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Side by Side Diff: tools/skpdiff/skpdiff_util.cpp

Issue 19671002: migrate skpdiff to tools (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: i shake my fist at Visual Studio's default use of tabs Created 7 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include <time.h> 8 #if SK_BUILD_FOR_MAC || SK_BUILD_FOR_UNIX
9 #include <dirent.h> 9 # include <unistd.h>
10 #include <glob.h> 10 # include <time.h>
11 # include <sys/time.h>
12 # include <dirent.h>
13 # include <glob.h>
14 #elif SK_BUILD_FOR_WIN32
15 # include <windows.h>
16 #endif
17
11 #include "SkOSFile.h" 18 #include "SkOSFile.h"
12 #include "skpdiff_util.h" 19 #include "skpdiff_util.h"
13 20
14 #if SK_SUPPORT_OPENCL 21 #if SK_SUPPORT_OPENCL
15 const char* cl_error_to_string(cl_int err) { 22 const char* cl_error_to_string(cl_int err) {
16 switch (err) { 23 switch (err) {
17 case CL_SUCCESS: return "CL_SUCCESS"; 24 case CL_SUCCESS: return "CL_SUCCESS";
18 case CL_DEVICE_NOT_FOUND: return "CL_DEVICE_NOT_FOUND"; 25 case CL_DEVICE_NOT_FOUND: return "CL_DEVICE_NOT_FOUND";
19 case CL_DEVICE_NOT_AVAILABLE: return "CL_DEVICE_NOT_AVAILABLE "; 26 case CL_DEVICE_NOT_AVAILABLE: return "CL_DEVICE_NOT_AVAILABLE ";
20 case CL_COMPILER_NOT_AVAILABLE: return "CL_COMPILER_NOT_AVAILAB LE"; 27 case CL_COMPILER_NOT_AVAILABLE: return "CL_COMPILER_NOT_AVAILAB LE";
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
59 case CL_INVALID_OPERATION: return "CL_INVALID_OPERATION"; 66 case CL_INVALID_OPERATION: return "CL_INVALID_OPERATION";
60 case CL_INVALID_GL_OBJECT: return "CL_INVALID_GL_OBJECT"; 67 case CL_INVALID_GL_OBJECT: return "CL_INVALID_GL_OBJECT";
61 case CL_INVALID_BUFFER_SIZE: return "CL_INVALID_BUFFER_SIZE" ; 68 case CL_INVALID_BUFFER_SIZE: return "CL_INVALID_BUFFER_SIZE" ;
62 case CL_INVALID_MIP_LEVEL: return "CL_INVALID_MIP_LEVEL"; 69 case CL_INVALID_MIP_LEVEL: return "CL_INVALID_MIP_LEVEL";
63 default: return "UNKNOWN"; 70 default: return "UNKNOWN";
64 } 71 }
65 return "UNKNOWN"; 72 return "UNKNOWN";
66 } 73 }
67 #endif 74 #endif
68 75
69 76 // TODO refactor BenchTimer to be used here
70 double get_seconds() { 77 double get_seconds() {
78 #if defined(_POSIX_TIMERS) && defined(CLOCK_REALTIME)
71 struct timespec currentTime; 79 struct timespec currentTime;
72 clock_gettime(CLOCK_REALTIME, &currentTime); 80 clock_gettime(CLOCK_REALTIME, &currentTime);
73 return currentTime.tv_sec + (double)currentTime.tv_nsec / 1e9; 81 return currentTime.tv_sec + (double)currentTime.tv_nsec / 1e9;
82 #elif SK_BUILD_FOR_MAC || SK_BUILD_FOR_UNIX
83 struct timeval currentTime;
84 gettimeofday(&currentTime, NULL);
85 return currentTime.tv_sec + (double)currentTime.tv_usec / 1e6;
86 #elif SK_BUILD_FOR_WIN32
87 LARGE_INTEGER currentTime;
88 LARGE_INTEGER frequency;
89 QueryPerformanceCounter(&currentTime);
90 QueryPerformanceFrequency(&frequency);
91 return (double)currentTime.QuadPart / (double)frequency.QuadPart;
92 #endif
74 } 93 }
75 94
76 bool get_directory(const char path[], SkTArray<SkString>* entries) { 95 bool get_directory(const char path[], SkTArray<SkString>* entries) {
96 #if SK_BUILD_FOR_MAC || SK_BUILD_FOR_UNIX
77 // Open the directory and check for success 97 // Open the directory and check for success
78 DIR* dir = opendir(path); 98 DIR* dir = opendir(path);
79 if (NULL == dir) { 99 if (NULL == dir) {
80 return false; 100 return false;
81 } 101 }
82 102
83 // Loop through dir entries until there are none left (i.e. readdir returns NULL) 103 // Loop through dir entries until there are none left (i.e. readdir returns NULL)
84 struct dirent* entry; 104 struct dirent* entry;
85 while ((entry = readdir(dir))) { 105 while ((entry = readdir(dir))) {
86 // dirent only gives relative paths, we need to join them to the base pa th to check if they 106 // dirent only gives relative paths, we need to join them to the base pa th to check if they
87 // are directories. 107 // are directories.
