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Unified Diff: tool/input_sdk/lib/convert/base64.dart

Issue 1965563003: Update dart:convert and dart:core Uri. (Closed) Base URL: https://github.com/dart-lang/dev_compiler.git@master
Patch Set: Created 4 years, 7 months ago
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Index: tool/input_sdk/lib/convert/base64.dart
diff --git a/tool/input_sdk/lib/convert/base64.dart b/tool/input_sdk/lib/convert/base64.dart
new file mode 100644
index 0000000000000000000000000000000000000000..f3d7019af55b81f8bead51d2b55382aa34134228
--- /dev/null
+++ b/tool/input_sdk/lib/convert/base64.dart
@@ -0,0 +1,752 @@
+// Copyright (c) 2015, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+part of dart.convert;
+
+/**
+ * A [base64](https://tools.ietf.org/html/rfc4648) encoder and decoder.
+ *
+ * It encodes using the default base64 alphabet,
+ * decodes using both the base64 and base64url alphabets,
+ * does not allow invalid characters and requires padding.
+ *
+ * Examples:
+ *
+ * var encoded = BASE64.encode([0x62, 0x6c, 0xc3, 0xa5, 0x62, 0xc3, 0xa6,
+ * 0x72, 0x67, 0x72, 0xc3, 0xb8, 0x64]);
+ * var decoded = BASE64.decode("YmzDpWLDpnJncsO4ZAo=");
+ */
+const Base64Codec BASE64 = const Base64Codec();
+
+/**
+ * A [base64url](https://tools.ietf.org/html/rfc4648) encoder and decoder.
+ *
+ * It encodes and decodes using the base64url alphabet,
+ * decodes using both the base64 and base64url alphabets,
+ * does not allow invalid characters and requires padding.
+ *
+ * Examples:
+ *
+ * var encoded = BASE64URL.encode([0x62, 0x6c, 0xc3, 0xa5, 0x62, 0xc3, 0xa6,
+ * 0x72, 0x67, 0x72, 0xc3, 0xb8, 0x64]);
+ * var decoded = BASE64URL.decode("YmzDpWLDpnJncsO4ZAo=");
+ */
+const Base64Codec BASE64URL = const Base64Codec.urlSafe();
+
+// Constants used in more than one class.
+const int _paddingChar = 0x3d; // '='.
+
+/**
+ * A [base64](https://tools.ietf.org/html/rfc4648) encoder and decoder.
+ *
+ * A [Base64Codec] allows base64 encoding bytes into ASCII strings and
+ * decoding valid encodings back to bytes.
+ *
+ * This implementation only handles the simplest RFC 4648 base64 and base64url
+ * encodings.
+ * It does not allow invalid characters when decoding and it requires,
+ * and generates, padding so that the input is always a multiple of four
+ * characters.
+ */
+class Base64Codec extends Codec<List<int>, String> {
+ final Base64Encoder _encoder;
+ const Base64Codec() : _encoder = const Base64Encoder();
+ const Base64Codec.urlSafe() : _encoder = const Base64Encoder.urlSafe();
+
+ Base64Encoder get encoder => _encoder;
+
+ Base64Decoder get decoder => const Base64Decoder();
+}
+
+// ------------------------------------------------------------------------
+// Encoder
+// ------------------------------------------------------------------------
+
+/**
+ * Base64 and base64url encoding converter.
+ *
+ * Encodes lists of bytes using base64 or base64url encoding.
+ *
+ * The results are ASCII strings using a restricted alphabet.
