Index: gm/SkLinearBitmapPipelineGM.cpp |
diff --git a/gm/SkLinearBitmapPipelineGM.cpp b/gm/SkLinearBitmapPipelineGM.cpp |
index 845e33979f5da0eba8c6589b980c9454d63871f5..0b5fddf182820755b87a7778af5317b475af237a 100644 |
--- a/gm/SkLinearBitmapPipelineGM.cpp |
+++ b/gm/SkLinearBitmapPipelineGM.cpp |
@@ -119,9 +119,10 @@ static void draw_rect_fp(SkCanvas* canvas, const SkRect& r, SkColor c, const SkM |
//} |
auto procN = SkXfermode::GetD32Proc(nullptr, flags); |
+ SkColor paintColor = SkColorSetARGB(255, 0 , 0, 0); |
SkLinearBitmapPipeline pipeline{ |
inv, filterQuality, |
- SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, 1.0f, pmsrc}; |
+ SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, paintColor, pmsrc}; |
f(malita)
2016/05/13 16:10:39
Nit: ditto
herb_g
2016/05/13 16:42:24
Done.
|
for (int y = 0; y < ir.height(); y++) { |
pipeline.shadeSpan4f(0, y, dstBits, ir.width()); |