| Index: src/core/SkPM4fPriv.h
|
| diff --git a/src/core/SkPM4fPriv.h b/src/core/SkPM4fPriv.h
|
| index b75dc71654e9a99023e43f060794186b1b89230a..9650646d95d3bcfa012fede18fd38bb7fd477e65 100644
|
| --- a/src/core/SkPM4fPriv.h
|
| +++ b/src/core/SkPM4fPriv.h
|
| @@ -62,6 +62,13 @@ static inline Sk4f Sk4f_fromS32(uint32_t src) {
|
| return srgb_to_linear(to_4f(src) * Sk4f(1.0f/255));
|
| }
|
|
|
| +// Color handling:
|
| +// SkColor has an ordering of (b, g, r, a) if cast to an Sk4f, so the code swizzles r and b to
|
| +// produce the needed (r, g, b, a) ordering.
|
| +static inline Sk4f Sk4f_from_SkColor(SkColor color) {
|
| + return swizzle_rb(gTreatSkColorAsSRGB ? Sk4f_fromS32(color) : Sk4f_fromL32(color));
|
| +}
|
| +
|
| static inline uint32_t Sk4f_toL32(const Sk4f& x4) {
|
| return to_4b(x4 * Sk4f(255) + Sk4f(0.5f));
|
| }
|
|
|