+ */
+class Base64Encoder extends
+ ChunkedConverter<List<int>, String, List<int>, String> {
+ final bool _urlSafe;
+
+ const Base64Encoder() : _urlSafe = false;
+ const Base64Encoder.urlSafe() : _urlSafe = true;
+
+ String convert(List<int> input) {
+ if (input.isEmpty) return "";
+ var encoder = new _Base64Encoder(_urlSafe);
+ Uint8List buffer = encoder.encode(input, 0, input.length, true);
+ return new String.fromCharCodes(buffer);
+ }
+
+ ByteConversionSink startChunkedConversion(Sink<String> sink) {
+ if (sink is StringConversionSink) {
+ return new _Utf8Base64EncoderSink(sink.asUtf8Sink(false), _urlSafe);
+ }
+ return new _AsciiBase64EncoderSink(sink, _urlSafe);
+ }
+}
+
+/**
+ * Helper class for encoding bytes to base64.
+ */
+class _Base64Encoder {
+ /** The RFC 4648 base64 encoding alphabet. */
+ static const String _base64Alphabet =
+ "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+
+ /** The RFC 4648 base64url encoding alphabet. */
+ static const String _base64urlAlphabet =
+ "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_";
+
+ /** Shift-count to extract the values stored in [_state]. */
+ static const int _valueShift = 2;
+
+ /** Mask to extract the count value stored in [_state]. */
+ static const int _countMask = 3;
+
+ static const int _sixBitMask = 0x3F;
+
+ /**
+ * Intermediate state between chunks.
+ *
+ * Encoding handles three bytes at a time.
+ * If fewer than three bytes has been seen, this value encodes
+ * the number of bytes seen (0, 1 or 2) and their values.
+ */
+ int _state = 0;
+
+ /** Alphabet used for encoding. */
+ final String _alphabet;
+
+ _Base64Encoder(bool urlSafe)
+ : _alphabet = urlSafe ? _base64urlAlphabet : _base64Alphabet;
+
+ /** Encode count and bits into a value to be stored in [_state]. */
+ static int _encodeState(int count, int bits) {
+ assert(count <= _countMask);
+ return bits << _valueShift | count;
+ }
+
+ /** Extract bits from encoded state. */
+ static int _stateBits(int state) => state >> _valueShift;
+
+ /** Extract count from encoded state. */
+ static int _stateCount(int state) => state & _countMask;
+
+ /**
+ * Create a [Uint8List] with the provided length.
+ */
+ Uint8List createBuffer(int bufferLength) => new Uint8List(bufferLength);
+
+ /**
+ * Encode [bytes] from [start] to [end] and the bits in [_state].
+ *
+ * Returns a [Uint8List] of the ASCII codes of the encoded data.
+ *
+ * If the input, including left over [_state] from earlier encodings,
+ * are not a multiple of three bytes, then the partial state is stored
+ * back into [_state].
+ * If [isLast] is true, partial state is encoded in the output instead,
+ * with the necessary padding.
+ *
+ * Returns `null` if there is no output.
+ */
+ Uint8List encode(List<int> bytes, int start, int end, bool isLast) {
+ assert(0 <= start);
+ assert(start <= end);
+ assert(bytes == null || end <= bytes.length);
+ int length = end - start;
+
+ int count = _stateCount(_state);
+ int byteCount = (count + length);
+ int fullChunks = byteCount ~/ 3;
+ int partialChunkLength = byteCount - fullChunks * 3;
+ int bufferLength = fullChunks * 4;
+ if (isLast && partialChunkLength > 0) {
+ bufferLength += 4; // Room for padding.
+ }
+ var output = createBuffer(bufferLength);
+ _state = encodeChunk(_alphabet, bytes, start, end, isLast,
+ output, 0, _state);
+ if (bufferLength > 0) return output;
+ // If the input plus the data in state is still less than three bytes,
+ // there may not be any output.
+ return null;
+ }
+
+ static int encodeChunk(String alphabet,
+ List<int> bytes, int start, int end, bool isLast,
+ Uint8List output, int outputIndex, int state) {
+ int bits = _stateBits(state);
+ // Count number of missing bytes in three-byte chunk.
+ int expectedChars = 3 - _stateCount(state);
+
+ // The input must be a list of bytes (integers in the range 0..255).
+ // The value of `byteOr` will be the bitwise or of all the values in
+ // `bytes` and a later check will validate that they were all valid bytes.
