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1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file | 1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file |
2 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
3 // BSD-style license that can be found in the LICENSE file. | 3 // BSD-style license that can be found in the LICENSE file. |
4 | 4 |
5 #include "vm/runtime_entry.h" | 5 #include "vm/runtime_entry.h" |
6 | 6 |
7 #include "vm/object.h" | 7 #include "vm/object.h" |
8 #include "vm/symbols.h" | 8 #include "vm/symbols.h" |
9 #include "vm/verifier.h" | 9 #include "vm/verifier.h" |
10 | 10 |
11 namespace dart { | 11 namespace dart { |
12 | 12 |
13 | 13 |
14 // Add function to a class and that class to the class dictionary so that | 14 // Add function to a class and that class to the class dictionary so that |
15 // frame walking can be used. | 15 // frame walking can be used. |
16 const Function& RegisterFakeFunction(const char* name, const Code& code) { | 16 const Function& RegisterFakeFunction(const char* name, const Code& code) { |
17 Thread* thread = Thread::Current(); | 17 Thread* thread = Thread::Current(); |
18 const String& class_name = String::Handle(Symbols::New(thread, "ownerClass")); | 18 const String& class_name = String::Handle(Symbols::New(thread, "ownerClass")); |
19 const Script& script = Script::Handle(); | 19 const Script& script = Script::Handle(); |
| 20 const Library& lib = Library::Handle(Library::CoreLibrary()); |
20 const Class& owner_class = | 21 const Class& owner_class = |
21 Class::Handle(Class::New(class_name, script, | 22 Class::Handle(Class::New(lib, class_name, script, |
22 TokenPosition::kNoSource)); | 23 TokenPosition::kNoSource)); |
23 const String& function_name = String::ZoneHandle(Symbols::New(thread, name)); | 24 const String& function_name = String::ZoneHandle(Symbols::New(thread, name)); |
24 const Function& function = Function::ZoneHandle( | 25 const Function& function = Function::ZoneHandle( |
25 Function::New(function_name, | 26 Function::New(function_name, |
26 RawFunction::kRegularFunction, | 27 RawFunction::kRegularFunction, |
27 true, | 28 true, |
28 false, | 29 false, |
29 false, | 30 false, |
30 false, | 31 false, |
31 false, | 32 false, |
32 owner_class, | 33 owner_class, |
33 TokenPosition::kMinSource)); | 34 TokenPosition::kMinSource)); |
34 const Array& functions = Array::Handle(Array::New(1)); | 35 const Array& functions = Array::Handle(Array::New(1)); |
35 functions.SetAt(0, function); | 36 functions.SetAt(0, function); |
36 owner_class.SetFunctions(functions); | 37 owner_class.SetFunctions(functions); |
37 Library& lib = Library::Handle(Library::CoreLibrary()); | |
38 lib.AddClass(owner_class); | 38 lib.AddClass(owner_class); |
39 function.AttachCode(code); | 39 function.AttachCode(code); |
40 return function; | 40 return function; |
41 } | 41 } |
42 | 42 |
43 } // namespace dart | 43 } // namespace dart |
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