| Index: src/gpu/GrDrawTarget.h
|
| diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h
|
| index 907fc1fa4f1cfdd55eac722a83f23ff0c1073dc6..9deacc282149bfd51097a9572aca7ea97e35dec6 100644
|
| --- a/src/gpu/GrDrawTarget.h
|
| +++ b/src/gpu/GrDrawTarget.h
|
| @@ -117,15 +117,6 @@ public:
|
| GrPathRendering::FillType);
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|
|
| /**
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| - * Draws a path batch. Fill must not be a hairline. It will respect the HW antialias flag on
|
| - * the GrPipelineBuilder (if possible in the 3D API). This needs to be separate from drawBatch
|
| - * because we install path stencil settings late.
|
| - *
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| - * TODO: Figure out a better model that allows us to roll this method into drawBatch.
|
| - */
|
| - void drawPathBatch(const GrPipelineBuilder& pipelineBuilder, GrDrawPathBatchBase* batch);
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| -
|
| - /**
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| * Clear the passed in render target. Ignores the GrPipelineBuilder and clip. Clears the whole
|
| * thing if rect is nullptr, otherwise just the rect. If canIgnoreRect is set then the entire
|
| * render target can be optionally cleared.
|
| @@ -221,10 +212,6 @@ private:
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|
|
| void recordBatch(GrBatch*);
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| void forwardCombine();
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| - bool installPipelineInDrawBatch(const GrPipelineBuilder* pipelineBuilder,
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| - const GrScissorState* scissor,
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| - bool hasStencilClip,
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| - GrDrawBatch* batch);
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|
|
| // Makes a copy of the dst if it is necessary for the draw. Returns false if a copy is required
|
| // but couldn't be made. Otherwise, returns true. This method needs to be protected because it
|
|
|