+ int byteOr = 0;
+ for (int i = start; i < end; i++) {
+ int byte = bytes[i];
+ byteOr |= byte;
+ bits = ((bits << 8) | byte) & 0xFFFFFF; // Never store more than 24 bits.
+ expectedChars--;
+ if (expectedChars == 0) {
+ output[outputIndex++] =
+ alphabet.codeUnitAt((bits >> 18) & _sixBitMask);
+ output[outputIndex++] =
+ alphabet.codeUnitAt((bits >> 12) & _sixBitMask);
+ output[outputIndex++] =
+ alphabet.codeUnitAt((bits >> 6) & _sixBitMask);
+ output[outputIndex++] =
+ alphabet.codeUnitAt(bits & _sixBitMask);
+ expectedChars = 3;
+ bits = 0;
+ }
+ }
+ if (byteOr >= 0 && byteOr <= 255) {
+ if (isLast && expectedChars < 3) {
+ writeFinalChunk(alphabet, output, outputIndex, 3 - expectedChars, bits);
+ return 0;
+ }
+ return _encodeState(3 - expectedChars, bits);
+ }
+
+ // There was an invalid byte value somewhere in the input - find it!
+ int i = start;
+ while (i < end) {
+ int byte = bytes[i];
+ if (byte < 0 || byte > 255) break;
+ i++;
+ }
+ throw new ArgumentError.value(bytes,
+ "Not a byte value at index $i: 0x${bytes[i].toRadixString(16)}");
+ }
+
+ /**
+ * Writes a final encoded four-character chunk.
+ *
+ * Only used when the [_state] contains a partial (1 or 2 byte)
+ * input.
+ */
+ static void writeFinalChunk(String alphabet,
+ Uint8List output, int outputIndex,
+ int count, int bits) {
+ assert(count > 0);
+ if (count == 1) {
+ output[outputIndex++] =
+ alphabet.codeUnitAt((bits >> 2) & _sixBitMask);
+ output[outputIndex++] =
+ alphabet.codeUnitAt((bits << 4) & _sixBitMask);
+ output[outputIndex++] = _paddingChar;
+ output[outputIndex++] = _paddingChar;
+ } else {
+ assert(count == 2);
+ output[outputIndex++] =
+ alphabet.codeUnitAt((bits >> 10) & _sixBitMask);
+ output[outputIndex++] =
+ alphabet.codeUnitAt((bits >> 4) & _sixBitMask);
+ output[outputIndex++] =
+ alphabet.codeUnitAt((bits << 2) & _sixBitMask);
+ output[outputIndex++] = _paddingChar;
+ }
+ }
+}
+
+class _BufferCachingBase64Encoder extends _Base64Encoder {
+ /**
+ * Reused buffer.
+ *
+ * When the buffer isn't released to the sink, only used to create another
+ * value (a string), the buffer can be reused between chunks.
+ */
+ Uint8List bufferCache;
+
+ _BufferCachingBase64Encoder(bool urlSafe) : super(urlSafe);
+
+ Uint8List createBuffer(int bufferLength) {
+ if (bufferCache == null || bufferCache.length < bufferLength) {
+ bufferCache = new Uint8List(bufferLength);
+ }
+ // Return a view of the buffer, so it has the reuested length.
