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| 1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file | 1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file |
| 2 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
| 3 // BSD-style license that can be found in the LICENSE file. | 3 // BSD-style license that can be found in the LICENSE file. |
| 4 | 4 |
| 5 #include "vm/runtime_entry.h" | 5 #include "vm/runtime_entry.h" |
| 6 | 6 |
| 7 #include "vm/object.h" | 7 #include "vm/object.h" |
| 8 #include "vm/symbols.h" | 8 #include "vm/symbols.h" |
| 9 #include "vm/verifier.h" | 9 #include "vm/verifier.h" |
| 10 | 10 |
| 11 namespace dart { | 11 namespace dart { |
| 12 | 12 |
| 13 | 13 |
| 14 // Add function to a class and that class to the class dictionary so that | 14 // Add function to a class and that class to the class dictionary so that |
| 15 // frame walking can be used. | 15 // frame walking can be used. |
| 16 const Function& RegisterFakeFunction(const char* name, const Code& code) { | 16 const Function& RegisterFakeFunction(const char* name, const Code& code) { |
| 17 Thread* thread = Thread::Current(); | 17 Thread* thread = Thread::Current(); |
| 18 const String& class_name = String::Handle(Symbols::New(thread, "ownerClass")); | 18 const String& class_name = String::Handle(Symbols::New(thread, "ownerClass")); |
| 19 const Script& script = Script::Handle(); | 19 const Script& script = Script::Handle(); |
| 20 const Library& lib = Library::Handle(Library::CoreLibrary()); |
| 20 const Class& owner_class = | 21 const Class& owner_class = |
| 21 Class::Handle(Class::New(class_name, script, | 22 Class::Handle(Class::New(lib, class_name, script, |
| 22 TokenPosition::kNoSource)); | 23 TokenPosition::kNoSource)); |
| 23 const String& function_name = String::ZoneHandle(Symbols::New(thread, name)); | 24 const String& function_name = String::ZoneHandle(Symbols::New(thread, name)); |
| 24 const Function& function = Function::ZoneHandle( | 25 const Function& function = Function::ZoneHandle( |
| 25 Function::New(function_name, | 26 Function::New(function_name, |
| 26 RawFunction::kRegularFunction, | 27 RawFunction::kRegularFunction, |
| 27 true, | 28 true, |
| 28 false, | 29 false, |
| 29 false, | 30 false, |
| 30 false, | 31 false, |
| 31 false, | 32 false, |
| 32 owner_class, | 33 owner_class, |
| 33 TokenPosition::kMinSource)); | 34 TokenPosition::kMinSource)); |
| 34 const Array& functions = Array::Handle(Array::New(1)); | 35 const Array& functions = Array::Handle(Array::New(1)); |
| 35 functions.SetAt(0, function); | 36 functions.SetAt(0, function); |
| 36 owner_class.SetFunctions(functions); | 37 owner_class.SetFunctions(functions); |
| 37 Library& lib = Library::Handle(Library::CoreLibrary()); | |
| 38 lib.AddClass(owner_class); | 38 lib.AddClass(owner_class); |
| 39 function.AttachCode(code); | 39 function.AttachCode(code); |
| 40 return function; | 40 return function; |
| 41 } | 41 } |
| 42 | 42 |
| 43 } // namespace dart | 43 } // namespace dart |
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