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Issue 1966073002: Reland: Correctly handle damage involving filters in SurfaceAggregator (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/direct_renderer.h" 5 #include "cc/output/direct_renderer.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <unordered_map> 9 #include <unordered_map>
10 #include <utility> 10 #include <utility>
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271 } else { 271 } else {
272 DrawRenderPassAndExecuteCopyRequests(&frame, root_render_pass); 272 DrawRenderPassAndExecuteCopyRequests(&frame, root_render_pass);
273 } 273 }
274 274
275 FinishDrawingFrame(&frame); 275 FinishDrawingFrame(&frame);
276 render_passes_in_draw_order->clear(); 276 render_passes_in_draw_order->clear();
277 } 277 }
278 278
279 gfx::Rect DirectRenderer::ComputeScissorRectForRenderPass( 279 gfx::Rect DirectRenderer::ComputeScissorRectForRenderPass(
280 const DrawingFrame* frame) { 280 const DrawingFrame* frame) {
281 gfx::Rect render_pass_scissor = frame->current_render_pass->output_rect; 281 if (frame->current_render_pass == frame->root_render_pass)
282 return frame->root_damage_rect;
282 283
283 if (frame->root_damage_rect == frame->root_render_pass->output_rect || 284 // If the root damage rect has been expanded due to overlays, all the other
284 !frame->current_render_pass->copy_requests.empty()) 285 // damage rect calculations are incorrect.
285 return render_pass_scissor; 286 if (!frame->root_render_pass->damage_rect.Contains(frame->root_damage_rect))
287 return frame->current_render_pass->output_rect;
286 288
287 gfx::Transform inverse_transform(gfx::Transform::kSkipInitialization); 289 DCHECK(frame->current_render_pass->copy_requests.empty() ||
288 if (frame->current_render_pass->transform_to_root_target.GetInverse( 290 (frame->current_render_pass->damage_rect ==
289 &inverse_transform)) { 291 frame->current_render_pass->output_rect));
290 // Only intersect inverse-projected damage if the transform is invertible. 292 return frame->current_render_pass->damage_rect;
291 gfx::Rect damage_rect_in_render_pass_space =
292 MathUtil::ProjectEnclosingClippedRect(inverse_transform,
293 frame->root_damage_rect);
294 render_pass_scissor.Intersect(damage_rect_in_render_pass_space);
295 }
296
297 return render_pass_scissor;
298 } 293 }
299 294
300 bool DirectRenderer::NeedDeviceClip(const DrawingFrame* frame) const { 295 bool DirectRenderer::NeedDeviceClip(const DrawingFrame* frame) const {
301 if (frame->current_render_pass != frame->root_render_pass) 296 if (frame->current_render_pass != frame->root_render_pass)
302 return false; 297 return false;
303 298
304 return !frame->device_clip_rect.Contains(frame->device_viewport_rect); 299 return !frame->device_clip_rect.Contains(frame->device_viewport_rect);
305 } 300 }
306 301
307 gfx::Rect DirectRenderer::DeviceClipRectInDrawSpace( 302 gfx::Rect DirectRenderer::DeviceClipRectInDrawSpace(
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564 auto iter = render_pass_textures_.find(id); 559 auto iter = render_pass_textures_.find(id);
565 return iter != render_pass_textures_.end() && iter->second->id(); 560 return iter != render_pass_textures_.end() && iter->second->id();
566 } 561 }
567 562
568 // static 563 // static
569 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { 564 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) {
570 return render_pass->output_rect.size(); 565 return render_pass->output_rect.size();
571 } 566 }
572 567
573 } // namespace cc 568 } // namespace cc
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