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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/toplevel_window_event_handler.h" | 5 #include "ash/wm/toplevel_window_event_handler.h" |
6 | 6 |
7 #include "ash/root_window_controller.h" | 7 #include "ash/root_window_controller.h" |
8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
9 #include "ash/shell_window_ids.h" | 9 #include "ash/shell_window_ids.h" |
10 #include "ash/test/ash_test_base.h" | 10 #include "ash/test/ash_test_base.h" |
11 #include "ash/wm/common/window_state.h" | 11 #include "ash/wm/common/window_state.h" |
12 #include "ash/wm/resize_shadow.h" | 12 #include "ash/wm/resize_shadow.h" |
13 #include "ash/wm/resize_shadow_controller.h" | 13 #include "ash/wm/resize_shadow_controller.h" |
14 #include "ash/wm/window_state_aura.h" | 14 #include "ash/wm/window_state_aura.h" |
15 #include "ash/wm/window_util.h" | 15 #include "ash/wm/window_util.h" |
16 #include "ash/wm/workspace_controller.h" | 16 #include "ash/wm/workspace_controller.h" |
17 #include "base/compiler_specific.h" | 17 #include "base/compiler_specific.h" |
18 #include "base/thread_task_runner_handle.h" | 18 #include "base/threading/thread_task_runner_handle.h" |
19 #include "testing/gtest/include/gtest/gtest.h" | 19 #include "testing/gtest/include/gtest/gtest.h" |
20 #include "ui/aura/client/aura_constants.h" | 20 #include "ui/aura/client/aura_constants.h" |
21 #include "ui/aura/client/capture_client.h" | 21 #include "ui/aura/client/capture_client.h" |
22 #include "ui/aura/test/aura_test_base.h" | 22 #include "ui/aura/test/aura_test_base.h" |
23 #include "ui/aura/test/test_window_delegate.h" | 23 #include "ui/aura/test/test_window_delegate.h" |
24 #include "ui/aura/window_event_dispatcher.h" | 24 #include "ui/aura/window_event_dispatcher.h" |
25 #include "ui/base/hit_test.h" | 25 #include "ui/base/hit_test.h" |
26 #include "ui/display/screen.h" | 26 #include "ui/display/screen.h" |
27 #include "ui/events/event.h" | 27 #include "ui/events/event.h" |
28 #include "ui/events/test/event_generator.h" | 28 #include "ui/events/test/event_generator.h" |
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772 EXPECT_EQ(aura::client::MOVE_SUCCESSFUL, | 772 EXPECT_EQ(aura::client::MOVE_SUCCESSFUL, |
773 move_client->RunMoveLoop(window.get(), gfx::Vector2d(), | 773 move_client->RunMoveLoop(window.get(), gfx::Vector2d(), |
774 aura::client::WINDOW_MOVE_SOURCE_TOUCH)); | 774 aura::client::WINDOW_MOVE_SOURCE_TOUCH)); |
775 } | 775 } |
776 | 776 |
777 // Showing the resize shadows when the mouse is over the window edges is tested | 777 // Showing the resize shadows when the mouse is over the window edges is tested |
778 // in resize_shadow_and_cursor_test.cc | 778 // in resize_shadow_and_cursor_test.cc |
779 | 779 |
780 } // namespace test | 780 } // namespace test |
781 } // namespace ash | 781 } // namespace ash |
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