+ return new Uint8List.view(bufferCache.buffer, 0, bufferLength);
+ }
+}
+
+abstract class _Base64EncoderSink extends ByteConversionSinkBase {
+ void add(List<int> source) {
+ _add(source, 0, source.length, false);
+ }
+
+ void close() {
+ _add(null, 0, 0, true);
+ }
+
+ void addSlice(List<int> source, int start, int end, bool isLast) {
+ if (end == null) throw new ArgumentError.notNull("end");
+ RangeError.checkValidRange(start, end, source.length);
+ _add(source, start, end, isLast);
+ }
+
+ void _add(List<int> source, int start, int end, bool isLast);
+}
+
+class _AsciiBase64EncoderSink extends _Base64EncoderSink {
+ final Sink<String> _sink;
+ final _Base64Encoder _encoder;
+
+ _AsciiBase64EncoderSink(this._sink, bool urlSafe)
+ : _encoder = new _BufferCachingBase64Encoder(urlSafe);
+
+ void _add(List<int> source, int start, int end, bool isLast) {
+ Uint8List buffer = _encoder.encode(source, start, end, isLast);
+ if (buffer != null) {
+ String string = new String.fromCharCodes(buffer);
+ _sink.add(string);
+ }
+ if (isLast) {
+ _sink.close();
+ }
+ }
+}
+
+class _Utf8Base64EncoderSink extends _Base64EncoderSink {
+ final ByteConversionSink _sink;
+ final _Base64Encoder _encoder;
+
+ _Utf8Base64EncoderSink(this._sink, bool urlSafe)
+ : _encoder = new _Base64Encoder(urlSafe);
+
+ void _add(List<int> source, int start, int end, bool isLast) {
+ Uint8List buffer = _encoder.encode(source, start, end, isLast);
+ if (buffer != null) {
+ _sink.addSlice(buffer, 0, buffer.length, isLast);
+ }
+ }
+}
+
+// ------------------------------------------------------------------------
+// Decoder
+// ------------------------------------------------------------------------
+
+/**
+ * Decoder for base64 encoded data.
+ *
+ * This decoder accepts both base64 and base64url ("url-safe") encodings.
+ *
+ * The encoding is required to be properly padded.
+ */
+class Base64Decoder extends
+ ChunkedConverter<String, List<int>, String, List<int>> {
+
+ const Base64Decoder();
+
+ List<int> convert(String input, [int start = 0, int end]) {
+ end = RangeError.checkValidRange(start, end, input.length);
+ if (start == end) return new Uint8List(0);
+ var decoder = new _Base64Decoder();
+ Uint8List buffer = decoder.decode(input, start, end);
+ decoder.close(input, end);
+ return buffer;
+ }
+
+ StringConversionSink startChunkedConversion(Sink<List<int>> sink) {
+ return new _Base64DecoderSink(sink);
+ }
+}
+
+/**
+ * Helper class implementing base64 decoding with intermediate state.
+ */
+class _Base64Decoder {
+ /** Shift-count to extract the values stored in [_state]. */
+ static const int _valueShift = 2;
+
+ /** Mask to extract the count value stored in [_state]. */
+ static const int _countMask = 3;
+
+ /** Invalid character in decoding table. */
+ static const int _invalid = -2;
+
+ /** Padding character in decoding table. */
+ static const int _padding = -1;
+
+ // Shorthands to make the table more readable.
+ static const int __ = _invalid;
+ static const int _p = _padding;
+
+ /**
+ * Mapping from ASCII characters to their index in the base64 alphabet.
+ *
+ * Uses [_invalid] for invalid indices and [_padding] for the padding
+ * character.
+ *
+ * Accepts the "URL-safe" alphabet as well (`-` and `_` are the
+ * 62nd and 63rd alphabet characters), and considers `%` a padding
+ * character, which mush then be followed by `3D`, the percent-escape
+ * for `=`.
+ */
+ static final List<int> _inverseAlphabet = new Int8List.fromList([
+ __, __, __, __, __, __, __, __, __, __, __, __, __, __, __, __,
+ __, __, __, __, __, __, __, __, __, __, __, __, __, __, __, __,
+ __, __, __, __, __, _p, __, __, __, __, __, 62, __, 62, __, 63,
+ 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, __, __, __, _p, __, __,
+ __, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
+ 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, __, __, __, __, 63,
+ __, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, __, __, __, __, __,
+ ]);
+
+ // Character constants.
+ static const int _char_percent = 0x25; // '%'.
+ static const int _char_3 = 0x33; // '3'.
+ static const int _char_d = 0x64; // 'd'.
+
+ /**
+ * Maintains the intermediate state of a partly-decoded input.
