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Side by Side Diff: src/gpu/GrPathRendering.h

Issue 1966763002: Eliminate special case nvpr batch handling (Closed) Base URL: https://skia.googlesource.com/skia.git@reallyupload_userstencil
Patch Set: Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrPathRendering_DEFINED 8 #ifndef GrPathRendering_DEFINED
9 #define GrPathRendering_DEFINED 9 #define GrPathRendering_DEFINED
10 10
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70 /** Specifies that "inside" is computed by a non-zero sum of signed 70 /** Specifies that "inside" is computed by a non-zero sum of signed
71 edge crossings 71 edge crossings
72 */ 72 */
73 kWinding_FillType, 73 kWinding_FillType,
74 /** Specifies that "inside" is computed by an odd number of edge 74 /** Specifies that "inside" is computed by an odd number of edge
75 crossings 75 crossings
76 */ 76 */
77 kEvenOdd_FillType, 77 kEvenOdd_FillType,
78 }; 78 };
79 79
80 static const GrUserStencilSettings& GetStencilPassSettings(FillType);
81
80 /** 82 /**
81 * Creates a new gpu path, based on the specified path and stroke and return s it. 83 * Creates a new gpu path, based on the specified path and stroke and return s it.
82 * The caller owns a ref on the returned path which must be balanced by a ca ll to unref. 84 * The caller owns a ref on the returned path which must be balanced by a ca ll to unref.
83 * 85 *
84 * @param skPath the path geometry. 86 * @param skPath the path geometry.
85 * @param stroke the path stroke. 87 * @param stroke the path stroke.
86 * @return a new path. 88 * @return a new path.
87 */ 89 */
88 virtual GrPath* createPath(const SkPath&, const GrStrokeInfo&) = 0; 90 virtual GrPath* createPath(const SkPath&, const GrStrokeInfo&) = 0;
89 91
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148 const GrStencilSettings* fStencil; 150 const GrStencilSettings* fStencil;
149 }; 151 };
150 152
151 void stencilPath(const StencilPathArgs& args, const GrPath* path) { 153 void stencilPath(const StencilPathArgs& args, const GrPath* path) {
152 fGpu->handleDirtyContext(); 154 fGpu->handleDirtyContext();
153 this->onStencilPath(args, path); 155 this->onStencilPath(args, path);
154 } 156 }
155 157
156 void drawPath(const GrPipeline& pipeline, 158 void drawPath(const GrPipeline& pipeline,
157 const GrPrimitiveProcessor& primProc, 159 const GrPrimitiveProcessor& primProc,
158 const GrStencilSettings& stencil, 160 const GrStencilSettings& stencilPassSettings, // Cover pass se ttings in pipeline.
159 const GrPath* path) { 161 const GrPath* path) {
160 fGpu->handleDirtyContext(); 162 fGpu->handleDirtyContext();
161 if (GrXferBarrierType barrierType = pipeline.xferBarrierType(*fGpu->caps ())) { 163 if (GrXferBarrierType barrierType = pipeline.xferBarrierType(*fGpu->caps ())) {
162 fGpu->xferBarrier(pipeline.getRenderTarget(), barrierType); 164 fGpu->xferBarrier(pipeline.getRenderTarget(), barrierType);
163 } 165 }
164 this->onDrawPath(pipeline, primProc, stencil, path); 166 this->onDrawPath(pipeline, primProc, stencilPassSettings, path);
165 } 167 }
166 168
167 void drawPaths(const GrPipeline& pipeline, 169 void drawPaths(const GrPipeline& pipeline,
168 const GrPrimitiveProcessor& primProc, 170 const GrPrimitiveProcessor& primProc,
169 const GrStencilSettings& stencil, 171 const GrStencilSettings& stencilPassSettings, // Cover pass s ettings in pipeline.
170 const GrPathRange* pathRange, 172 const GrPathRange* pathRange,
171 const void* indices, 173 const void* indices,
172 PathIndexType indexType, 174 PathIndexType indexType,
173 const float transformValues[], 175 const float transformValues[],
174 PathTransformType transformType, 176 PathTransformType transformType,
175 int count) { 177 int count) {
176 fGpu->handleDirtyContext(); 178 fGpu->handleDirtyContext();
177 if (GrXferBarrierType barrierType = pipeline.xferBarrierType(*fGpu->caps ())) { 179 if (GrXferBarrierType barrierType = pipeline.xferBarrierType(*fGpu->caps ())) {
178 fGpu->xferBarrier(pipeline.getRenderTarget(), barrierType); 180 fGpu->xferBarrier(pipeline.getRenderTarget(), barrierType);
179 } 181 }
180 #ifdef SK_DEBUG 182 #ifdef SK_DEBUG
181 pathRange->assertPathsLoaded(indices, indexType, count); 183 pathRange->assertPathsLoaded(indices, indexType, count);
182 #endif 184 #endif
183 this->onDrawPaths(pipeline, primProc, stencil, pathRange, indices, index Type, 185 this->onDrawPaths(pipeline, primProc, stencilPassSettings, pathRange, in dices, indexType,
184 transformValues, transformType, count); 186 transformValues, transformType, count);
185 } 187 }
186 188
187 protected: 189 protected:
188 GrPathRendering(GrGpu* gpu) 190 GrPathRendering(GrGpu* gpu)
189 : fGpu(gpu) { 191 : fGpu(gpu) {
190 } 192 }
191 virtual void onStencilPath(const StencilPathArgs&, const GrPath*) = 0; 193 virtual void onStencilPath(const StencilPathArgs&, const GrPath*) = 0;
192 virtual void onDrawPath(const GrPipeline&, 194 virtual void onDrawPath(const GrPipeline&,
193 const GrPrimitiveProcessor&, 195 const GrPrimitiveProcessor&,
194 const GrStencilSettings&, 196 const GrStencilSettings&,
195 const GrPath*) = 0; 197 const GrPath*) = 0;
196 virtual void onDrawPaths(const GrPipeline&, 198 virtual void onDrawPaths(const GrPipeline&,
197 const GrPrimitiveProcessor&, 199 const GrPrimitiveProcessor&,
198 const GrStencilSettings&, 200 const GrStencilSettings&,
199 const GrPathRange*, 201 const GrPathRange*,
200 const void* indices, 202 const void* indices,
201 PathIndexType, 203 PathIndexType,
202 const float transformValues[], 204 const float transformValues[],
203 PathTransformType, 205 PathTransformType,
204 int count) = 0; 206 int count) = 0;
205 207
206 GrGpu* fGpu; 208 GrGpu* fGpu;
207 private: 209 private:
208 GrPathRendering& operator=(const GrPathRendering&); 210 GrPathRendering& operator=(const GrPathRendering&);
209 }; 211 };
210 212
211 #endif 213 #endif
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