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Side by Side Diff: tools/gpu/TestContext.h

Issue 1965273004: Nanobench running on Vulkan (Closed) Base URL: https://chromium.googlesource.com/skia.git@gltotest
Patch Set: Created 4 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2016 Google Inc. 3 * Copyright 2016 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #ifndef TestContext_DEFINED 9 #ifndef TestContext_DEFINED
10 #define TestContext_DEFINED 10 #define TestContext_DEFINED
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
47 * work on the GPU (since all of the subclasses create primary buffers for 47 * work on the GPU (since all of the subclasses create primary buffers for
48 * testing that are small and not meant to be rendered to the screen). 48 * testing that are small and not meant to be rendered to the screen).
49 * 49 *
50 * If the platform supports fence syncs (OpenGL 3.2+ or EGL_KHR_fence_sync), 50 * If the platform supports fence syncs (OpenGL 3.2+ or EGL_KHR_fence_sync),
51 * this will not swap any buffers, but rather emulate triple buffer synchron ization 51 * this will not swap any buffers, but rather emulate triple buffer synchron ization
52 * using fences. 52 * using fences.
53 * 53 *
54 * Otherwise it will call the platform SwapBuffers method. This may or may 54 * Otherwise it will call the platform SwapBuffers method. This may or may
55 * not perform some sort of synchronization, depending on whether the 55 * not perform some sort of synchronization, depending on whether the
56 * drawing surface provided by the platform is double buffered. 56 * drawing surface provided by the platform is double buffered.
57 *
58 * Implicitly performs a submit().
57 */ 59 */
58 void waitOnSyncOrSwap(); 60 void waitOnSyncOrSwap();
59 61
60 /** 62 /**
61 * This notifies the context that we are deliberately testing abandoning 63 * This notifies the context that we are deliberately testing abandoning
62 * the context. It is useful for debugging contexts that would otherwise 64 * the context. It is useful for debugging contexts that would otherwise
63 * test that GPU resources are properly deleted. It also allows a debugging 65 * test that GPU resources are properly deleted. It also allows a debugging
64 * context to test that further API calls are not made by Skia GPU code. 66 * context to test that further API calls are not made by Skia GPU code.
65 */ 67 */
66 virtual void testAbandon(); 68 virtual void testAbandon();
67 69
70 /** Ensures all work is submitted to the GPU for execution. */
71 virtual void submit() = 0;
72
73 /** Wait until all GPU work is finished. */
74 virtual void finish() = 0;
75
68 /** 76 /**
69 * returns the fencesync object owned by this GLTestContext 77 * returns the fencesync object owned by this GLTestContext
70 */ 78 */
71 SkGpuFenceSync *fenceSync() { return fFenceSync; } 79 SkGpuFenceSync *fenceSync() { return fFenceSync; }
72 80
73 protected: 81 protected:
74 SkGpuFenceSync* fFenceSync; 82 SkGpuFenceSync* fFenceSync;
75 83
76 TestContext(); 84 TestContext();
77 85
78 /** This should destroy the 3D context. */ 86 /** This should destroy the 3D context. */
79 virtual void teardown(); 87 virtual void teardown();
80 88
81 virtual void onPlatformMakeCurrent() const = 0; 89 virtual void onPlatformMakeCurrent() const = 0;
82 virtual void onPlatformSwapBuffers() const = 0; 90 virtual void onPlatformSwapBuffers() const = 0;
83 91
84 private: 92 private:
85 enum { 93 enum {
86 kMaxFrameLag = 3 94 kMaxFrameLag = 3
87 }; 95 };
88 96
89 SkPlatformGpuFence fFrameFences[kMaxFrameLag - 1]; 97 SkPlatformGpuFence fFrameFences[kMaxFrameLag - 1];
90 int fCurrentFenceIdx; 98 int fCurrentFenceIdx;
91 99
92 typedef SkNoncopyable INHERITED; 100 typedef SkNoncopyable INHERITED;
93 }; 101 };
94 } // namespace sk_gpu_test 102 } // namespace sk_gpu_test
95 #endif 103 #endif
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