+ *
+ * Base64 is decoded in chunks of four characters. If a chunk does not
+ * contain a full block, the decoded bits (six per character) of the
+ * available characters are stored in [_state] until the next call to
+ * [_decode] or [_close].
+ *
+ * If no padding has been seen, the value is
+ * `numberOfCharactersSeen | (decodedBits << 2)`
+ * where `numberOfCharactersSeen` is between 0 and 3 and decoded bits
+ * contains six bits per seen character.
+ *
+ * If padding has been seen the value is negative. It's the bitwise negation
+ * of the number of remanining allowed padding characters (always ~0 or ~1).
+ *
+ * A state of `0` or `~0` are valid places to end decoding, all other values
+ * mean that a four-character block has not been completed.
+ */
+ int _state = 0;
+
+ /**
+ * Encodes [count] and [bits] as a value to be stored in [_state].
+ */
+ static int _encodeCharacterState(int count, int bits) {
+ assert(count == (count & _countMask));
+ return (bits << _valueShift | count);
+ }
+
+ /**
+ * Extracts count from a [_state] value.
+ */
+ static int _stateCount(int state) {
+ assert(state >= 0);
+ return state & _countMask;
+ }
+
+ /**
+ * Extracts value bits from a [_state] value.
+ */
+ static int _stateBits(int state) {
+ assert(state >= 0);
+ return state >> _valueShift;
+ }
+
+ /**
+ * Encodes a number of expected padding characters to be stored in [_state].
+ */
+ static int _encodePaddingState(int expectedPadding) {
+ assert(expectedPadding >= 0);
+ assert(expectedPadding <= 5);
+ return -expectedPadding - 1; // ~expectedPadding adapted to dart2js.
+ }
+
+ /**
+ * Extracts expected padding character count from a [_state] value.
+ */
+ static int _statePadding(int state) {
+ assert(state < 0);
+ return -state - 1; // ~state adapted to dart2js.
+ }
+
+ static bool _hasSeenPadding(int state) => state < 0;
+
+ /**
+ * Decodes [input] from [start] to [end].
+ *
+ * Returns a [Uint8List] with the decoded bytes.
+ * If a previous call had an incomplete four-character block, the bits from
+ * those are included in decoding
+ */
+ Uint8List decode(String input, int start, int end) {
+ assert(0 <= start);
+ assert(start <= end);
+ assert(end <= input.length);
+ if (_hasSeenPadding(_state)) {
+ _state = _checkPadding(input, start, end, _state);
+ return null;
+ }
+ if (start == end) return new Uint8List(0);
+ Uint8List buffer = _allocateBuffer(input, start, end, _state);
+ _state = decodeChunk(input, start, end, buffer, 0, _state);
+ return buffer;
+ }
+
+ /** Checks that [_state] represents a valid decoding. */
+ void close(String input, int end) {
+ if (_state < _encodePaddingState(0)) {
+ throw new FormatException("Missing padding character", input, end);
+ }
+ if (_state > 0) {
+ throw new FormatException("Invalid length, must be multiple of four",
+ input, end);
+ }
+ _state = _encodePaddingState(0);
+ }
+
+ /**
+ * Decodes [input] from [start] to [end].
+ *
+ * Includes the state returned by a previous call in the decoding.
+ * Writes the decoding to [output] at [outIndex], and there must
+ * be room in the output.
+ */
+ static int decodeChunk(String input, int start, int end,
+ Uint8List output, int outIndex,
+ int state) {
+ assert(!_hasSeenPadding(state));
+ const int asciiMask = 127;
+ const int asciiMax = 127;
+ const int eightBitMask = 0xFF;
+ const int bitsPerCharacter = 6;
+
+ int bits = _stateBits(state);
+ int count = _stateCount(state);
+ // String contents should be all ASCII.
+ // Instead of checking for each character, we collect the bitwise-or of
+ // all the characters in `charOr` and later validate that all characters
+ // were ASCII.
