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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This tool is used to benchmark the render model used by the compositor | 5 // This tool is used to benchmark the render model used by the compositor |
| 6 | 6 |
| 7 // Most of this file is derived from the source of the tile_render_bench tool, | 7 // Most of this file is derived from the source of the tile_render_bench tool, |
| 8 // and has been changed to support running a sequence of independent | 8 // and has been changed to support running a sequence of independent |
| 9 // simulations for our different render models and test cases. | 9 // simulations for our different render models and test cases. |
| 10 | 10 |
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| 23 | 23 |
| 24 #include "base/at_exit.h" | 24 #include "base/at_exit.h" |
| 25 #include "base/bind.h" | 25 #include "base/bind.h" |
| 26 #include "base/command_line.h" | 26 #include "base/command_line.h" |
| 27 #include "base/files/file_enumerator.h" | 27 #include "base/files/file_enumerator.h" |
| 28 #include "base/files/file_path.h" | 28 #include "base/files/file_path.h" |
| 29 #include "base/files/file_util.h" | 29 #include "base/files/file_util.h" |
| 30 #include "base/location.h" | 30 #include "base/location.h" |
| 31 #include "base/message_loop/message_loop.h" | 31 #include "base/message_loop/message_loop.h" |
| 32 #include "base/single_thread_task_runner.h" | 32 #include "base/single_thread_task_runner.h" |
| 33 #include "base/thread_task_runner_handle.h" | 33 #include "base/threading/thread_task_runner_handle.h" |
| 34 #include "base/time/time.h" | 34 #include "base/time/time.h" |
| 35 #include "gpu/tools/compositor_model_bench/render_model_utils.h" | 35 #include "gpu/tools/compositor_model_bench/render_model_utils.h" |
| 36 #include "gpu/tools/compositor_model_bench/render_models.h" | 36 #include "gpu/tools/compositor_model_bench/render_models.h" |
| 37 #include "gpu/tools/compositor_model_bench/render_tree.h" | 37 #include "gpu/tools/compositor_model_bench/render_tree.h" |
| 38 #include "ui/gl/gl_surface.h" | 38 #include "ui/gl/gl_surface.h" |
| 39 | 39 |
| 40 using base::TimeTicks; | 40 using base::TimeTicks; |
| 41 using base::DirectoryExists; | 41 using base::DirectoryExists; |
| 42 using base::PathExists; | 42 using base::PathExists; |
| 43 using std::queue; | 43 using std::queue; |
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| 393 } | 393 } |
| 394 } else { | 394 } else { |
| 395 LOG(INFO) << "(input path is a file)"; | 395 LOG(INFO) << "(input path is a file)"; |
| 396 sim.QueueTest(inPath); | 396 sim.QueueTest(inPath); |
| 397 } | 397 } |
| 398 | 398 |
| 399 sim.Run(); | 399 sim.Run(); |
| 400 | 400 |
| 401 return 0; | 401 return 0; |
| 402 } | 402 } |
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