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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkLua_DEFINED | 8 #ifndef SkLua_DEFINED |
| 9 #define SkLua_DEFINED | 9 #define SkLua_DEFINED |
| 10 | 10 |
| (...skipping 27 matching lines...) Expand all Loading... |
| 38 lua_State* operator->() const { return fL; } | 38 lua_State* operator->() const { return fL; } |
| 39 | 39 |
| 40 bool runCode(const char code[]); | 40 bool runCode(const char code[]); |
| 41 bool runCode(const void* code, size_t size); | 41 bool runCode(const void* code, size_t size); |
| 42 | 42 |
| 43 void pushBool(bool, const char tableKey[] = NULL); | 43 void pushBool(bool, const char tableKey[] = NULL); |
| 44 void pushString(const char[], const char tableKey[] = NULL); | 44 void pushString(const char[], const char tableKey[] = NULL); |
| 45 void pushString(const char[], size_t len, const char tableKey[] = NULL); | 45 void pushString(const char[], size_t len, const char tableKey[] = NULL); |
| 46 void pushString(const SkString&, const char tableKey[] = NULL); | 46 void pushString(const SkString&, const char tableKey[] = NULL); |
| 47 void pushArrayU16(const uint16_t[], int count, const char tableKey[] = NULL)
; | 47 void pushArrayU16(const uint16_t[], int count, const char tableKey[] = NULL)
; |
| 48 void pushArrayPoint(const SkPoint[], int count, const char key[] = NULL); |
| 48 void pushColor(SkColor, const char tableKey[] = NULL); | 49 void pushColor(SkColor, const char tableKey[] = NULL); |
| 49 void pushU32(uint32_t, const char tableKey[] = NULL); | 50 void pushU32(uint32_t, const char tableKey[] = NULL); |
| 50 void pushScalar(SkScalar, const char tableKey[] = NULL); | 51 void pushScalar(SkScalar, const char tableKey[] = NULL); |
| 51 void pushRect(const SkRect&, const char tableKey[] = NULL); | 52 void pushRect(const SkRect&, const char tableKey[] = NULL); |
| 52 void pushRRect(const SkRRect&, const char tableKey[] = NULL); | 53 void pushRRect(const SkRRect&, const char tableKey[] = NULL); |
| 53 void pushMatrix(const SkMatrix&, const char tableKey[] = NULL); | 54 void pushMatrix(const SkMatrix&, const char tableKey[] = NULL); |
| 54 void pushPaint(const SkPaint&, const char tableKey[] = NULL); | 55 void pushPaint(const SkPaint&, const char tableKey[] = NULL); |
| 55 void pushPath(const SkPath&, const char tableKey[] = NULL); | 56 void pushPath(const SkPath&, const char tableKey[] = NULL); |
| 56 void pushCanvas(SkCanvas*, const char tableKey[] = NULL); | 57 void pushCanvas(SkCanvas*, const char tableKey[] = NULL); |
| 57 void pushClipStack(const SkClipStack&, const char tableKey[] = NULL); | 58 void pushClipStack(const SkClipStack&, const char tableKey[] = NULL); |
| 58 void pushClipStackElement(const SkClipStack::Element& element, const char ta
bleKey[] = NULL); | 59 void pushClipStackElement(const SkClipStack::Element& element, const char ta
bleKey[] = NULL); |
| 59 | 60 |
| 60 // This SkCanvas lua methods is declared here to benefit from SkLua's friend
ship with SkCanvas. | 61 // This SkCanvas lua methods is declared here to benefit from SkLua's friend
ship with SkCanvas. |
| 61 static int lcanvas_getReducedClipStack(lua_State* L); | 62 static int lcanvas_getReducedClipStack(lua_State* L); |
| 62 | 63 |
| 63 private: | 64 private: |
| 64 lua_State* fL; | 65 lua_State* fL; |
| 65 SkString fTermCode; | 66 SkString fTermCode; |
| 66 bool fWeOwnL; | 67 bool fWeOwnL; |
| 67 }; | 68 }; |
| 68 | 69 |
| 69 #endif | 70 #endif |
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