+ int charOr = 0;
+ for (int i = start; i < end; i++) {
+ var char = input.codeUnitAt(i);
+ charOr |= char;
+ int code = _inverseAlphabet[char & asciiMask];
+ if (code >= 0) {
+ bits = ((bits << bitsPerCharacter) | code) & 0xFFFFFF;
+ count = (count + 1) & 3;
+ if (count == 0) {
+ assert(outIndex + 3 <= output.length);
+ output[outIndex++] = (bits >> 16) & eightBitMask;
+ output[outIndex++] = (bits >> 8) & eightBitMask;
+ output[outIndex++] = bits & eightBitMask;
+ bits = 0;
+ }
+ continue;
+ } else if (code == _padding && count > 1) {
+ if (charOr < 0 || charOr > asciiMax) break;
+ if (count == 3) {
+ if ((bits & 0x03) != 0) {
+ throw new FormatException(
+ "Invalid encoding before padding", input, i);
+ }
+ output[outIndex++] = bits >> 10;
+ output[outIndex++] = bits >> 2;
+ } else {
+ if ((bits & 0x0F) != 0) {
+ throw new FormatException(
+ "Invalid encoding before padding", input, i);
+ }
+ output[outIndex++] = bits >> 4;
+ }
+ // Expected padding is the number of expected padding characters,
+ // where `=` counts as three and `%3D` counts as one per character.
+ //
+ // Expect either zero or one padding depending on count (2 or 3),
+ // plus two more characters if the code was `%` (a partial padding).
+ int expectedPadding = (3 - count) * 3;
+ if (char == _char_percent) expectedPadding += 2;
+ state = _encodePaddingState(expectedPadding);
+ return _checkPadding(input, i + 1, end, state);
+ }
+ throw new FormatException("Invalid character", input, i);
+ }
+ if (charOr >= 0 && charOr <= asciiMax) {
+ return _encodeCharacterState(count, bits);
+ }
+ // There is an invalid (non-ASCII) character in the input.
+ int i;
+ for (i = start; i < end; i++) {
+ int char = input.codeUnitAt(i);
+ if (char < 0 || char > asciiMax) break;
+ }
+ throw new FormatException("Invalid character", input, i);
+ }
+
+ /**
+ * Allocates a buffer with room for the decoding of a substring of [input].
+ *
+ * Includes room for the characters in [state], and handles padding correctly.
+ */
+ static Uint8List _allocateBuffer(String input, int start, int end,
+ int state) {
+ assert(state >= 0);
+ int paddingStart = _trimPaddingChars(input, start, end);
+ int length = _stateCount(state) + (paddingStart - start);
+ // Three bytes per full four bytes in the input.
+ int bufferLength = (length >> 2) * 3;
+ // If padding was seen, then this is the last chunk, and the final partial
+ // chunk should be decoded too.
+ int remainderLength = length & 3;
+ if (remainderLength != 0 && paddingStart < end) {
+ bufferLength += remainderLength - 1;
+ }
+ if (bufferLength > 0) return new Uint8List(bufferLength);
+ // If the input plus state is less than four characters, and it's not
+ // at the end of input, no buffer is needed.
+ return null;
+ }
+
+ /**
+ * Returns the position of the start of padding at the end of the input.
+ *
+ * Returns the end of input if there is no padding.
+ *
+ * This is used to ensure that the decoding buffer has the exact size
+ * it needs when input is valid, and at least enough bytes to reach the error
+ * when input is invalid.
+ *
+ * Never count more than two padding sequences since any more than that
+ * will raise an error anyway, and we only care about being precise for
+ * successful conversions.
+ */
+ static int _trimPaddingChars(String input, int start, int end) {
+ // This may count '%=' as two paddings. That's ok, it will err later,
+ // but the buffer will be large enough to reach the error.
