGeometry.h" |
| 22 #include "SkPathPriv.h" | 23 #include "SkPathPriv.h" |
| 23 #include "SkString.h" | 24 #include "SkString.h" |
| 24 #include "SkTraceEvent.h" | 25 #include "SkTraceEvent.h" |
| 25 #include "batches/GrVertexBatch.h" | 26 #include "batches/GrVertexBatch.h" |
| 26 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 27 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| 27 #include "glsl/GrGLSLGeometryProcessor.h" | 28 #include "glsl/GrGLSLGeometryProcessor.h" |
| 28 #include "glsl/GrGLSLProgramDataManager.h" | 29 #include "glsl/GrGLSLProgramDataManager.h" |
| 29 #include "glsl/GrGLSLUniformHandler.h" | 30 #include "glsl/GrGLSLUniformHandler.h" |
| 30 #include "glsl/GrGLSLVarying.h" | 31 #include "glsl/GrGLSLVarying.h" |
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| 674 return d->fCaps->shaderCaps()->shaderDerivativeSupport() ? | 675 return d->fCaps->shaderCaps()->shaderDerivativeSupport() ? |
| 675 QuadEdgeEffect::Create(GrRandomColor(d->fRandom), | 676 QuadEdgeEffect::Create(GrRandomColor(d->fRandom), |
| 676 GrTest::TestMatrix(d->fRandom), | 677 GrTest::TestMatrix(d->fRandom), |
| 677 d->fRandom->nextBool()) : nullptr; | 678 d->fRandom->nextBool()) : nullptr; |
| 678 } | 679 } |
| 679 | 680 |
| 680 /////////////////////////////////////////////////////////////////////////////// | 681 /////////////////////////////////////////////////////////////////////////////// |
| 681 | 682 |
| 682 bool GrAAConvexPathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const { | 683 bool GrAAConvexPathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const { |
| 683 return (args.fShaderCaps->shaderDerivativeSupport() && args.fAntiAlias && | 684 return (args.fShaderCaps->shaderDerivativeSupport() && args.fAntiAlias && |
| 684 args.fStyle->isSimpleFill() && !args.fPath->isInverseFillType() && | 685 args.fStroke->isFillStyle() && !args.fPath->isInverseFillType() && |
| 685 args.fPath->isConvex()); | 686 args.fPath->isConvex()); |
| 686 } | 687 } |
| 687 | 688 |
| 688 // extract the result vertices and indices from the GrAAConvexTessellator | 689 // extract the result vertices and indices from the GrAAConvexTessellator |
| 689 static void extract_verts(const GrAAConvexTessellator& tess, | 690 static void extract_verts(const GrAAConvexTessellator& tess, |
| 690 void* vertices, | 691 void* vertices, |
| 691 size_t vertexStride, | 692 size_t vertexStride, |
| 692 GrColor color, | 693 GrColor color, |
| 693 uint16_t* idxs, | 694 uint16_t* idxs, |
| 694 bool tweakAlphaForCoverage) { | 695 bool tweakAlphaForCoverage) { |
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| 1019 DRAW_BATCH_TEST_DEFINE(AAConvexPathBatch) { | 1020 DRAW_BATCH_TEST_DEFINE(AAConvexPathBatch) { |
| 1020 AAConvexPathBatch::Geometry geometry; | 1021 AAConvexPathBatch::Geometry geometry; |
| 1021 geometry.fColor = GrRandomColor(random); | 1022 geometry.fColor = GrRandomColor(random); |
| 1022 geometry.fViewMatrix = GrTest::TestMatrixInvertible(random); | 1023 geometry.fViewMatrix = GrTest::TestMatrixInvertible(random); |
| 1023 geometry.fPath = GrTest::TestPathConvex(random); | 1024 geometry.fPath = GrTest::TestPathConvex(random); |
| 1024 | 1025 |
| 1025 return AAConvexPathBatch::Create(geometry); | 1026 return AAConvexPathBatch::Create(geometry); |
| 1026 } | 1027 } |
| 1027 | 1028 |
| 1028 #endif | 1029 #endif |
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