Chromium Code Reviews| Index: chrome/browser/extensions/api/messaging/extension_message_port.h |
| diff --git a/chrome/browser/extensions/api/messaging/extension_message_port.h b/chrome/browser/extensions/api/messaging/extension_message_port.h |
| index dd6e584fc5ef842cd18a8e4161cb1b2950516c6e..d1dd08c2c0f808a8a6cd16707b2e1b5abc5775fb 100644 |
| --- a/chrome/browser/extensions/api/messaging/extension_message_port.h |
| +++ b/chrome/browser/extensions/api/messaging/extension_message_port.h |
| @@ -41,6 +41,11 @@ class ExtensionMessagePort : public MessageService::MessagePort { |
| content::RenderProcessHost* extension_process); |
| ~ExtensionMessagePort() override; |
| + // Check whether the port exists in the frames. Frames that don't know about |
|
Devlin
2016/05/17 19:50:29
nitty nit: descriptive rather than imperative func
Devlin
2016/05/17 19:50:29
Specify "the frames"
robwu
2016/05/17 22:47:50
Done 2x.
|
| + // the port are removed from the set of frames. This should be used for opener |
| + // ports because the frame may be navigated before the port was initialized. |
| + void RevalidatePort(); |
| + |
| // MessageService::MessagePort: |
| void RemoveCommonFrames(const MessagePort& port) override; |
| bool HasFrame(content::RenderFrameHost* rfh) const override; |
| @@ -92,6 +97,11 @@ class ExtensionMessagePort : public MessageService::MessagePort { |
| // when the frame is removed or unloaded. |
| std::set<content::RenderFrameHost*> frames_; |
| + // The ID of the tab where the channel was created. This is saved so that any |
| + // onMessage events can be run in the scope of the tab. |
| + // Only set on receiver ports (if the opener was a tab). |
|
Devlin
2016/05/17 19:50:29
Specify that this is -1 if invalid (pretty common,
robwu
2016/05/17 22:47:50
Done.
|
| + int opener_tab_id_; |
| + |
| // Whether the renderer acknowledged creation of the port. This is used to |
| // distinguish abnormal port closure (e.g. no receivers) from explicit port |
| // closure (e.g. by the port.disconnect() JavaScript method in the renderer). |