+ int padding = 0;
+ int index = end;
+ int newEnd = end;
+ while (index > start && padding < 2) {
+ index--;
+ int char = input.codeUnitAt(index);
+ if (char == _paddingChar) {
+ padding++;
+ newEnd = index;
+ continue;
+ }
+ if ((char | 0x20) == _char_d) {
+ if (index == start) break;
+ index--;
+ char = input.codeUnitAt(index);
+ }
+ if (char == _char_3) {
+ if (index == start) break;
+ index--;
+ char = input.codeUnitAt(index);
+ }
+ if (char == _char_percent) {
+ padding++;
+ newEnd = index;
+ continue;
+ }
+ break;
+ }
+ return newEnd;
+ }
+
+ /**
+ * Check that the remainder of the string is valid padding.
+ *
+ * Valid padding is a correct number (0, 1 or 2) of `=` characters
+ * or `%3D` sequences depending on the number of preceding base64 characters.
+ * The [state] parameter encodes which padding continuations are allowed
+ * as the number of expected characters. That number is the number of
+ * expected padding characters times 3 minus the number of padding characters
+ * seen so far, where `=` counts as 3 counts as three characters,
+ * and the padding sequence `%3D` counts as one character per character.
+ *
+ * The number of missing characters is always between 0 and 5 because we
+ * only call this function after having seen at least one `=` or `%`
+ * character.
+ * If the number of missing characters is not 3 or 0, we have seen (at least)
+ * a `%` character and expects the rest of the `%3D` sequence, and a `=` is
+ * not allowed. When missing 3 characters, either `=` or `%` is allowed.
+ *
+ * When the value is 0, no more padding (or any other character) is allowed.
+ */
+ static int _checkPadding(String input, int start, int end, int state) {
+ assert(_hasSeenPadding(state));
+ if (start == end) return state;
+ int expectedPadding = _statePadding(state);
+ assert(expectedPadding >= 0);
+ assert(expectedPadding < 6);
+ while (expectedPadding > 0) {
+ int char = input.codeUnitAt(start);
+ if (expectedPadding == 3) {
+ if (char == _paddingChar) {
+ expectedPadding -= 3;
+ start++;
+ break;
+ }
+ if (char == _char_percent) {
+ expectedPadding--;
+ start++;
+ if (start == end) break;
+ char = input.codeUnitAt(start);
+ } else {
+ break;
+ }
+ }
+ // Partial padding means we have seen part of a "%3D" escape.
+ int expectedPartialPadding = expectedPadding;
+ if (expectedPartialPadding > 3) expectedPartialPadding -= 3;
+ if (expectedPartialPadding == 2) {
+ // Expects '3'
+ if (char != _char_3) break;
+ start++;
+ expectedPadding--;
+ if (start == end) break;
+ char = input.codeUnitAt(start);
+ }
+ // Expects 'D' or 'd'.
+ if ((char | 0x20) != _char_d) break;
+ start++;
+ expectedPadding--;
+ if (start == end) break;
+ }
+ if (start != end) {
+ throw new FormatException("Invalid padding character",
+ input, start);
+ }
+ return _encodePaddingState(expectedPadding);
+ }
+}
+
+class _Base64DecoderSink extends StringConversionSinkBase {
+ /** Output sink */
+ final Sink<List<int>> _sink;
+ final _Base64Decoder _decoder = new _Base64Decoder();
+
+ _Base64DecoderSink(this._sink);
+
+ void add(String string) {
+ if (string.isEmpty) return;
+ Uint8List buffer = _decoder.decode(string, 0, string.length);
+ if (buffer != null) _sink.add(buffer);
+ }
+
+ void close() {
+ _decoder.close(null, null);
+ _sink.close();
+ }
+
+ void addSlice(String string, int start, int end, bool isLast) {
+ end = RangeError.checkValidRange(start, end, string.length);
+ if (start == end) return;
+ Uint8List buffer = _decoder.decode(string, start, end);
+ if (buffer != null) _sink.add(buffer);
+ if (isLast) {
+ _decoder.close(string, end);
+ _sink.close();
+ }
+ }
+}

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