Index: src/gpu/gl/GrGLPathRendering.cpp |
diff --git a/src/gpu/gl/GrGLPathRendering.cpp b/src/gpu/gl/GrGLPathRendering.cpp |
index 7c269c26ac29f8cd48194c3c6d9ec97de81801a2..932c1e37334750eb07875aaaaa604f11d176fe0c 100644 |
--- a/src/gpu/gl/GrGLPathRendering.cpp |
+++ b/src/gpu/gl/GrGLPathRendering.cpp |
@@ -70,7 +70,7 @@ static GrGLenum gr_stencil_op_to_gl_path_rendering_fill_mode(GrStencilOp op) { |
default: |
SkFAIL("Unexpected path fill."); |
/* fallthrough */; |
- case GrStencilOp::kIncClamp: |
+ case GrStencilOp::kIncWrap: |
Mark Kilgard
2016/05/10 20:03:07
good to see the change to kIncWrap; more consisten
|
return GR_GL_COUNT_UP; |
case GrStencilOp::kInvert: |
return GR_GL_INVERT; |
@@ -147,14 +147,14 @@ void GrGLPathRendering::onStencilPath(const StencilPathArgs& args, const GrPath* |
void GrGLPathRendering::onDrawPath(const GrPipeline& pipeline, |
const GrPrimitiveProcessor& primProc, |
- const GrStencilSettings& stencil, |
+ const GrStencilSettings& stencilPassSettings, |
const GrPath* path) { |
if (!this->gpu()->flushGLState(pipeline, primProc)) { |
return; |
} |
const GrGLPath* glPath = static_cast<const GrGLPath*>(path); |
- this->flushPathStencilSettings(stencil); |
+ this->flushPathStencilSettings(stencilPassSettings); |
SkASSERT(!fHWPathStencilSettings.isTwoSided()); |
GrGLenum fillMode = |
@@ -175,16 +175,16 @@ void GrGLPathRendering::onDrawPath(const GrPipeline& pipeline, |
void GrGLPathRendering::onDrawPaths(const GrPipeline& pipeline, |
const GrPrimitiveProcessor& primProc, |
- const GrStencilSettings& stencil, const GrPathRange* pathRange, |
- const void* indices, PathIndexType indexType, |
- const float transformValues[], PathTransformType transformType, |
- int count) { |
+ const GrStencilSettings& stencilPassSettings, |
+ const GrPathRange* pathRange, const void* indices, |
+ PathIndexType indexType, const float transformValues[], |
+ PathTransformType transformType, int count) { |
SkDEBUGCODE(verify_floats(transformValues, gXformType2ComponentCount[transformType] * count)); |
if (!this->gpu()->flushGLState(pipeline, primProc)) { |
return; |
} |
- this->flushPathStencilSettings(stencil); |
+ this->flushPathStencilSettings(stencilPassSettings); |
SkASSERT(!fHWPathStencilSettings.isTwoSided()); |