Index: src/gpu/GrDrawTarget.h |
diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h |
index 907fc1fa4f1cfdd55eac722a83f23ff0c1073dc6..9deacc282149bfd51097a9572aca7ea97e35dec6 100644 |
--- a/src/gpu/GrDrawTarget.h |
+++ b/src/gpu/GrDrawTarget.h |
@@ -117,15 +117,6 @@ public: |
GrPathRendering::FillType); |
/** |
- * Draws a path batch. Fill must not be a hairline. It will respect the HW antialias flag on |
- * the GrPipelineBuilder (if possible in the 3D API). This needs to be separate from drawBatch |
- * because we install path stencil settings late. |
- * |
- * TODO: Figure out a better model that allows us to roll this method into drawBatch. |
- */ |
- void drawPathBatch(const GrPipelineBuilder& pipelineBuilder, GrDrawPathBatchBase* batch); |
- |
- /** |
* Clear the passed in render target. Ignores the GrPipelineBuilder and clip. Clears the whole |
* thing if rect is nullptr, otherwise just the rect. If canIgnoreRect is set then the entire |
* render target can be optionally cleared. |
@@ -221,10 +212,6 @@ private: |
void recordBatch(GrBatch*); |
void forwardCombine(); |
- bool installPipelineInDrawBatch(const GrPipelineBuilder* pipelineBuilder, |
- const GrScissorState* scissor, |
- bool hasStencilClip, |
- GrDrawBatch* batch); |
// Makes a copy of the dst if it is necessary for the draw. Returns false if a copy is required |
// but couldn't be made. Otherwise, returns true. This method needs to be protected because it |