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Side by Side Diff: bench/nanobench.cpp

Issue 1965273004: Nanobench running on Vulkan (Closed) Base URL: https://chromium.googlesource.com/skia.git@gltotest
Patch Set: Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include <ctype.h> 8 #include <ctype.h>
9 9
10 #include "nanobench.h" 10 #include "nanobench.h"
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51 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK 51 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
52 #include "nanobenchAndroid.h" 52 #include "nanobenchAndroid.h"
53 #endif 53 #endif
54 54
55 #if SK_SUPPORT_GPU 55 #if SK_SUPPORT_GPU
56 #include "gl/GrGLDefines.h" 56 #include "gl/GrGLDefines.h"
57 #include "GrCaps.h" 57 #include "GrCaps.h"
58 #include "GrContextFactory.h" 58 #include "GrContextFactory.h"
59 #include "gl/GrGLUtil.h" 59 #include "gl/GrGLUtil.h"
60 using sk_gpu_test::GrContextFactory; 60 using sk_gpu_test::GrContextFactory;
61 using sk_gpu_test::GLTestContext; 61 using sk_gpu_test::TestContext;
62 SkAutoTDelete<GrContextFactory> gGrFactory; 62 SkAutoTDelete<GrContextFactory> gGrFactory;
63 #endif 63 #endif
64 64
65 struct GrContextOptions; 65 struct GrContextOptions;
66 66
67 __SK_FORCE_IMAGE_DECODER_LINKING; 67 __SK_FORCE_IMAGE_DECODER_LINKING;
68 68
69 static const int kAutoTuneLoops = 0; 69 static const int kAutoTuneLoops = 0;
70 70
71 static const int kDefaultLoops = 71 static const int kDefaultLoops =
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150 bmp->setInfo(canvas->imageInfo()); 150 bmp->setInfo(canvas->imageInfo());
151 if (!canvas->readPixels(bmp, 0, 0)) { 151 if (!canvas->readPixels(bmp, 0, 0)) {
152 SkDebugf("Can't read canvas pixels.\n"); 152 SkDebugf("Can't read canvas pixels.\n");
153 return false; 153 return false;
154 } 154 }
155 return true; 155 return true;
156 } 156 }
157 157
158 #if SK_SUPPORT_GPU 158 #if SK_SUPPORT_GPU
159 struct GPUTarget : public Target { 159 struct GPUTarget : public Target {
160 explicit GPUTarget(const Config& c) : Target(c), gl(nullptr) { } 160 explicit GPUTarget(const Config& c) : Target(c), context(nullptr) { }
161 GLTestContext* gl; 161 TestContext* context;
162 162
163 void setup() override { 163 void setup() override {
164 this->gl->makeCurrent(); 164 this->context->makeCurrent();
165 // Make sure we're done with whatever came before. 165 // Make sure we're done with whatever came before.
166 GR_GL_CALL(this->gl->gl(), Finish()); 166 this->context->finish();
167 } 167 }
168 void endTiming() override { 168 void endTiming() override {
169 if (this->gl) { 169 if (this->context) {
170 GR_GL_CALL(this->gl->gl(), Flush()); 170 this->context->waitOnSyncOrSwap();
171 this->gl->waitOnSyncOrSwap();
172 } 171 }
173 } 172 }
174 void fence() override { 173 void fence() override {
175 GR_GL_CALL(this->gl->gl(), Finish()); 174 this->context->finish();
176 } 175 }
177 176
178 bool needsFrameTiming(int* maxFrameLag) const override { 177 bool needsFrameTiming(int* maxFrameLag) const override {
179 if (!this->gl->getMaxGpuFrameLag(maxFrameLag)) { 178 if (!this->context->getMaxGpuFrameLag(maxFrameLag)) {
180 // Frame lag is unknown. 179 // Frame lag is unknown.