88 SkString joinedPath = SkOSPath::SkPathJoin(path, entry->d_name); 108 SkString joinedPath = SkOSPath::SkPathJoin(path, entry->d_name);
89 109
90 // We only care about files 110 // We only care about files
91 if (!sk_isdir(joinedPath.c_str())) { 111 if (!sk_isdir(joinedPath.c_str())) {
92 entries->push_back(SkString(entry->d_name)); 112 entries->push_back(SkString(entry->d_name));
93 } 113 }
94 } 114 }
95 115
96 closedir(dir); 116 closedir(dir);
97 117
98 return true; 118 return true;
119 #elif SK_BUILD_FOR_WIN32
120 char pathDirGlob[MAX_PATH];
121 char pathLength = strlen(path);
122 strncpy(pathDirGlob, path, pathLength);
123
124 if (path[pathLength - 1] == '/' || path[pathLength - 1] == '\\') {
125 SkASSERT(pathLength + 2 <= MAX_PATH);
126 pathDirGlob[pathLength] = '*';
127 pathDirGlob[pathLength + 1] = '\0';
128 } else {
129 SkASSERT(pathLength + 3 <= MAX_PATH);
130 pathDirGlob[pathLength] = '\\';
131 pathDirGlob[pathLength + 1] = '*';
132 pathDirGlob[pathLength + 2] = '\0';
133 }
134
135 WIN32_FIND_DATA findFileData;
136 HANDLE hFind = FindFirstFile(pathDirGlob, &findFileData);
137 if (INVALID_HANDLE_VALUE == hFind) {
138 return false;
139 }
140
141 do {
142 if ((findFileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0) {
143 entries->push_back(SkString(findFileData.cFileName));
144 }
145 } while (FindNextFile(hFind, &findFileData) != 0);
146
147 FindClose(hFind);
148 return true;
149 #endif
99 } 150 }
100 151
101 bool glob_files(const char globPattern[], SkTArray<SkString>* entries) { 152 bool glob_files(const char globPattern[], SkTArray<SkString>* entries) {
153 #if SK_BUILD_FOR_MAC || SK_BUILD_FOR_UNIX
102 // TODO Make sure this works on windows. This may require use of FindNextFil e windows function. 154 // TODO Make sure this works on windows. This may require use of FindNextFil e windows function.
103 glob_t globBuffer; 155 glob_t globBuffer;
104 if (glob(globPattern, 0, NULL, &globBuffer) != 0) { 156 if (glob(globPattern, 0, NULL, &globBuffer) != 0) {
105 return false; 157 return false;
106 } 158 }
107 159
108 // Note these paths are in sorted order by default according to http://linux .die.net/man/3/glob 160 // Note these paths are in sorted order by default according to http://linux .die.net/man/3/glob
109 // Check under the flag GLOB_NOSORT 161 // Check under the flag GLOB_NOSORT
110 char** paths = globBuffer.gl_pathv; 162 char** paths = globBuffer.gl_pathv;
111 while(NULL != *paths) { 163 while(NULL != *paths) {
112 entries->push_back(SkString(*paths)); 164 entries->push_back(SkString(*paths));
113 paths++; 165 paths++;
114 } 166 }
115 167
116 globfree(&globBuffer); 168 globfree(&globBuffer);
117 169
118 return true; 170 return true;
171 #elif SK_BUILD_FOR_WIN32
172 return false;
173 #endif
119 } 174 }
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