Index: dm/DM.cpp |
diff --git a/dm/DM.cpp b/dm/DM.cpp |
index 9c5c25371c05056d9dbf8e0238c4068f74739428..c0715dfce032955e90e3e8c4db44d702031dd7fe 100644 |
--- a/dm/DM.cpp |
+++ b/dm/DM.cpp |
@@ -42,7 +42,7 @@ DEFINE_string(match, "", "[~][^]substring[$] [...] of GM name to run.\n" |
"If a GM does not match any list entry,\n" |
"it is skipped unless some list entry starts with ~"); |
DEFINE_string(config, "565 8888 gpu nonrendering", |
- "Options: 565 8888 gpu nonrendering msaa4 msaa16 gpunull gpudebug angle mesa"); |
+ "Options: 565 8888 gpu nonrendering msaa4 msaa16 nvprmsaa4 nvprmsaa16 gpunull gpudebug angle mesa"); |
DEFINE_bool(leaks, false, "Print leaked instance-counted objects at exit?"); |
DEFINE_bool(gms, true, "Run GMs?"); |
@@ -60,6 +60,7 @@ static SkString lowercase(SkString s) { |
} |
static const GrContextFactory::GLContextType native = GrContextFactory::kNative_GLContextType; |
+static const GrContextFactory::GLContextType nvpr = GrContextFactory::kNVPR_GLContextType; |
static const GrContextFactory::GLContextType null = GrContextFactory::kNull_GLContextType; |
static const GrContextFactory::GLContextType debug = GrContextFactory::kDebug_GLContextType; |
static const GrContextFactory::GLContextType angle = |
@@ -92,6 +93,8 @@ static void kick_off_gms(const SkTDArray<GMRegistry::Factory>& gms, |
START("gpu", GpuGMTask, native, 0); |
START("msaa4", GpuGMTask, native, 4); |
START("msaa16", GpuGMTask, native, 16); |
+ START("nvprmsaa4", GpuGMTask, nvpr, 4); |
+ START("nvprmsaa16", GpuGMTask, nvpr, 16); |
START("gpunull", GpuGMTask, null, 0); |
START("gpudebug", GpuGMTask, debug, 0); |
START("angle", GpuGMTask, angle, 0); |
@@ -117,6 +120,8 @@ static void kick_off_benches(const SkTDArray<BenchRegistry::Factory>& benches, |
START("gpu", GpuBenchTask, native, 0); |
START("msaa4", GpuBenchTask, native, 4); |
START("msaa16", GpuBenchTask, native, 16); |
+ START("nvprmsaa4", GpuBenchTask, nvpr, 4); |
+ START("nvprmsaa16", GpuBenchTask, nvpr, 16); |
START("gpunull", GpuBenchTask, null, 0); |
START("gpudebug", GpuBenchTask, debug, 0); |
START("angle", GpuBenchTask, angle, 0); |