181 *maxFrameLag = FLAGS_gpuFrameLag; 180 *maxFrameLag = FLAGS_gpuFrameLag;
182 } 181 }
183 return true; 182 return true;
184 } 183 }
185 bool init(SkImageInfo info, Benchmark* bench) override { 184 bool init(SkImageInfo info, Benchmark* bench) override {
186 uint32_t flags = this->config.useDFText ? SkSurfaceProps::kUseDeviceInde pendentFonts_Flag : 185 uint32_t flags = this->config.useDFText ? SkSurfaceProps::kUseDeviceInde pendentFonts_Flag :
187 0; 186 0;
188 SkSurfaceProps props(flags, SkSurfaceProps::kLegacyFontHost_InitType); 187 SkSurfaceProps props(flags, SkSurfaceProps::kLegacyFontHost_InitType);
189 this->surface = SkSurface::MakeRenderTarget(gGrFactory->get(this->config .ctxType, 188 this->surface = SkSurface::MakeRenderTarget(gGrFactory->get(this->config .ctxType,
190 this->config .ctxOptions), 189 this->config .ctxOptions),
191 SkBudgeted::kNo, info, 190 SkBudgeted::kNo, info,
192 this->config.samples, & props); 191 this->config.samples, & props);
193 this->gl = gGrFactory->getContextInfo(this->config.ctxType, 192 this->context = gGrFactory->getContextInfo(this->config.ctxType,
194 this->config.ctxOptions).glContext (); 193 this->config.ctxOptions).test Context();
195 if (!this->surface.get()) { 194 if (!this->surface.get()) {
196 return false; 195 return false;
197 } 196 }
198 if (!this->gl->fenceSyncSupport()) { 197 if (!this->context->fenceSyncSupport()) {
199 SkDebugf("WARNING: GL context for config \"%s\" does not support fen ce sync. " 198 SkDebugf("WARNING: GL context for config \"%s\" does not support fen ce sync. "
200 "Timings might not be accurate.\n", this->config.name.c_str ()); 199 "Timings might not be accurate.\n", this->config.name.c_str ());
201 } 200 }
202 return true; 201 return true;
203 } 202 }
204 void fillOptions(ResultsWriter* log) override { 203 void fillOptions(ResultsWriter* log) override {
205 const GrGLubyte* version; 204 const GrGLubyte* version;
206 GR_GL_CALL_RET(this->gl->gl(), version, GetString(GR_GL_VERSION)); 205 if (this->context->backend() == kOpenGL_GrBackend) {
207 log->configOption("GL_VERSION", (const char*)(version)); 206 const GrGLInterface* gl =
207 reinterpret_cast<const GrGLInterface*>(this->context->backen dContext());
208 GR_GL_CALL_RET(gl, version, GetString(GR_GL_VERSION));
209 log->configOption("GL_VERSION", (const char*)(version));
208 210
209 GR_GL_CALL_RET(this->gl->gl(), version, GetString(GR_GL_RENDERER)); 211 GR_GL_CALL_RET(gl, version, GetString(GR_GL_RENDERER));
210 log->configOption("GL_RENDERER", (const char*) version); 212 log->configOption("GL_RENDERER", (const char*) version);
211 213
212 GR_GL_CALL_RET(this->gl->gl(), version, GetString(GR_GL_VENDOR)); 214 GR_GL_CALL_RET(gl, version, GetString(GR_GL_VENDOR));
213 log->configOption("GL_VENDOR", (const char*) version); 215 log->configOption("GL_VENDOR", (const char*) version);
214 216
215 GR_GL_CALL_RET(this->gl->gl(), version, GetString(GR_GL_SHADING_LANGUAGE _VERSION)); 217 GR_GL_CALL_RET(gl, version, GetString(GR_GL_SHADING_LANGUAGE_VERSION ));
216 log->configOption("GL_SHADING_LANGUAGE_VERSION", (const char*) version); 218 log->configOption("GL_SHADING_LANGUAGE_VERSION", (const char*) versi on);
219 }
217 } 220 }
218 }; 221 };
219 222
220 #endif 223 #endif
221 224
222 static double time(int loops, Benchmark* bench, Target* target) { 225 static double time(int loops, Benchmark* bench, Target* target) {
223 SkCanvas* canvas = target->getCanvas(); 226 SkCanvas* canvas = target->getCanvas();
224 if (canvas) { 227 if (canvas) {
225 canvas->clear(SK_ColorWHITE); 228 canvas->clear(SK_ColorWHITE);
226 } 229 }
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1283 1286
1284 return 0; 1287 return 0;
1285 } 1288 }
1286 1289
1287 #if !defined SK_BUILD_FOR_IOS 1290 #if !defined SK_BUILD_FOR_IOS
1288 int main(int argc, char** argv) { 1291 int main(int argc, char** argv) {
1289 SkCommandLineFlags::Parse(argc, argv); 1292 SkCommandLineFlags::Parse(argc, argv);
1290 return nanobench_main(); 1293 return nanobench_main();
1291 } 1294 }
1292 #endif 1295 #endif
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